Player Matchup

Arachne
Arachne
Aanntwan100
Arachne
Level 17
God Stats
3W - 2L
1,652 SR
Queue Stats
47W - 38L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Swagblast69
Kukulkan
Level 7
God Stats
1W - 1L
1,739 SR
Queue Stats
8W - 6L
1,592 Elo+
Solo
Charybdis
Charybdis
THE_Soyboy420
Charybdis
Level 17
God Stats
2W - 4L
1,561 SR
Queue Stats
59W - 42L
1,596 Elo+
Solo
Ra
Ra
umidita-vocale
Ra
Level 4
God Stats
2W - 4L
1,785 SR
Queue Stats
8W - 11L
1,571 Elo+
Solo
Hun Batz
Hun Batz
xi ADAM L ix
Hun Batz
Level 29
God Stats
1W - 2L
1,315 SR
Queue Stats
134W - 129L
1,488 Elo+
Solo
Team Averages
Level 15
1,610 SR
1,551 Elo+

VS

Team Averages
Level 21
1,710 SR
1,713 Elo+
Ra
Ra
Camabot_
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
MetaSlaves
Gilgamesh
Level 46
God Stats
5W - 0L
1,980 SR
Queue Stats
14W - 2L
1,754 Elo+
Party 1
Kali
Kali
OgburnOnPC
Kali
Level 11
God Stats
3W - 1L
1,864 SR
Queue Stats
100W - 23L
1,923 Elo+
Party 1
Anhur
Anhur
Phortr3Zz
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 58L
1,492 Elo+
Solo
Ymir
Ymir
Tempora88
Ymir
Level 18
God Stats
5W - 0L
1,707 SR
Queue Stats
67W - 14L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aanntwan100
Arachne
6
0 / 3 / 0
4,051
450
1,850
5,390
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Swagblast69
Kukulkan
8
0 / 4 / 1
4,868
541
1,042
4,812
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
THE_Soyboy420
Charybdis
8
0 / 1 / 0
4,708
523
3,364
3,615
866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,306
478
2,083
5,130
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
xi ADAM L ix
Hun Batz
6
1 / 3 / 0
4,083
454
1,373
3,765
1,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
5,988
665
3,178
3,376
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
MetaSlaves
Gilgamesh
11
4 / 1 / 0
6,180
687
3,981
5,395
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
7 / 1 / 1
6,444
716
4,928
8,521
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Phortr3Zz
Anhur
9
1 / 0 / 1
4,998
555
661
4,668
945
Ymir
8
2 / 0 / 3
4,715
524
2,572
4,466
1,687
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
15
15
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aanntwan100
Arachne
0
3
0
0
W
1
0
4
3
W
Gilgamesh
MetaSlaves
Gilgamesh
4
1
0
4
W
7
1
1
7.5
W
Anhur
Phortr3Zz
Anhur
1
0
1
1.5
L
Kukulkan
Swagblast69
Kukulkan
0
4
1
0.13
L
Charybdis
THE_Soyboy420
Charybdis
0
1
0
0
W
Ymir
2
0
3
3.5
L
0
4
0
0
L
Hun Batz
xi ADAM L ix
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,712
Damage
15,320
22,712
Taken
26,426
6,684
Mitigated
11,373
5,968
Healing
12,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aanntwan100
Arachne
1,850
1,155
0
1,028
5,390
1,571
0
1,711
3,649
0
13,602
W
3,178
240
244
1,328
3,376
1,263
0
275
3,073
39,860
0
W
Gilgamesh
MetaSlaves
Gilgamesh
3,981
1,233
0
2,831
5,395
3,462
0
0
5,395
3,293
30,908
W
4,928
1,903
0
4,769
8,521
4,016
0
762
7,733
0
28,450
W
Anhur
Phortr3Zz
Anhur
661
661
0
2,408
4,668
945
384
744
3,924
0
26,558
L
Kukulkan
Swagblast69
Kukulkan
1,042
132
0
1,220
4,812
1,115
0
1,434
3,238
24,548
0
L
Charybdis
THE_Soyboy420
Charybdis
3,364
2,068
0
1,280
3,615
866
459
539
3,076
0
25,727
W
Ymir
2,572
692
0
933
4,466
1,687
0
1,272
3,176
15,890
0
L
2,083
281
227
1,192
5,130
1,402
0
2,041
3,055
25,624
0
L
Hun Batz
xi ADAM L ix
Hun Batz
1,373
449
0
1,021
3,765
1,730
0
0
3,765
0
11,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,016
Gold Earned
28,325
212
Minions Killed
328
0
Camps Cleared
0
783,977
Distance Traveled
887,815
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,051
450
27
3
0
199,971
1
W
Ra
5,988
665
91
10
0
177,618
3
W
Gilgamesh
6,180
687
84
9
0
188,469
2
W
Kali
6,444
716
65
7
0
194,055
3
W
Anhur
4,998
555
53
6
0
159,753
2
L
Kukulkan
4,868
541
64
7
0
154,046
3
L
Charybdis
4,708
523
61
7
0
168,974
1
W
Ymir
4,715
524
35
4
0
167,920
6
L
Ra
4,306
478
37
4
0
176,428
3
L
Hun Batz
4,083
454
23
3
0
84,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role