Player Matchup

Geb
Geb
Masters
MagicCat3022
Geb
Masters
Level 123
God Stats
6W - 5L
1,732 SR
Queue Stats
303W - 284L
2,480 MMR
Party 1
Sol
Sol
Diamond II
Qvos Chair
Sol
Diamond II
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 46L
2,327 MMR
Party 1
Cerberus
Cerberus
Diamond II
Reaper 239
Cerberus
Diamond II
Level 160
God Stats
10W - 13L
1,636 SR
Queue Stats
177W - 153L
2,394 MMR
Solo
Loki
Loki
Diamond III
SharkBlueBlade
Loki
Diamond III
Level 156
God Stats
2W - 2L
1,638 SR
Queue Stats
371W - 349L
2,280 MMR
Solo
Chiron
Chiron
Diamond II
anima272
Chiron
Diamond II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 423L
2,302 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,601 SR
2,356 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,566 SR
2,210 MMR
Guan Yu
Guan Yu
Diamond II
 
Guan Yu
Diamond II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
Mogify
Camazotz
Masters
Level 158
God Stats
31W - 33L
1,597 SR
Queue Stats
1,525W - 1,501L
2,468 MMR
Solo
Anhur
Anhur
Diamond II
SrManu_15
Anhur
Diamond II
Level 142
God Stats
19W - 27L
1,512 SR
Queue Stats
649W - 629L
2,262 MMR
Solo
Khepri
Khepri
Diamond I
chaospirate18
Khepri
Diamond I
Level 157
God Stats
11W - 8L
1,722 SR
Queue Stats
142W - 116L
2,449 MMR
Solo
Discordia
Discordia
Diamond I
haverter
Discordia
Diamond I
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 69L
2,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 0
9,125
507
10,401
13,701
13,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 5 / 2
8,010
445
3,491
11,470
4,264
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
Reaper 239
Cerberus
11
0 / 3 / 3
7,577
421
4,063
16,373
11,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 4 / 1
8,686
483
7,865
13,169
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
anima272
Chiron
16
1 / 4 / 1
9,249
514
7,563
13,690
3,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArtioTiamatUllrOdin

VS

Bans
AthenaGilgameshNikeHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
2 / 0 / 5
11,676
649
11,773
18,452
19,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Camazotz
Mogify
Camazotz
17
9 / 3 / 7
11,395
633
15,658
18,813
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anhur
SrManu_15
Anhur
19
4 / 0 / 4
11,988
666
7,453
9,952
3,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 0 / 8
9,933
552
4,107
9,400
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
haverter
Discordia
17
3 / 1 / 9
11,300
628
13,128
8,916
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
18
19
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
5
4.5
L
1
3
0
0.33
W
Camazotz
Mogify
Camazotz
9
3
7
4.17
L
0
5
2
0.2
L
Cerberus
Reaper 239
Cerberus
0
3
3
0.5
L
2
4
1
0.63
W
Anhur
SrManu_15
Anhur
4
0
4
6
L
Chiron
anima272
Chiron
1
4
1
0.38
W
0
0
8
4
W
Discordia
haverter
Discordia
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,383
Damage
52,119
68,403
Taken
65,533
36,524
Mitigated
48,588
19,184
Healing
37,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,773
1,863
964
12,626
18,452
19,640
969
6,672
10,500
5,229
67,310
L
10,401
655
0
3,903
13,701
13,823
217
3,587
9,097
66,323
0
W
Camazotz
Mogify
Camazotz
15,658
4,855
0
12,047
18,813
7,040
2,023
5,371
13,252
0
75,690
L
3,491
449
0
3,258
11,470
4,264
0
2,454
8,967
51,676
5,374
L
Cerberus
Reaper 239
Cerberus
4,063
255
0
4,224
16,373
11,615
0
7,288
8,881
17,915
0
L
7,865
1,609
0
2,783
13,169
3,806
0
3,543
9,577
0
62,675
W
Anhur
SrManu_15
Anhur
7,453
3,992
0
5,515
9,952
3,996
3,314
1,079
8,830
0
105,067
L
Chiron
anima272
Chiron
7,563
2,177
497
4,519
13,690
3,016
942
1,684
11,896
0
72,091
W
4,107
194
0
3,863
9,400
13,877
603
2,402
6,988
17,794
0
W
Discordia
haverter
Discordia
13,128
1,126
0
2,551
8,916
4,035
3,856
2,914
5,953
90,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
56,292
521
Minions Killed
633
0
Camps Cleared
0
1,759,538
Distance Traveled
1,886,321
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,676
649
147
8
0
404,418
4
L
Geb
9,125
507
127
7
0
350,644
3
W
Camazotz
11,395
633
110
6
0
417,306
1
L
Sol
8,010
445
125
7
0
331,598
4
L
Cerberus
7,577
421
32
2
0
349,071
5
L
Loki
8,686
483
103
6
0
399,359
1
W
Anhur
11,988
666
187
10
0
317,678
7
L
Chiron
9,249
514
134
7
0
328,866
5
W
Khepri
9,933
552
27
2
0
383,981
15
W
Discordia
11,300
628
162
9
0
362,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role