Player Matchup

Cthulhu
Cthulhu
Dogmeat7952
Cthulhu
Level 7
God Stats
2W - 4L
1,339 SR
Queue Stats
9W - 12L
1,214 Elo+
Party 1
Janus
Janus
HuntingDog117
Janus
Level 7
God Stats
9W - 9L
1,340 SR
Queue Stats
10W - 16L
1,236 Elo+
Party 1
Achilles
Achilles
Josey Whale2107
Achilles
Level 6
God Stats
2W - 2L
1,596 SR
Queue Stats
8W - 13L
1,168 Elo+
Party 1
Thor
Thor
Justabe031
Thor
Level 7
God Stats
11W - 14L
1,303 SR
Queue Stats
11W - 16L
1,290 Elo+
Party 1
Khepri
Khepri
LittleTREXjoe
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Team Averages
Level 9
1,416 SR
1,282 Elo+

VS

Team Averages
Level 17
1,375 SR
1,319 Elo+
Baron Samedi
Baron Samedi
ChillJupiter694
Baron Samedi
Level 26
God Stats
10W - 14L
1,231 SR
Queue Stats
404W - 439L
1,341 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Elpiru07
Morgan Le Fay
Level 25
God Stats
70W - 69L
1,482 SR
Queue Stats
89W - 98L
1,419 Elo+
Solo
Thor
Thor
Insaniity3044
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,284 Elo+
Solo
Achilles
Achilles
Natachoi
Achilles
Level 13
God Stats
2W - 5L
1,130 SR
Queue Stats
11W - 29L
1,186 Elo+
Solo
Olorun
Olorun
Zathur4
Olorun
Level 8
God Stats
3W - 1L
1,532 SR
Queue Stats
14W - 21L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dogmeat7952
Cthulhu
16
0 / 5 / 2
9,306
846
7,219
15,843
8,940
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 6 / 1
11,422
1,038
16,579
12,050
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
16
0 / 4 / 2
9,613
874
8,089
17,936
17,253
Talisman

Talisman

+75
Health
+15
Magical Protection

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 1
9,841
895
12,633
17,959
10,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 2
10,196
927
4,541
16,635
23,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

164

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChillJupiter694
Baron Samedi
19
6 / 0 / 16
12,388
1,126
22,429
11,478
4,896
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Morgan Le Fay
Elpiru07
Morgan Le Fay
17
5 / 1 / 8
11,153
1,014
16,166
6,267
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 1 / 9
12,096
1,100
16,307
13,598
5,032
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Natachoi
Achilles
18
6 / 1 / 14
11,947
1,086
13,602
14,361
16,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
Zathur4
Olorun
17
0 / 2 / 6
9,635
876
2,916
9,240
4,526
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
5
Kills
26
26
Deaths
5
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChillJupiter694
Baron Samedi
6
0
16
14
L
Cthulhu
Dogmeat7952
Cthulhu
0
5
2
0.2
W
Morgan Le Fay
Elpiru07
Morgan Le Fay
5
1
8
9
L
3
6
1
0.58
W
9
1
9
13.5
L
Achilles
0
4
2
0.25
L
2
6
1
0.42
L
0
5
2
0.2
W
Achilles
Natachoi
Achilles
6
1
14
13
W
Olorun
Zathur4
Olorun
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,061
Damage
71,420
80,423
Taken
54,944
63,217
Mitigated
33,733
3,507
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChillJupiter694
Baron Samedi
22,429
6,505
3,001
6,195
11,478
4,896
0
6,436
4,943
35,513
0
L
Cthulhu
Dogmeat7952
Cthulhu
7,219
1,090
0
0
15,843
8,940
0
8,280
7,262
11,431
0
W
Morgan Le Fay
Elpiru07
Morgan Le Fay
16,166
2,807
0
448
6,267
2,427
0
2,357
3,864
39,597
0
L
16,579
4,308
216
1,875
12,050
3,986
0
6,486
5,385
62,609
0
W
16,307
5,524
0
58
13,598
5,032
0
6,289
6,876
0
28,467
L
Achilles
8,089
4,362
0
682
17,936
17,253
0
6,894
10,421
0
11,245
L
12,633
4,614
0
0
17,959
10,028
0
9,482
8,197
88
16,569
L
4,541
712
0
734
16,635
23,010
0
10,369
5,867
18,941
0
W
Achilles
Natachoi
Achilles
13,602
4,193
0
2,315
14,361
16,852
0
6,817
7,255
0
18,099
W
Olorun
Zathur4
Olorun
2,916
1,490
82
1,057
9,240
4,526
0
6,528
2,663
10,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,378
Gold Earned
57,219
152
Minions Killed
154
5
Camps Cleared
5
985,687
Distance Traveled
1,100,561
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,388
1,126
29
3
2
201,223
0
L
Cthulhu
9,306
846
8
1
0
184,184
0
W
Morgan Le Fay
11,153
1,014
59
5
0
243,181
0
L
Janus
11,422
1,038
109
10
1
154,739
1
W
Thor
12,096
1,100
34
3
0
223,044
1
L
Achilles
9,613
874
6
1
0
225,385
0
L
Thor
9,841
895
11
1
2
203,214
0
L
Khepri
10,196
927
18
2
2
218,165
1
W
Achilles
11,947
1,086
21
2
2
243,773
1
W
Olorun
9,635
876
11
1
1
189,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role