Player Matchup

Apollo
Apollo
MikeB4Jiggy
Apollo
Level 16
God Stats
5W - 9L
1,384 SR
Queue Stats
164W - 234L
1,316 Elo+
Solo
Guan Yu
Guan Yu
Vlulu
Guan Yu
Level 15
God Stats
0W - 2L
1,382 SR
Queue Stats
3W - 13L
1,207 Elo+
Solo
Mercury
Mercury
jade_morais
Mercury
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,396 Elo+
Solo
Team Averages
Level 15
1,422 SR
1,306 Elo+

VS

Team Averages
Level 18
1,500 SR
1,354 Elo+
Jing Wei
Jing Wei
Franky_panky317
Jing Wei
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
Sheeenx
Gilgamesh
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,378 Elo+
Solo
Freya
Freya
urauniumdaz
Freya
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 15L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 3 / 0
7,446
677
9,377
8,314
3,449
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Vlulu
Guan Yu
9
0 / 9 / 2
6,508
592
4,875
12,902
13,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
jade_morais
Mercury
7
0 / 0 / 1
6,050
550
1,160
1,548
557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
5 / 1 / 7
8,673
788
7,804
9,073
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Sheeenx
Gilgamesh
13
3 / 1 / 8
8,275
752
5,453
14,959
10,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 1 / 5
8,252
750
4,132
7,951
3,077
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
1
7
8.5
L
Apollo
3
3
0
1
W
Gilgamesh
Sheeenx
Gilgamesh
3
1
8
7
L
Guan Yu
Vlulu
Guan Yu
0
9
2
0.11
L
Mercury
jade_morais
Mercury
0
0
1
0.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,412
Damage
17,389
22,764
Taken
31,983
17,955
Mitigated
17,313
3,147
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,804
4,823
230
2,553
9,073
3,798
1,519
234
8,839
0
47,217
L
Apollo
9,377
4,822
0
1,008
8,314
3,449
0
831
7,483
0
29,052
W
Gilgamesh
Sheeenx
Gilgamesh
5,453
969
444
5,268
14,959
10,438
278
0
14,959
0
15,458
L
Guan Yu
Vlulu
Guan Yu
4,875
497
470
1,359
12,902
13,949
0
3,244
9,658
0
13,039
L
Mercury
jade_morais
Mercury
1,160
336
15
295
1,548
557
0
389
1,159
0
5,653
W
4,132
1,891
0
2,164
7,951
3,077
686
728
7,223
22,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,004
Gold Earned
25,200
67
Minions Killed
119
1
Camps Cleared
9
454,922
Distance Traveled
646,220
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,673
788
67
6
5
204,732
1
L
Apollo
7,446
677
51
5
0
188,251
4
W
Gilgamesh
8,275
752
16
1
1
232,930
1
L
Guan Yu
6,508
592
6
1
1
182,358
0
L
Mercury
6,050
550
10
1
0
84,313
1
W
Freya
8,252
750
36
3
3
208,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role