Player Matchup

Chronos
Chronos
 
Chronos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Aphrospimp
Cliodhna
Level 24
God Stats
5W - 3L
1,706 SR
Queue Stats
105W - 47L
1,744 Elo+
Party 2
Mulan
Mulan
Danzas TaiL
Mulan
Level 18
God Stats
8W - 1L
1,931 SR
Queue Stats
62W - 26L
1,762 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TR_KingDoood
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 98L
1,599 Elo+
Solo
Chang'e
Chang'e
erenluck7
Chang'e
Level 28
God Stats
49W - 45L
1,548 SR
Queue Stats
309W - 336L
1,509 Elo+
Solo
Team Averages
Level 24
1,637 SR
1,623 Elo+

VS

Team Averages
Level 18
1,582 SR
1,645 Elo+
Fenrir
Fenrir
Crooked-Sheriff
Fenrir
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
114W - 77L
1,712 Elo+
Party 1
Izanami
Izanami
Lil-PoleCat69
Izanami
Level 19
God Stats
6W - 2L
1,824 SR
Queue Stats
86W - 74L
1,726 Elo+
Party 1
Cthulhu
Cthulhu
OxyyZXZ
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,562 Elo+
Solo
Arachne
Arachne
Reymeh1990
Arachne
Level 26
God Stats
20W - 9L
1,754 SR
Queue Stats
137W - 115L
1,661 Elo+
Solo
Medusa
Medusa
xNohellz
Medusa
Level 10
God Stats
1W - 3L
1,330 SR
Queue Stats
45W - 34L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
2 / 3 / 3
6,052
605
4,742
7,263
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Aphrospimp
Cliodhna
11
4 / 1 / 3
6,426
643
4,799
6,635
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 0 / 4
6,266
627
3,630
6,624
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
TR_KingDoood
Ah Muzen Cab
12
5 / 2 / 0
6,883
688
3,808
5,657
1,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
erenluck7
Chang'e
11
4 / 3 / 1
6,281
628
2,472
4,983
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,589
559
5,208
8,006
4,176
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
11
3 / 5 / 0
6,282
628
4,420
6,589
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
OxyyZXZ
Cthulhu
2
0 / 1 / 0
3,651
365
445
1,334
493
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Reymeh1990
Arachne
9
2 / 4 / 2
5,457
546
3,880
6,835
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
xNohellz
Medusa
10
2 / 3 / 0
5,971
597
3,966
5,962
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
9
9
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
3
3
1.17
W
Cliodhna
Aphrospimp
Cliodhna
4
1
3
5.5
L
2
4
1
0.63
W
2
0
4
4
L
Izanami
3
5
0
0.6
L
Cthulhu
OxyyZXZ
Cthulhu
0
1
0
0
L
Arachne
Reymeh1990
Arachne
2
4
2
0.75
W
Ah Muzen Cab
TR_KingDoood
Ah Muzen Cab
5
2
0
2.5
W
Chang'e
erenluck7
Chang'e
4
3
1
1.5
L
Medusa
xNohellz
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,451
Damage
17,919
31,162
Taken
28,726
10,063
Mitigated
11,953
12,530
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,742
945
0
1,158
7,263
1,814
0
0
7,263
24,116
0
W
Cliodhna
Aphrospimp
Cliodhna
4,799
520
0
3,890
6,635
1,948
0
0
6,635
0
34,125
L
5,208
1,109
0
502
8,006
4,176
0
3,944
3,811
0
20,645
W
3,630
553
0
2,623
6,624
3,569
181
406
6,218
0
21,384
L
Izanami
4,420
1,906
0
507
6,589
2,581
0
1,715
4,874
0
40,150
L
Cthulhu
OxyyZXZ
Cthulhu
445
72
28
498
1,334
493
0
0
1,334
1,502
0
L
Arachne
Reymeh1990
Arachne
3,880
2,734
0
977
6,835
2,505
0
1,210
5,531
0
25,773
W
Ah Muzen Cab
TR_KingDoood
Ah Muzen Cab
3,808
1,758
0
2,558
5,657
1,584
858
39
5,618
0
39,197
W
Chang'e
erenluck7
Chang'e
2,472
311
549
1,752
4,983
1,148
265
0
4,983
32,870
0
L
Medusa
xNohellz
Medusa
3,966
1,417
0
888
5,962
2,198
0
0
5,962
0
31,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
26,950
343
Minions Killed
255
0
Camps Cleared
0
1,058,897
Distance Traveled
836,135
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,052
605
59
6
0
207,159
3
W
Cliodhna
6,426
643
74
7
0
252,268
0
L
Fenrir
5,589
559
46
5
0
195,842
4
W
Mulan
6,266
627
38
4
0
210,278
1
L
Izanami
6,282
628
89
9
0
193,293
4
L
Cthulhu
3,651
365
5
1
0
34,958
0
L
Arachne
5,457
546
43
4
0
227,282
0
W
Ah Muzen Cab
6,883
688
88
9
0
185,147
0
W
Chang'e
6,281
628
84
8
0
204,045
8
L
Medusa
5,971
597
72
7
0
184,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role