Player Matchup

Charybdis
Charybdis
Montage3229
Charybdis
Level 65
God Stats
2W - 4L
1,153 SR
Queue Stats
93W - 135L
1,233 Elo+
Party 4
Zeus
Zeus
Rhagarson
Zeus
Level 66
God Stats
29W - 35L
1,412 SR
Queue Stats
386W - 446L
1,300 Elo+
Party 1
Thor
Thor
TipTopTap21
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,268 Elo+
Party 4
Chang'e
Chang'e
athenamaen
Chang'e
Level 40
God Stats
1W - 2L
1,785 SR
Queue Stats
71W - 106L
1,315 Elo+
Solo
Bellona
Bellona
xXCUDDLEbugXx
Bellona
Level 46
God Stats
33W - 30L
1,491 SR
Queue Stats
233W - 269L
1,353 Elo+
Party 1
Team Averages
Level 46
1,468 SR
1,294 Elo+

VS

Team Averages
Level 49
1,338 SR
1,262 Elo+
Geb
Geb
ChiBaby93
Geb
Level 47
God Stats
4W - 1L
1,534 SR
Queue Stats
89W - 116L
1,386 Elo+
Party 3
Neith
Neith
ChiTownHero1989
Neith
Level 43
God Stats
2W - 4L
1,226 SR
Queue Stats
79W - 96L
1,401 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
The_Arachnid235
Morgan Le Fay
Level 63
God Stats
5W - 8L
1,265 SR
Queue Stats
63W - 136L
1,171 Elo+
Party 2
Agni
Agni
The_Phanntom101
Agni
Level 35
God Stats
3W - 4L
1,402 SR
Queue Stats
42W - 96L
1,186 Elo+
Party 2
Cliodhna
Cliodhna
The_Raven628
Cliodhna
Level 58
God Stats
5W - 10L
1,265 SR
Queue Stats
64W - 134L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Montage3229
Charybdis
14
0 / 7 / 4
8,902
445
9,939
15,060
4,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
17
9 / 5 / 5
11,057
553
13,157
14,159
4,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 9 / 2
7,233
362
2,849
13,543
9,421
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
athenamaen
Chang'e
10
2 / 6 / 1
7,608
380
5,480
13,420
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
18
6 / 3 / 1
11,056
553
6,543
14,605
10,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
10,374
519
5,121
19,414
14,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 0 / 11
10,435
522
13,872
10,073
3,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
The_Arachnid235
Morgan Le Fay
17
6 / 6 / 5
10,547
527
8,519
14,835
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 7 / 7
10,797
540
11,721
13,596
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
The_Raven628
Cliodhna
15
5 / 3 / 11
10,113
506
8,927
11,549
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
17
Kills
30
30
Deaths
18
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
6
0
11
11.5
L
Charybdis
Montage3229
Charybdis
0
7
4
0.29
L
Zeus
9
5
5
2.3
W
Morgan Le Fay
The_Arachnid235
Morgan Le Fay
6
6
5
1.42
W
9
7
7
1.79
W
Cliodhna
The_Raven628
Cliodhna
5
3
11
3.5
L
0
9
2
0.11
L
Chang'e
athenamaen
Chang'e
2
6
1
0.42
L
Bellona
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,968
Damage
48,160
70,787
Taken
69,467
32,330
Mitigated
32,779
17,954
Healing
21,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,121
945
0
5,728
19,414
14,845
187
5,089
14,237
30,715
0
W
13,872
5,430
0
6,109
10,073
3,567
1,958
2,454
7,619
0
87,701
L
Charybdis
Montage3229
Charybdis
9,939
5,588
0
3,449
15,060
4,542
514
4,219
10,783
0
57,625
L
Zeus
13,157
1,237
0
3,290
14,159
4,210
112
7,460
6,110
56,556
0
W
Morgan Le Fay
The_Arachnid235
Morgan Le Fay
8,519
1,792
0
3,293
14,835
5,446
920
4,952
9,687
48,950
0
W
11,721
781
92
3,121
13,596
4,926
897
6,152
6,974
47,055
0
W
Cliodhna
The_Raven628
Cliodhna
8,927
1,428
0
3,656
11,549
3,995
0
3,207
8,220
0
48,886
L
2,849
1,078
0
1,320
13,543
9,421
0
3,009
10,316
0
29,320
L
Chang'e
athenamaen
Chang'e
5,480
1,038
2,428
3,213
13,420
3,544
0
5,402
7,901
23,042
0
L
Bellona
6,543
1,500
0
4,254
14,605
10,613
2,352
5,518
8,697
0
62,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,856
Gold Earned
52,266
414
Minions Killed
412
0
Camps Cleared
0
1,637,442
Distance Traveled
1,783,546
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,374
519
24
1
0
367,708
4
W
Neith
10,435
522
138
7
0
338,823
7
L
Charybdis
8,902
445
109
5
0
339,991
5
L
Zeus
11,057
553
89
4
0
357,129
1
W
Morgan Le Fay
10,547
527
99
5
0
342,514
2
W
Agni
10,797
540
80
4
0
350,336
6
W
Cliodhna
10,113
506
71
4
0
384,165
3
L
Thor
7,233
362
43
2
0
274,938
0
L
Chang'e
7,608
380
37
2
0
283,879
0
L
Bellona
11,056
553
136
7
0
381,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role