Player Matchup

Pele
Pele
DarkFang22
Pele
Level 43
God Stats
3W - 0L
1,479 SR
Queue Stats
20W - 8L
1,733 Elo+
Party 2
Ymir
Ymir
Frudledor
Ymir
Level 124
God Stats
3W - 2L
1,526 SR
Queue Stats
122W - 130L
1,590 Elo+
Party 2
The Morrigan
The Morrigan
Justmarce07
The Morrigan
Level 158
God Stats
9W - 7L
1,636 SR
Queue Stats
866W - 639L
1,591 Elo+
Party 2
Charybdis
Charybdis
OMEGAMITE
Charybdis
Level 142
God Stats
62W - 44L
1,631 SR
Queue Stats
863W - 762L
1,630 Elo+
Party 2
Cthulhu
Cthulhu
Sith59
Cthulhu
Level 49
God Stats
3W - 1L
1,638 SR
Queue Stats
266W - 158L
1,692 Elo+
Party 2
Team Averages
Level 103
1,582 SR
1,647 Elo+

VS

Team Averages
Level 69
1,643 SR
1,534 Elo+
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
FrigidNipz
Tyr
Level 101
God Stats
3W - 2L
1,732 SR
Queue Stats
40W - 24L
1,663 Elo+
Party 1
Bakasura
Bakasura
unpresentplayer
Bakasura
Level 81
God Stats
15W - 7L
1,855 SR
Queue Stats
165W - 117L
1,599 Elo+
Party 1
Fafnir
Fafnir
yaboiFrostyXd
Fafnir
Level 22
God Stats
13W - 12L
1,526 SR
Queue Stats
27W - 39L
1,369 Elo+
Party 1
Medusa
Medusa
zvchx
Medusa
Level 36
God Stats
2W - 2L
1,604 SR
Queue Stats
84W - 77L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,571
548
5,693
6,592
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
1 / 0 / 10
6,406
534
2,960
4,100
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Justmarce07
The Morrigan
14
5 / 0 / 2
8,241
687
5,373
4,690
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
OMEGAMITE
Charybdis
13
6 / 0 / 2
7,729
644
5,751
6,075
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sith59
Cthulhu
13
1 / 0 / 0
7,087
591
4,139
7,858
5,272
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 4 / 0
5,649
471
1,204
5,716
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,600
550
4,763
8,887
5,029
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
9
1 / 4 / 1
5,695
475
3,815
9,138
3,472
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 0
4,981
415
870
7,083
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
zvchx
Medusa
9
0 / 4 / 0
5,170
431
1,927
5,850
1,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
2
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
0
0
W
4
2
2
2.5
L
1
1
0
1
W
Ymir
1
0
10
6
W
The Morrigan
Justmarce07
The Morrigan
5
0
2
6
W
Charybdis
OMEGAMITE
Charybdis
6
0
2
7
W
Cthulhu
Sith59
Cthulhu
1
0
0
1
L
Bakasura
1
4
1
0.38
L
0
4
0
0
L
Medusa
zvchx
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,916
Damage
12,579
29,315
Taken
36,674
14,542
Mitigated
16,526
13,883
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,204
82
36
855
5,716
1,501
0
2,976
2,732
29,442
0
W
5,693
1,476
0
3,279
6,592
1,866
120
635
5,803
0
33,620
L
4,763
1,156
0
3,636
8,887
5,029
0
4,024
4,863
0
40,258
W
Ymir
2,960
789
0
888
4,100
3,451
0
823
3,240
19,941
0
W
The Morrigan
Justmarce07
The Morrigan
5,373
1,269
0
1,909
4,690
2,112
242
237
4,255
56,057
6,142
W
Charybdis
OMEGAMITE
Charybdis
5,751
2,491
0
3,473
6,075
1,841
0
295
5,655
0
54,968
W
Cthulhu
Sith59
Cthulhu
4,139
328
304
4,030
7,858
5,272
0
0
7,798
46,002
0
L
Bakasura
3,815
2,780
0
2,832
9,138
3,472
0
2,920
6,218
0
28,370
L
870
212
165
1,157
7,083
5,022
0
1,423
5,660
8,304
0
L
Medusa
zvchx
Medusa
1,927
1,252
0
802
5,850
1,502
0
813
5,033
0
25,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,034
Gold Earned
28,095
464
Minions Killed
288
0
Camps Cleared
0
1,216,612
Distance Traveled
1,213,157
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,649
471
62
5
0
237,374
10
W
Pele
6,571
548
73
6
0
256,057
1
L
Tyr
6,600
550
101
8
0
276,596
5
W
Ymir
6,406
534
33
3
0
246,786
6
W
The Morrigan
8,241
687
137
11
0
248,154
3
W
Charybdis
7,729
644
112
9
0
233,975
1
W
Cthulhu
7,087
591
109
9
0
231,640
3
L
Bakasura
5,695
475
63
5
0
259,266
0
L
Fafnir
4,981
415
10
1
0
219,820
3
L
Medusa
5,170
431
52
4
0
220,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role