Player Matchup

Neith
Neith
Edgarrrx14
Neith
Level 6
God Stats
4W - 12L
1,328 SR
Queue Stats
4W - 13L
1,265 Elo+
Solo
Nu Wa
Nu Wa
Four_Eyezz_
Nu Wa
Level 22
God Stats
5W - 10L
1,299 SR
Queue Stats
255W - 264L
1,398 Elo+
Solo
Ymir
Ymir
Mystic Rain
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 239L
1,358 Elo+
Solo
Mulan
Mulan
Wettally8181
Mulan
Level 10
God Stats
17W - 9L
1,574 SR
Queue Stats
42W - 56L
1,275 Elo+
Solo
Tsukuyomi
Tsukuyomi
soyV
Tsukuyomi
Level 28
God Stats
0W - 1L
1,263 SR
Queue Stats
9W - 8L
1,420 Elo+
Solo
Team Averages
Level 17
1,393 SR
1,343 Elo+

VS

Team Averages
Level 40
1,521 SR
1,399 Elo+
Bellona
Bellona
Its32Below
Bellona
Level 27
God Stats
23W - 11L
1,554 SR
Queue Stats
116W - 109L
1,406 Elo+
Solo
Cliodhna
Cliodhna
PyroGrimson
Cliodhna
Level 18
God Stats
6W - 5L
1,481 SR
Queue Stats
45W - 53L
1,344 Elo+
Party 1
Hel
Hel
XxLatinaWolfxX
Hel
Level 124
God Stats
58W - 41L
1,528 SR
Queue Stats
1,284W - 1,358L
1,341 Elo+
Party 2
Cupid
Cupid
fuhkaduhk
Cupid
Level 26
God Stats
14W - 13L
1,541 SR
Queue Stats
91W - 79L
1,402 Elo+
Party 1
Ares
Ares
shaynethomas09
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 4 / 12
10,054
914
14,183
15,928
6,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 7 / 14
11,170
1,015
21,327
15,788
5,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 9 / 10
11,072
1,007
11,032
23,919
29,122
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 6 / 8
10,128
921
9,401
19,481
19,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
soyV
Tsukuyomi
18
11 / 13 / 8
13,002
1,182
23,164
23,076
17,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

42

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Its32Below
Bellona
20
17 / 0 / 17
14,723
1,338
25,356
14,306
12,175
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
PyroGrimson
Cliodhna
18
4 / 6 / 21
11,842
1,077
17,641
12,885
5,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 5 / 19
11,690
1,063
12,552
19,061
14,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
fuhkaduhk
Cupid
20
13 / 4 / 17
14,143
1,286
26,222
17,355
9,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
0 / 7 / 23
10,624
966
7,734
19,471
24,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
136
22
Kills
39
39
Deaths
22
52
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
12
1.5
L
3
7
14
1.43
W
Bellona
Its32Below
Bellona
17
0
17
25.5
L
5
9
10
1.11
W
Cliodhna
PyroGrimson
Cliodhna
4
6
21
2.42
L
3
6
8
1.17
W
5
5
19
2.9
W
Cupid
fuhkaduhk
Cupid
13
4
17
5.38
W
0
7
23
1.64
L
Tsukuyomi
soyV
Tsukuyomi
11
13
8
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,107
Damage
89,505
98,192
Taken
83,078
79,217
Mitigated
66,204
8,493
Healing
20,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
14,183
9,702
0
3,213
15,928
6,635
0
4,792
11,136
0
41,615
L
21,327
6,958
0
503
15,788
5,830
0
3,395
12,393
35,292
0
W
Bellona
Its32Below
Bellona
25,356
11,648
0
2,284
14,306
12,175
0
6,901
7,145
0
38,409
L
11,032
2,271
0
210
23,919
29,122
0
2,915
21,004
15,829
0
W
Cliodhna
PyroGrimson
Cliodhna
17,641
1,571
0
0
12,885
5,816
0
5,616
7,035
0
41,065
L
9,401
1,773
0
876
19,481
19,632
0
3,747
15,734
0
22,801
W
12,552
718
7,941
6,604
19,061
14,454
0
6,622
12,057
25,906
0
W
Cupid
fuhkaduhk
Cupid
26,222
11,416
582
3,188
17,355
9,199
0
4,733
12,287
0
65,777
W
7,734
492
0
0
19,471
24,560
0
7,000
12,195
27,278
0
L
Tsukuyomi
soyV
Tsukuyomi
23,164
6,150
0
3,691
23,076
17,998
0
5,437
17,639
0
34,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,426
Gold Earned
63,022
146
Minions Killed
240
4
Camps Cleared
7
954,744
Distance Traveled
953,157
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,054
914
53
5
0
176,379
0
L
Nu Wa
11,170
1,015
33
3
1
184,901
0
W
Bellona
14,723
1,338
24
2
3
214,232
0
L
Ymir
11,072
1,007
15
1
0
176,504
3
W
Cliodhna
11,842
1,077
50
5
1
186,981
0
L
Mulan
10,128
921
26
2
2
205,174
0
W
Hel
11,690
1,063
45
4
1
196,856
0
W
Cupid
14,143
1,286
86
8
2
197,619
0
W
Ares
10,624
966
35
3
0
157,469
1
L
Tsukuyomi
13,002
1,182
19
2
1
211,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role