Player Matchup

Zeus
Zeus
Alpha_x_Prime
Zeus
Level 6
God Stats
0W - 2L
1,328 SR
Queue Stats
15W - 31L
1,185 Elo+
Solo
Apollo
Apollo
Diannalr123
Apollo
Level 12
God Stats
1W - 3L
1,398 SR
Queue Stats
25W - 38L
1,403 Elo+
Solo
Bellona
Bellona
RGA XxSpiderxX
Bellona
Level 17
God Stats
14W - 7L
1,500 SR
Queue Stats
50W - 48L
1,342 Elo+
Party 1
Thor
Thor
labrin69
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 15L
1,116 Elo+
Solo
Yemoja
Yemoja
wetfloorsign256
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,289 Elo+
Party 1
Team Averages
Level 9
1,445 SR
1,267 Elo+

VS

Team Averages
Level 15
1,637 SR
1,294 Elo+
Kukulkan
Kukulkan
Brazy Tinggz
Kukulkan
Level 16
God Stats
2W - 0L
1,700 SR
Queue Stats
69W - 81L
1,312 Elo+
Solo
Medusa
Medusa
ObeyMario08
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,147 Elo+
Solo
Hercules
Hercules
gouki_SF3
Hercules
Level 17
God Stats
1W - 0L
1,844 SR
Queue Stats
2W - 4L
1,203 Elo+
Solo
Fenrir
Fenrir
ismael_Dbasse
Fenrir
Level 22
God Stats
17W - 10L
1,718 SR
Queue Stats
27W - 26L
1,461 Elo+
Solo
Hades
Hades
santoshaker157
Hades
Level 17
God Stats
2W - 1L
1,423 SR
Queue Stats
18W - 17L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 6
12,030
1,003
21,845
20,639
6,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
17
0 / 9 / 5
10,251
854
13,532
23,617
10,029
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 13 / 2
13,590
1,133
27,355
27,207
27,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
17
0 / 13 / 5
10,661
888
5,260
21,172
10,090
18
0 / 2 / 6
11,767
981
5,325
14,061
16,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brazy Tinggz
Kukulkan
19
5 / 7 / 20
12,431
1,036
14,939
10,133
4,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
20
13 / 3 / 15
14,268
1,189
29,352
15,268
8,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
gouki_SF3
Hercules
20
9 / 1 / 24
14,304
1,192
12,935
22,578
23,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
17 / 1 / 16
14,292
1,191
23,229
16,585
16,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 1 / 15
11,941
995
17,231
15,926
12,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
138
13
Kills
48
48
Deaths
13
24
Assists
90
Player
Kills
Deaths
Assists
KDA
L
3
11
6
0.55
W
Kukulkan
Brazy Tinggz
Kukulkan
5
7
20
2.14
L
Apollo
0
9
5
0.28
W
Medusa
13
3
15
6.83
L
10
13
2
0.85
W
Hercules
gouki_SF3
Hercules
9
1
24
21
W
17
1
16
25
L
Thor
0
13
5
0.19
W
4
1
15
11.5
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,317
Damage
97,686
106,696
Taken
80,490
70,514
Mitigated
65,446
6,236
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,845
4,222
187
1,272
20,639
6,678
0
4,492
16,147
55,533
0
W
Kukulkan
Brazy Tinggz
Kukulkan
14,939
3,414
0
0
10,133
4,711
0
2,689
7,444
21,074
0
L
Apollo
13,532
6,375
0
0
23,617
10,029
0
11,101
12,516
0
29,320
W
Medusa
29,352
16,091
197
1,540
15,268
8,589
0
3,947
11,321
0
52,753
L
27,355
10,036
0
2,376
27,207
27,604
0
5,916
21,291
0
45,358
W
Hercules
gouki_SF3
Hercules
12,935
3,554
1,157
12,635
22,578
23,156
0
9,395
13,183
0
47,161
W
23,229
8,471
0
1,912
16,585
16,422
0
6,703
9,882
0
31,842
L
Thor
5,260
411
0
0
21,172
10,090
0
4,805
16,367
0
20,711
W
17,231
495
556
2,794
15,926
12,568
0
4,436
11,490
31,394
0
L
5,325
1,250
1,109
1,292
14,061
16,113
0
5,856
8,205
20,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,299
Gold Earned
67,236
198
Minions Killed
206
3
Camps Cleared
7
1,045,320
Distance Traveled
1,072,095
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,030
1,003
84
7
2
191,754
0
W
Kukulkan
12,431
1,036
9
1
2
144,143
1
L
Apollo
10,251
854
36
3
0
210,409
0
W
Medusa
14,268
1,189
60
5
1
205,559
1
L
Bellona
13,590
1,133
28
2
0
205,970
2
W
Hercules
14,304
1,192
98
8
2
228,825
0
W
Fenrir
14,292
1,191
16
1
0
249,241
0
L
Thor
10,661
888
22
2
0
206,323
1
W
Hades
11,941
995
23
2
2
244,327
3
L
Yemoja
11,767
981
28
2
1
230,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role