Player Matchup

Khepri
Khepri
Hillestad1
Khepri
Level 37
God Stats
2W - 2L
1,424 SR
Queue Stats
157W - 164L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
ITS_ISMAzzz
Nu Wa
Level 36
God Stats
6W - 6L
1,701 SR
Queue Stats
164W - 183L
1,482 Elo+
Solo
Nike
Nike
SooPsyched
Nike
Level 24
God Stats
13W - 11L
1,503 SR
Queue Stats
41W - 39L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
eirikjohan99
Danzaburou
Level 33
God Stats
0W - 1L
1,288 SR
Queue Stats
152W - 163L
1,430 Elo+
Party 1
Set
Set
toychisama
Set
Level 38
God Stats
4W - 4L
1,569 SR
Queue Stats
109W - 84L
1,536 Elo+
Solo
Team Averages
Level 34
1,497 SR
1,462 Elo+

VS

Team Averages
Level 50
1,537 SR
1,434 Elo+
Ares
Ares
E_A_T_H_2906
Ares
Level 95
God Stats
31W - 20L
1,641 SR
Queue Stats
313W - 266L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
GucciCapTief
Gilgamesh
Level 28
God Stats
4W - 4L
1,576 SR
Queue Stats
14W - 11L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shelly__07
Morgan Le Fay
Level 15
God Stats
10W - 5L
1,592 SR
Queue Stats
20W - 19L
1,377 Elo+
Party 2
Thor
Thor
SiinKeL
Thor
Level 47
God Stats
2W - 3L
1,343 SR
Queue Stats
40W - 57L
1,301 Elo+
Solo
Danzaburou
Danzaburou
edupu500
Danzaburou
Level 67
God Stats
59W - 52L
1,531 SR
Queue Stats
194W - 176L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hillestad1
Khepri
10
0 / 2 / 1
5,947
396
4,021
9,062
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 5 / 1
6,674
445
10,032
10,269
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 1
6,534
436
5,899
8,981
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
eirikjohan99
Danzaburou
8
0 / 8 / 0
5,483
366
3,387
11,424
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
2 / 2 / 0
5,559
371
671
4,277
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 9
8,079
539
10,243
9,535
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
GucciCapTief
Gilgamesh
12
0 / 1 / 3
7,340
489
1,717
7,487
4,659
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Shelly__07
Morgan Le Fay
13
3 / 3 / 4
7,674
512
3,653
6,272
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
SiinKeL
Thor
13
3 / 2 / 7
7,867
524
6,345
9,977
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
edupu500
Danzaburou
16
8 / 0 / 5
9,652
643
11,308
8,636
3,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
6
Kills
19
19
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
Gilgamesh
GucciCapTief
Gilgamesh
0
1
3
1.5
L
Khepri
Hillestad1
Khepri
0
2
1
0.25
L
2
5
1
0.5
W
Morgan Le Fay
Shelly__07
Morgan Le Fay
3
3
4
1.67
W
Thor
SiinKeL
Thor
3
2
7
3.25
L
2
2
1
1.25
W
Danzaburou
edupu500
Danzaburou
8
0
5
10.5
L
Danzaburou
eirikjohan99
Danzaburou
0
8
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
33,266
44,013
Taken
41,907
13,587
Mitigated
21,480
6,227
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,243
570
0
3,334
9,535
7,512
132
2,475
6,758
24,405
0
W
Gilgamesh
GucciCapTief
Gilgamesh
1,717
207
0
504
7,487
4,659
853
1,894
5,593
0
31,978
L
Khepri
Hillestad1
Khepri
4,021
579
0
1,793
9,062
4,078
0
3,198
5,864
18,116
0
L
10,032
1,459
0
1,539
10,269
2,404
264
3,363
6,906
39,530
0
W
Morgan Le Fay
Shelly__07
Morgan Le Fay
3,653
260
0
1,090
6,272
1,953
0
2,716
3,518
44,711
0
W
Thor
SiinKeL
Thor
6,345
1,705
0
1,364
9,977
4,005
336
4,186
5,657
0
48,150
L
5,899
939
0
846
8,981
4,116
224
2,541
6,440
1,542
26,611
W
Danzaburou
edupu500
Danzaburou
11,308
7,443
0
4,588
8,636
3,351
3,233
2,510
5,822
0
73,347
L
Danzaburou
eirikjohan99
Danzaburou
3,387
1,361
0
1,210
11,424
1,944
228
3,873
7,478
0
21,043
L
671
417
0
839
4,277
1,045
0
848
3,429
0
13,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
40,612
225
Minions Killed
411
0
Camps Cleared
0
1,139,349
Distance Traveled
1,419,857
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,079
539
31
2
0
288,892
6
W
Gilgamesh
7,340
489
75
5
0
286,122
1
L
Khepri
5,947
396
42
3
0
281,154
3
L
Nu Wa
6,674
445
52
3
0
237,285
6
W
Morgan Le Fay
7,674
512
85
6
0
264,410
1
W
Thor
7,867
524
83
6
0
298,766
0
L
Nike
6,534
436
53
4
0
285,382
3
W
Danzaburou
9,652
643
137
9
0
281,667
4
L
Danzaburou
5,483
366
42
3
0
240,840
1
L
Set
5,559
371
36
2
0
94,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role