Player Matchup

Mulan
Mulan
Anfibia
Mulan
Level 29
God Stats
3W - 3L
1,590 SR
Queue Stats
10W - 13L
1,472 Elo+
Party 1
Rama
Rama
GUNIIVERSE
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,349 Elo+
Solo
Nu Wa
Nu Wa
Thornedoreh
Nu Wa
Level 19
God Stats
6W - 6L
1,465 SR
Queue Stats
78W - 70L
1,402 Elo+
Solo
Bellona
Bellona
jason-borne123
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,354 Elo+
Solo
Hel
Hel
rrickk12
Hel
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 16L
1,482 Elo+
Party 1
Team Averages
Level 18
1,511 SR
1,412 Elo+

VS

Team Averages
Level 16
1,439 SR
1,458 Elo+
Neith
Neith
DarKhyans
Neith
Level 7
God Stats
28W - 34L
1,298 SR
Queue Stats
28W - 37L
1,281 Elo+
Solo
Set
Set
SemiGodi
Set
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,657 Elo+
Solo
Apollo
Apollo
TDM Bright
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 43L
1,411 Elo+
Solo
Cthulhu
Cthulhu
esaumd
Cthulhu
Level 7
God Stats
9W - 8L
1,544 SR
Queue Stats
10W - 10L
1,446 Elo+
Solo
Anubis
Anubis
reidusnub
Anubis
Level 26
God Stats
3W - 0L
1,352 SR
Queue Stats
80W - 58L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Anfibia
Mulan
19
5 / 3 / 8
13,157
1,096
7,706
15,668
8,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 5 / 8
12,351
1,029
11,943
15,882
4,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 4 / 6
14,786
1,232
25,676
12,532
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 14 / 10
11,259
938
12,417
28,671
18,770
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
1 / 7 / 11
11,421
952
11,610
18,430
8,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

41

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DarKhyans
Neith
19
3 / 3 / 17
12,075
1,006
14,474
10,526
4,367
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 7 / 16
12,426
1,036
12,709
15,382
6,235
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
TDM Bright
Apollo
16
2 / 0 / 4
10,537
878
1,077
2,817
848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
esaumd
Cthulhu
19
4 / 2 / 16
12,714
1,060
11,566
19,101
20,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
reidusnub
Anubis
20
21 / 7 / 12
15,328
1,277
44,033
24,356
12,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
98
19
Kills
33
33
Deaths
19
43
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Mulan
Anfibia
Mulan
5
3
8
3
W
Neith
DarKhyans
Neith
3
3
17
3.83
L
2
5
8
1.2
W
3
7
16
1.57
W
Apollo
TDM Bright
Apollo
2
0
4
4
L
11
4
6
3.5
W
Cthulhu
esaumd
Cthulhu
4
2
16
6
L
0
14
10
0.36
W
Anubis
reidusnub
Anubis
21
7
12
3.86
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,352
Damage
83,859
91,183
Taken
72,182
44,526
Mitigated
44,553
16,713
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Anfibia
Mulan
7,706
1,641
1,271
1,292
15,668
8,326
0
7,709
7,959
0
24,624
W
Neith
DarKhyans
Neith
14,474
6,931
0
3,012
10,526
4,367
0
4,830
5,696
0
45,421
L
11,943
6,709
0
778
15,882
4,838
0
10,341
5,541
0
44,962
W
12,709
5,451
0
248
15,382
6,235
0
7,491
7,891
0
31,706
W
Apollo
TDM Bright
Apollo
1,077
1,015
0
0
2,817
848
0
2,310
507
0
5,663
L
25,676
7,267
203
640
12,532
4,259
0
8,237
4,295
52,002
0
W
Cthulhu
esaumd
Cthulhu
11,566
656
504
40
19,101
20,765
0
10,559
8,542
29,936
0
L
12,417
3,885
166
470
28,671
18,770
0
16,350
11,820
0
19,425
W
Anubis
reidusnub
Anubis
44,033
1,530
700
11,793
24,356
12,338
0
12,096
12,260
103,817
0
L
11,610
1,275
5,865
6,028
18,430
8,333
0
12,962
5,468
23,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,974
Gold Earned
63,080
203
Minions Killed
283
11
Camps Cleared
5
1,098,054
Distance Traveled
933,262
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,157
1,096
25
2
5
251,781
0
W
Neith
12,075
1,006
54
5
0
174,833
1
L
Rama
12,351
1,029
91
8
1
157,763
1
W
Set
12,426
1,036
42
4
3
202,202
1
W
Apollo
10,537
878
14
1
2
98,054
0
L
Nu Wa
14,786
1,232
45
4
3
239,391
0
W
Cthulhu
12,714
1,060
40
3
0
258,221
1
L
Bellona
11,259
938
13
1
1
227,248
1
W
Anubis
15,328
1,277
133
11
0
199,952
0
L
Hel
11,421
952
29
2
1
221,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role