Player Matchup

Bacchus
Bacchus
Cämilo
Bacchus
Level 159
God Stats
2W - 2L
1,840 SR
Queue Stats
151W - 149L
1,501 Elo+
Solo
Janus
Janus
SPF777
Janus
Level 160
God Stats
3W - 9L
1,324 SR
Queue Stats
741W - 791L
1,529 Elo+
Solo
Aphrodite
Aphrodite
SomeM75F97
Aphrodite
Level 119
God Stats
5W - 6L
1,649 SR
Queue Stats
235W - 253L
1,492 Elo+
Solo
Medusa
Medusa
drdisgusting3650
Medusa
Level 85
God Stats
8W - 6L
1,569 SR
Queue Stats
781W - 779L
1,515 Elo+
Solo
Odin
Odin
ednec
Odin
Level 122
God Stats
4W - 3L
1,670 SR
Queue Stats
408W - 355L
1,542 Elo+
Solo
Team Averages
Level 129
1,611 SR
1,516 Elo+

VS

Team Averages
Level 130
1,544 SR
1,521 Elo+
Kali
Kali
Antwone3497
Kali
Level 101
God Stats
1W - 1L
1,287 SR
Queue Stats
24W - 26L
1,466 Elo+
Solo
Cerberus
Cerberus
MEXlBOY
Cerberus
Level 157
God Stats
12W - 12L
1,491 SR
Queue Stats
727W - 765L
1,561 Elo+
Party 1
Anubis
Anubis
Wswalker
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 83L
1,509 Elo+
Solo
Yemoja
Yemoja
Yggdrall1909
Yemoja
Level 126
God Stats
5W - 1L
1,922 SR
Queue Stats
573W - 570L
1,536 Elo+
Party 1
Merlin
Merlin
ex0 VII
Merlin
Level 160
God Stats
16W - 11L
1,519 SR
Queue Stats
803W - 787L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cämilo
Bacchus
20
3 / 4 / 7
11,839
696
14,287
25,061
45,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
SPF777
Janus
18
3 / 6 / 7
11,273
663
26,290
14,203
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
SomeM75F97
Aphrodite
19
4 / 2 / 9
11,565
680
11,082
16,950
22,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 6 / 5
10,790
635
21,266
15,219
5,718
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
ednec
Odin
18
5 / 6 / 10
11,154
656
13,484
24,130
29,513
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 7
12,291
723
14,213
18,222
9,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
MEXlBOY
Cerberus
20
5 / 2 / 15
12,163
715
14,052
37,238
34,910
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Wswalker
Anubis
19
6 / 5 / 14
12,038
708
19,624
20,418
13,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
19
0 / 2 / 23
11,037
649
7,273
13,847
12,565
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
ex0 VII
Merlin
20
6 / 4 / 15
12,688
746
26,275
13,109
6,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
97
18
Kills
23
24
Deaths
18
38
Assists
74
Player
Kills
Deaths
Assists
KDA
W
6
5
7
1.9
L
Bacchus
Cämilo
Bacchus
3
4
7
1.63
W
Cerberus
MEXlBOY
Cerberus
5
2
15
6.25
L
Janus
SPF777
Janus
3
6
7
1.08
L
Aphrodite
SomeM75F97
Aphrodite
4
2
9
4.25
W
Anubis
Wswalker
Anubis
6
5
14
2.6
W
Yemoja
0
2
23
5.75
L
3
6
5
0.92
L
Odin
ednec
Odin
5
6
10
1.67
W
Merlin
ex0 VII
Merlin
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,409
Damage
81,437
95,563
Taken
102,834
108,859
Mitigated
77,367
41,212
Healing
63,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,213
4,943
2,361
5,374
18,222
9,893
1,022
10,607
7,615
0
28,013
L
Bacchus
Cämilo
Bacchus
14,287
1,287
4,618
6,269
25,061
45,062
0
14,862
10,125
24,889
0
W
Cerberus
MEXlBOY
Cerberus
14,052
892
337
16,239
37,238
34,910
722
15,153
22,085
29,476
0
L
Janus
SPF777
Janus
26,290
431
1,095
998
14,203
6,252
93
11,688
2,515
62,460
0
L
Aphrodite
SomeM75F97
Aphrodite
11,082
1,610
10,263
8,892
16,950
22,314
428
13,771
3,095
24,121
0
W
Anubis
Wswalker
Anubis
19,624
1,584
896
5,834
20,418
13,118
1,033
9,738
10,680
43,915
0
W
Yemoja
7,273
1,600
20,807
5,933
13,847
12,565
1,450
6,679
7,168
17,254
0
L
21,266
10,412
1,894
2,932
15,219
5,718
1,262
12,284
2,909
0
35,657
L
Odin
ednec
Odin
13,484
4,401
2,422
1,829
24,130
29,513
153
14,417
9,695
0
17,141
W
Merlin
ex0 VII
Merlin
26,275
1,291
2,441
2,792
13,109
6,881
1,484
9,482
3,627
55,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,621
Gold Earned
60,217
177
Minions Killed
210
0
Camps Cleared
0
1,419,114
Distance Traveled
1,489,413
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,291
723
31
2
0
307,669
0
L
Bacchus
11,839
696
24
1
0
325,570
4
W
Cerberus
12,163
715
51
3
0
337,647
3
L
Janus
11,273
663
73
4
0
256,166
0
L
Aphrodite
11,565
680
40
2
0
288,035
2
W
Anubis
12,038
708
39
2
0
250,674
1
W
Yemoja
11,037
649
18
1
0
309,961
0
L
Medusa
10,790
635
30
2
0
276,210
1
L
Odin
11,154
656
10
1
0
273,133
2
W
Merlin
12,688
746
71
4
0
283,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role