Player Matchup

Terra
Terra
Josh Zenpai
Terra
Level 155
God Stats
1W - 2L
1,363 SR
Queue Stats
121W - 123L
1,504 Elo+
Party 1
Olorun
Olorun
KniteKrala
Olorun
Level 16
God Stats
0W - 3L
1,251 SR
Queue Stats
3W - 16L
1,256 Elo+
Solo
Nemesis
Nemesis
xBoOGie J
Nemesis
Level 8
God Stats
1W - 1L
1,661 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 1
Team Averages
Level 60
1,425 SR
1,425 Elo+

VS

Team Averages
Level 16
1,490 SR
1,549 Elo+
Neith
Neith
Edgarrrx14
Neith
Level 6
God Stats
1W - 1L
1,294 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
SosaClover
Ymir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,908 Elo+
Party 2
Bellona
Bellona
ninja_genius100
Bellona
Level 18
God Stats
5W - 1L
1,675 SR
Queue Stats
23W - 28L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 10
11,569
643
12,498
26,396
32,055
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
KniteKrala
Olorun
11
0 / 5 / 9
10,084
560
4,285
10,884
4,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
xBoOGie J
Nemesis
16
13 / 9 / 2
12,926
718
21,316
21,557
13,440
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 12 / 7
11,675
649
15,545
15,706
6,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
11 / 2 / 8
14,349
797
20,004
20,660
25,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 11
13,078
727
12,869
20,118
23,137
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
16
Kills
19
19
Deaths
16
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
4
12
7
0.63
L
3
5
10
1.6
L
Olorun
KniteKrala
Olorun
0
5
9
0.9
W
11
2
8
7.5
W
4
2
11
4.75
L
Nemesis
xBoOGie J
Nemesis
13
9
2
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,099
Damage
48,418
58,837
Taken
56,484
50,072
Mitigated
55,165
11,482
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
15,545
6,728
0
648
15,706
6,652
949
3,630
12,076
0
38,888
L
12,498
1,695
2,470
4,158
26,396
32,055
287
8,766
17,630
36,092
0
L
Olorun
KniteKrala
Olorun
4,285
2,178
1,031
1,850
10,884
4,577
51
5,847
5,037
14,370
0
W
20,004
3,676
0
3,438
20,660
25,376
476
7,705
12,955
55,397
0
W
12,869
2,620
1,714
5,254
20,118
23,137
1,041
6,583
13,535
9,683
27,094
L
Nemesis
xBoOGie J
Nemesis
21,316
11,108
0
1,973
21,557
13,440
206
9,383
12,174
0
45,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
39,102
117
Minions Killed
159
6
Camps Cleared
5
781,547
Distance Traveled
892,190
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,675
649
50
3
3
254,536
0
L
Terra
11,569
643
45
3
0
339,867
1
L
Olorun
10,084
560
17
1
2
143,601
0
W
Ymir
14,349
797
72
4
1
287,850
4
W
Bellona
13,078
727
37
2
1
349,804
3
L
Nemesis
12,926
718
55
3
4
298,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role