Player Matchup

Izanami
Izanami
Junxgloom
Izanami
Level 157
God Stats
4W - 3L
1,768 SR
Queue Stats
154W - 126L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KSIxTenza
Tsukuyomi
Level 49
God Stats
7W - 7L
1,468 SR
Queue Stats
113W - 119L
1,460 Elo+
Party 1
Ares
Ares
TheT1nyG1ant
Ares
Level 56
God Stats
61W - 62L
1,477 SR
Queue Stats
234W - 264L
1,429 Elo+
Party 1
Thanatos
Thanatos
jay513
Thanatos
Level 63
God Stats
36W - 37L
1,525 SR
Queue Stats
320W - 310L
1,522 Elo+
Party 1
The Morrigan
The Morrigan
pplayer
The Morrigan
Level 48
God Stats
2W - 3L
1,476 SR
Queue Stats
25W - 40L
1,358 Elo+
Party 1
Team Averages
Level 75
1,543 SR
1,465 Elo+

VS

Team Averages
Level 102
1,474 SR
1,527 Elo+
Izanami
Izanami
DarkInfernoLMKA
Izanami
Level 69
God Stats
3W - 2L
1,385 SR
Queue Stats
318W - 332L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
Grummus
Baron Samedi
Level 110
God Stats
142W - 130L
1,475 SR
Queue Stats
533W - 566L
1,496 Elo+
Solo
Sylvanus
Sylvanus
LittleDemonicNom
Sylvanus
Level 105
God Stats
4W - 5L
1,742 SR
Queue Stats
144W - 115L
1,569 Elo+
Solo
Bacchus
Bacchus
ReyKeff
Bacchus
Level 107
God Stats
3W - 0L
1,267 SR
Queue Stats
94W - 102L
1,536 Elo+
Solo
Cliodhna
Cliodhna
Yarendia
Cliodhna
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 64L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Junxgloom
Izanami
11
2 / 1 / 2
6,016
602
2,748
3,410
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
KSIxTenza
Tsukuyomi
7
0 / 6 / 0
4,262
426
2,325
6,850
1,623
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 4 / 0
5,155
516
3,102
7,253
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
jay513
Thanatos
9
0 / 4 / 0
5,244
524
3,788
6,767
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
pplayer
The Morrigan
7
0 / 4 / 0
4,759
476
2,640
3,764
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,170
517
1,701
4,714
944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Grummus
Baron Samedi
11
4 / 0 / 9
6,588
659
4,121
5,401
2,070
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 0 / 6
6,132
613
5,102
5,217
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
ReyKeff
Bacchus
7
1 / 1 / 5
4,719
472
2,147
4,831
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
Yarendia
Cliodhna
11
11 / 0 / 2
7,011
701
5,295
7,227
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
19
19
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Baron Samedi
Grummus
Baron Samedi
4
0
9
8.5
L
Izanami
Junxgloom
Izanami
2
1
2
3
L
Tsukuyomi
KSIxTenza
Tsukuyomi
0
6
0
0
W
3
0
6
6
W
Bacchus
ReyKeff
Bacchus
1
1
5
3.5
L
2
4
0
0.5
W
Cliodhna
Yarendia
Cliodhna
11
0
2
12
L
Thanatos
jay513
Thanatos
0
4
0
0
L
The Morrigan
pplayer
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,603
Damage
18,366
28,044
Taken
27,390
10,499
Mitigated
11,058
7,132
Healing
11,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,701
861
0
1,197
4,714
944
827
276
4,438
0
26,105
W
Baron Samedi
Grummus
Baron Samedi
4,121
432
956
2,570
5,401
2,070
287
886
4,515
30,296
0
L
Izanami
Junxgloom
Izanami
2,748
1,620
0
751
3,410
1,058
180
146
3,264
0
43,240
L
Tsukuyomi
KSIxTenza
Tsukuyomi
2,325
810
0
511
6,850
1,623
0
3,269
3,581
0
13,175
W
5,102
1,698
620
2,346
5,217
3,859
1,155
2,003
3,214
24,534
7,561
W
Bacchus
ReyKeff
Bacchus
2,147
311
0
0
4,831
2,190
378
1,439
3,392
8,424
0
L
3,102
114
0
816
7,253
4,087
0
4,229
3,024
10,433
0
W
Cliodhna
Yarendia
Cliodhna
5,295
1,550
0
3,748
7,227
1,995
527
787
6,440
0
30,390
L
Thanatos
jay513
Thanatos
3,788
1,382
0
4,516
6,767
2,508
0
1,361
5,406
0
32,729
L
The Morrigan
pplayer
The Morrigan
2,640
567
128
410
3,764
1,223
0
1,855
1,902
17,008
2,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,436
Gold Earned
29,620
250
Minions Killed
230
0
Camps Cleared
0
931,474
Distance Traveled
971,766
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,170
517
55
6
0
170,815
2
W
Baron Samedi
6,588
659
57
6
0
190,803
0
L
Izanami
6,016
602
93
9
0
189,971
5
L
Tsukuyomi
4,262
426
25
3
0
186,840
1
W
Sylvanus
6,132
613
56
6
0
171,564
1
W
Bacchus
4,719
472
15
2
0
211,217
1
L
Ares
5,155
516
17
2
0
173,871
4
W
Cliodhna
7,011
701
47
5
0
227,367
0
L
Thanatos
5,244
524
71
7
0
207,433
1
L
The Morrigan
4,759
476
44
4
0
173,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role