Player Matchup

Gilgamesh
Gilgamesh
PetiteSirenedu93
Gilgamesh
Level 28
God Stats
3W - 2L
1,514 SR
Queue Stats
9W - 17L
1,230 Elo+
Solo
Nu Wa
Nu Wa
ShadowPhoenix727
Nu Wa
Level 105
God Stats
1W - 1L
1,684 SR
Queue Stats
17W - 22L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
jay play21
Danzaburou
Level 26
God Stats
1W - 1L
1,180 SR
Queue Stats
11W - 24L
1,181 Elo+
Party 1
Team Averages
Level 53
1,459 SR
1,260 Elo+

VS

Team Averages
Level 14
1,423 SR
1,208 Elo+
Ra
Ra
Mastergen5945
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,247 Elo+
Solo
Thor
Thor
luisyalba14
Thor
Level 19
God Stats
5W - 13L
1,270 SR
Queue Stats
29W - 81L
1,204 Elo+
Solo
Horus
Horus
mer27lin
Horus
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 32L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
5 / 0 / 13
11,047
736
12,497
13,058
16,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
11 / 3 / 9
11,285
752
23,898
8,732
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
jay play21
Danzaburou
13
4 / 3 / 12
10,388
693
8,384
7,735
3,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
8,596
573
9,702
13,004
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 7 / 0
8,177
545
3,870
18,526
6,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
mer27lin
Horus
11
2 / 7 / 3
8,497
566
5,539
19,951
21,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
6
6
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Gilgamesh
5
0
13
11.5
W
11
3
9
5.17
W
Danzaburou
jay play21
Danzaburou
4
3
12
3.33
L
2
7
0
0.29
L
Horus
mer27lin
Horus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,779
Damage
19,111
29,525
Taken
51,481
23,083
Mitigated
32,367
4,176
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,702
1,184
2,083
2,526
13,004
4,299
0
7,252
5,752
33,486
0
W
Gilgamesh
12,497
3,579
0
1,398
13,058
16,494
217
3,389
9,343
0
24,309
W
23,898
3,459
108
1,691
8,732
3,457
1,638
3,740
4,824
64,679
0
W
Danzaburou
jay play21
Danzaburou
8,384
3,291
0
979
7,735
3,132
735
2,409
5,156
0
23,161
L
3,870
839
0
666
18,526
6,477
0
8,384
10,142
0
17,796
L
Horus
mer27lin
Horus
5,539
2,462
1,749
3,240
19,951
21,591
0
8,277
11,674
511
9,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,720
Gold Earned
25,270
159
Minions Killed
87
3
Camps Cleared
0
795,686
Distance Traveled
715,272
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,596
573
62
4
0
221,655
0
W
Gilgamesh
11,047
736
19
1
1
301,626
3
W
Nu Wa
11,285
752
89
6
1
259,805
0
W
Danzaburou
10,388
693
51
3
1
234,255
0
L
Thor
8,177
545
16
1
0
241,063
2
L
Horus
8,497
566
9
1
0
252,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role