Player Matchup

Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Creesie
Ah Puch
Level 160
God Stats
4W - 3L
1,659 SR
Queue Stats
377W - 401L
1,463 Elo+
Party 1
Artio
Artio
GnomeyChev
Artio
Level 99
God Stats
0W - 2L
1,249 SR
Queue Stats
156W - 151L
1,440 Elo+
Solo
Thoth
Thoth
Omni Sweep
Thoth
Level 133
God Stats
0W - 1L
1,811 SR
Queue Stats
43W - 54L
1,422 Elo+
Party 1
Cabrakan
Cabrakan
Young T 1 T A N
Cabrakan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 77L
1,406 Elo+
Solo
Team Averages
Level 104
1,544 SR
1,446 Elo+

VS

Team Averages
Level 124
1,466 SR
1,468 Elo+
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BIuPriint
Hades
Level 147
God Stats
2W - 1L
1,494 SR
Queue Stats
99W - 101L
1,444 Elo+
Solo
Hun Batz
Hun Batz
ComeGetPsalm241
Hun Batz
Level 158
God Stats
8W - 4L
1,618 SR
Queue Stats
541W - 549L
1,509 Elo+
Solo
Bellona
Bellona
I43idrinkpee
Bellona
Level 58
God Stats
2W - 6L
1,166 SR
Queue Stats
249W - 269L
1,478 Elo+
Solo
Skadi
Skadi
Versability
Skadi
Level 149
God Stats
9W - 3L
1,550 SR
Queue Stats
528W - 535L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
5 / 3 / 16
10,533
810
12,864
24,112
28,792
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Creesie
Ah Puch
20
10 / 6 / 9
11,634
895
19,195
11,751
5,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artio
1
0 / 0 / 0
3,332
256
0
0
0
Thoth
19
11 / 5 / 8
10,710
824
13,599
13,534
5,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
12
0 / 7 / 10
8,232
633
4,964
16,798
18,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 6 / 5
10,420
802
10,097
12,739
6,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
BIuPriint
Hades
19
4 / 4 / 10
10,904
839
13,504
13,843
21,792
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
16
2 / 7 / 7
9,899
761
10,435
12,224
10,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
I43idrinkpee
Bellona
20
7 / 6 / 13
13,027
1,002
10,490
19,243
27,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 3 / 11
10,939
841
13,265
10,321
4,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
67
26
Kills
21
21
Deaths
26
43
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
5
3
16
4.33
W
Thor
 
Thor
5
6
5
1.25
W
Hades
BIuPriint
Hades
4
4
10
2.25
W
Hun Batz
2
7
7
0.79
L
Ah Puch
Creesie
Ah Puch
10
6
9
2.42
L
Artio
0
0
0
0
W
Bellona
I43idrinkpee
Bellona
7
6
13
2.25
L
Thoth
11
5
8
3
W
3
3
11
2.83
L
Cabrakan
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,622
Damage
57,791
66,195
Taken
68,370
58,578
Mitigated
70,373
13,695
Healing
20,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,864
1,825
1,002
6,265
24,112
28,792
0
3,846
20,266
25,003
0
W
Thor
 
Thor
10,097
1,552
1,521
937
12,739
6,151
1,171
10,366
2,373
0
16,656
W
Hades
BIuPriint
Hades
13,504
573
2,107
4,063
13,843
21,792
888
12,040
1,803
25,822
0
W
Hun Batz
10,435
1,925
1,666
1,058
12,224
10,248
1,260
9,558
2,666
0
20,296
L
Ah Puch
Creesie
Ah Puch
19,195
1,074
224
666
11,751
5,468
49
3,966
7,785
42,625
0
L
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
I43idrinkpee
Bellona
10,490
4,205
864
3,240
19,243
27,353
800
11,858
7,385
0
20,911
L
Thoth
13,599
520
787
2,005
13,534
5,992
0
3,627
9,907
32,234
0
W
13,265
5,383
2,276
2,433
10,321
4,829
1,377
6,800
3,521
0
40,505
L
Cabrakan
4,964
529
1,343
1,403
16,798
18,326
0
2,065
14,733
7,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,441
Gold Earned
55,189
108
Minions Killed
130
0
Camps Cleared
0
835,826
Distance Traveled
1,071,692
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,533
810
15
1
0
239,912
0
W
Thor
10,420
802
15
1
0
219,627
1
W
Hades
10,904
839
24
2
0
198,623
3
W
Hun Batz
9,899
761
26
2
0
217,070
0
L
Ah Puch
11,634
895
60
5
0
224,606
2
L
Artio
3,332
256
0
0
0
0
0
W
Bellona
13,027
1,002
17
1
0
234,413
0
L
Thoth
10,710
824
31
2
0
203,370
1
W
Skadi
10,939
841
48
4
0
201,959
6
L
Cabrakan
8,232
633
2
0
0
167,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role