Player Matchup

Anhur
Anhur
GuessILLPlayKuKu
Anhur
Level 13
God Stats
3W - 1L
1,187 SR
Queue Stats
14W - 8L
1,491 Elo+
Party 1
Ra
Ra
Stinky_Kock
Ra
Level 13
God Stats
1W - 0L
1,262 SR
Queue Stats
11W - 8L
1,491 Elo+
Party 1
Cabrakan
Cabrakan
TrashGodYuno
Cabrakan
Level 28
God Stats
2W - 1L
1,696 SR
Queue Stats
52W - 54L
1,436 Elo+
Solo
Artio
Artio
UChokeOnMyKock
Artio
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,520 Elo+
Party 1
Mulan
Mulan
XxGoldLampxX
Mulan
Level 28
God Stats
19W - 15L
1,553 SR
Queue Stats
110W - 112L
1,405 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,469 Elo+

VS

Team Averages
Level 33
1,529 SR
1,461 Elo+
Ymir
Ymir
Agente-cortes5
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,499 Elo+
Solo
Discordia
Discordia
Gilgaop
Discordia
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 24L
1,500 Elo+
Party 2
Osiris
Osiris
Luck13_13
Osiris
Level 5
God Stats
7W - 7L
1,730 SR
Queue Stats
33W - 46L
1,357 Elo+
Solo
Neith
Neith
Movement Ideal
Neith
Level 16
God Stats
16W - 27L
1,416 SR
Queue Stats
56W - 87L
1,436 Elo+
Party 2
Cliodhna
Cliodhna
Suddle Trout
Cliodhna
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 215L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 8
8,418
601
8,032
8,605
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
16 / 3 / 5
9,501
679
11,332
7,166
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
TrashGodYuno
Cabrakan
11
2 / 0 / 8
7,051
504
4,681
7,093
6,340
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 13
7,975
570
6,709
12,448
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 2
8,205
586
1,655
4,701
2,864
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
6,315
451
2,399
11,699
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Gilgaop
Discordia
11
3 / 8 / 2
7,426
530
8,579
10,114
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Luck13_13
Osiris
11
0 / 3 / 2
6,490
464
1,335
7,194
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 1
6,657
476
3,909
6,242
1,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Suddle Trout
Cliodhna
10
1 / 8 / 2
6,079
434
5,091
12,101
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
29
Kills
6
6
Deaths
30
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Discordia
Gilgaop
Discordia
3
8
2
0.5
W
6
2
8
5
L
Osiris
Luck13_13
Osiris
0
3
2
0.33
L
1
3
1
0.5
W
16
3
5
6.17
L
Cliodhna
Suddle Trout
Cliodhna
1
8
2
0.25
W
Cabrakan
TrashGodYuno
Cabrakan
2
0
8
6
W
3
1
13
9.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
21,313
40,013
Taken
47,350
24,433
Mitigated
20,991
13,741
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,399
543
0
539
11,699
8,988
190
5,158
6,216
7,651
0
L
Discordia
Gilgaop
Discordia
8,579
282
50
1,922
10,114
2,632
0
4,922
4,674
34,249
0
W
8,032
3,934
0
920
8,605
2,755
618
2,684
5,540
0
47,325
L
Osiris
Luck13_13
Osiris
1,335
866
0
1,863
7,194
3,888
0
2,759
4,295
0
32,044
L
3,909
1,712
0
1,521
6,242
1,902
912
2,117
4,024
0
42,435
W
11,332
1,707
2,647
2,994
7,166
2,601
423
1,867
5,187
48,932
0
L
Cliodhna
Suddle Trout
Cliodhna
5,091
239
0
2,434
12,101
3,581
0
6,505
5,151
0
31,880
W
Cabrakan
TrashGodYuno
Cabrakan
4,681
1,032
0
1,386
7,093
6,340
140
1,034
6,021
23,498
0
W
6,709
577
512
3,181
12,448
9,873
0
2,606
9,698
44,990
0
W
1,655
250
218
1,883
4,701
2,864
264
1,945
2,589
0
43,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,150
Gold Earned
32,967
412
Minions Killed
290
0
Camps Cleared
0
1,302,661
Distance Traveled
1,313,819
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,315
451
11
1
0
255,316
0
L
Discordia
7,426
530
61
4
0
251,609
1
W
Anhur
8,418
601
90
6
0
263,130
8
L
Osiris
6,490
464
85
6
0
288,253
0
L
Neith
6,657
476
75
5
0
251,848
0
W
Ra
9,501
679
86
6
0
255,800
6
L
Cliodhna
6,079
434
58
4
0
266,793
2
W
Cabrakan
7,051
504
39
3
0
251,367
2
W
Artio
7,975
570
77
6
0
254,001
5
W
Mulan
8,205
586
120
9
0
278,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role