Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
M0rtel1501
Xing Tian
Level 130
God Stats
2W - 0L
1,620 SR
Queue Stats
156W - 94L
1,650 Elo+
Party 1
Cliodhna
Cliodhna
fredi800
Cliodhna
Level 105
God Stats
1W - 1L
1,705 SR
Queue Stats
57W - 42L
1,599 Elo+
Party 1
Odin
Odin
maxdoy23
Odin
Level 129
God Stats
1W - 0L
1,181 SR
Queue Stats
348W - 300L
1,593 Elo+
Party 1
Team Averages
Level 131
1,502 SR
1,586 Elo+

VS

Team Averages
Level 107
1,579 SR
1,502 Elo+
Ares
Ares
FreakPara
Ares
Level 68
God Stats
0W - 2L
1,651 SR
Queue Stats
32W - 49L
1,461 Elo+
Solo
Odin
Odin
OnlySolace
Odin
Level 69
God Stats
3W - 6L
1,615 SR
Queue Stats
74W - 65L
1,535 Elo+
Solo
Nox
Nox
UnrefinedGaming
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
marvin6981
Neith
Level 160
God Stats
32W - 34L
1,548 SR
Queue Stats
49W - 60L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 0 / 6
8,459
846
13,204
6,524
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
M0rtel1501
Xing Tian
13
1 / 1 / 4
8,156
816
4,485
12,558
12,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
fredi800
Cliodhna
15
4 / 1 / 5
8,430
843
8,180
6,639
2,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
13
3 / 0 / 5
8,029
803
5,943
8,588
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 2 / 0
7,113
711
4,637
13,656
11,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 2 / 0
6,922
692
5,771
10,498
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 3 / 1
7,507
751
5,711
5,499
2,188
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
0 / 4 / 0
6,809
681
4,636
7,880
2,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
2
2
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
6
6
L
Ares
0
2
0
0
W
Xing Tian
M0rtel1501
Xing Tian
1
1
4
3
L
1
2
0
0.5
L
1
3
1
0.5
W
Cliodhna
fredi800
Cliodhna
4
1
5
6.5
L
Neith
0
4
0
0
W
Odin
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,812
Damage
20,755
34,309
Taken
37,533
26,644
Mitigated
26,541
6,575
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,204
945
432
1,979
6,524
2,626
1,006
1,511
4,837
39,607
0
L
Ares
4,637
234
0
1,235
13,656
11,340
0
6,432
6,843
19,811
0
W
Xing Tian
M0rtel1501
Xing Tian
4,485
740
0
1,118
12,558
12,380
190
2,752
9,476
20,171
0
L
5,771
1,023
0
683
10,498
10,122
60
4,484
5,744
0
15,557
L
5,711
379
0
250
5,499
2,188
414
1,948
3,504
26,605
0
W
Cliodhna
fredi800
Cliodhna
8,180
640
0
1,088
6,639
2,706
74
3,528
3,022
0
32,806
L
Neith
4,636
1,888
0
1,060
7,880
2,891
0
5,294
2,460
0
25,721
W
Odin
5,943
1,733
361
1,597
8,588
8,932
798
2,965
5,443
0
9,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
28,351
166
Minions Killed
159
9
Camps Cleared
8
840,194
Distance Traveled
699,893
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,459
846
61
6
1
197,607
0
L
Ares
7,113
711
26
3
1
173,939
2
W
Xing Tian
8,156
816
27
3
0
212,409
1
L
Odin
6,922
692
30
3
2
182,272
1
L
Nox
7,507
751
53
5
1
187,346
0
W
Cliodhna
8,430
843
60
6
6
212,787
0
L
Neith
6,809
681
50
5
4
156,336
1
W
Odin
8,029
803
18
2
2
217,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role