Player Matchup

Artemis
Artemis
 
Artemis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FatBron1011
Chaac
Level 127
God Stats
11W - 5L
1,511 SR
Queue Stats
233W - 232L
1,365 Elo+
Solo
Mulan
Mulan
Mogarus
Mulan
Level 88
God Stats
3W - 1L
1,438 SR
Queue Stats
71W - 89L
1,343 Elo+
Solo
Odin
Odin
SavageLass
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,305 Elo+
Solo
Chronos
Chronos
SoiledRotten
Chronos
Level 104
God Stats
3W - 1L
1,737 SR
Queue Stats
92W - 93L
1,334 Elo+
Solo
Team Averages
Level 97
1,537 SR
1,369 Elo+

VS

Team Averages
Level 76
1,402 SR
1,200 Elo+
Awilix
Awilix
DemonOfPlague
Awilix
Level 143
God Stats
2W - 2L
1,584 SR
Queue Stats
496W - 513L
1,289 Elo+
Solo
Ratatoskr
Ratatoskr
EastSideBoy40oz
Ratatoskr
Level 37
God Stats
0W - 1L
1,521 SR
Queue Stats
3W - 13L
1,205 Elo+
Party 1
Heimdallr
Heimdallr
KryptoKi
Heimdallr
Level 82
God Stats
1W - 1L
1,156 SR
Queue Stats
15W - 25L
1,299 Elo+
Solo
Thor
Thor
PwnableN00b
Thor
Level 87
God Stats
2W - 5L
1,403 SR
Queue Stats
220W - 286L
1,220 Elo+
Solo
Gilgamesh
Gilgamesh
rtjr2
Gilgamesh
Level 29
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 10L
986 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
7 / 6 / 15
11,707
780
25,037
13,548
6,467
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 2 / 12
13,102
873
24,320
18,194
27,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Mogarus
Mulan
16
3 / 9 / 15
10,769
718
6,859
18,020
11,982
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
2 / 4 / 23
10,913
728
5,740
17,443
9,384
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
SoiledRotten
Chronos
20
7 / 5 / 16
12,228
815
18,364
13,814
6,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 7
11,789
786
15,241
16,630
8,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
EastSideBoy40oz
Ratatoskr
16
4 / 6 / 5
9,860
657
5,582
16,552
11,009
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
KryptoKi
Heimdallr
19
9 / 6 / 9
11,726
782
23,702
16,410
8,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 6 / 9
9,455
630
5,072
14,973
9,755
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
rtjr2
Gilgamesh
17
4 / 7 / 9
10,204
680
13,869
30,316
26,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
64
32
Kills
25
26
Deaths
32
81
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
6
15
2.42
L
6
7
7
1.36
L
Ratatoskr
EastSideBoy40oz
Ratatoskr
4
6
5
1.08
W
13
2
12
9.5
L
Heimdallr
KryptoKi
Heimdallr
9
6
9
2.25
W
Mulan
Mogarus
Mulan
3
9
15
1.17
L
2
6
9
1.08
W
2
4
23
3.38
W
Chronos
SoiledRotten
Chronos
7
5
16
3
L
Gilgamesh
rtjr2
Gilgamesh
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,320
Damage
63,466
81,019
Taken
94,881
62,321
Mitigated
64,409
25,593
Healing
25,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
25,037
10,477
1,033
2,840
13,548
6,467
2,471
0
13,548
0
39,459
L
15,241
6,575
18
2,135
16,630
8,690
362
3,493
13,137
0
26,847
L
Ratatoskr
EastSideBoy40oz
Ratatoskr
5,582
374
372
2,267
16,552
11,009
113
3,235
13,317
0
12,641
W
24,320
3,336
1,562
9,340
18,194
27,772
1,000
0
18,194
0
43,649
L
Heimdallr
KryptoKi
Heimdallr
23,702
10,489
2,023
4,236
16,410
8,752
598
2,516
13,894
0
49,619
W
Mulan
Mogarus
Mulan
6,859
2,460
846
933
18,020
11,982
148
0
18,020
0
14,452
L
5,072
286
2,799
1,720
14,973
9,755
142
2,240
12,733
0
12,938
W
5,740
1,092
1,426
4,825
17,443
9,384
183
0
17,443
0
12,858
W
Chronos
SoiledRotten
Chronos
18,364
5,408
889
1,899
13,814
6,716
1,819
0
13,814
39,571
0
L
Gilgamesh
rtjr2
Gilgamesh
13,869
1,982
2,556
6,875
30,316
26,203
230
6,880
23,436
0
25,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,719
Gold Earned
53,034
137
Minions Killed
122
0
Camps Cleared
0
1,537,075
Distance Traveled
1,323,486
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,707
780
25
2
0
321,069
2
L
Awilix
11,789
786
26
2
0
259,112
0
L
Ratatoskr
9,860
657
11
1
0
302,670
2
W
Chaac
13,102
873
39
3
0
316,690
0
L
Heimdallr
11,726
782
54
4
0
220,940
0
W
Mulan
10,769
718
11
1
0
315,557
0
L
Thor
9,455
630
22
1
0
265,220
3
W
Odin
10,913
728
19
1
0
330,504
1
W
Chronos
12,228
815
43
3
0
253,255
0
L
Gilgamesh
10,204
680
9
1
0
275,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role