Player Matchup

Arachne
Arachne
Mapuche99
Arachne
Level 13
God Stats
4W - 3L
1,624 SR
Queue Stats
12W - 11L
1,553 Elo+
Solo
Scylla
Scylla
PlatFleece
Scylla
Level 12
God Stats
2W - 8L
1,500 SR
Queue Stats
170W - 175L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
playisme
Danzaburou
Level 29
God Stats
13W - 10L
1,642 SR
Queue Stats
141W - 129L
1,602 Elo+
Solo
Amaterasu
Amaterasu
plowy
Amaterasu
Level 29
God Stats
3W - 4L
1,462 SR
Queue Stats
111W - 112L
1,580 Elo+
Solo
Horus
Horus
syosetsu
Horus
Level 11
God Stats
7W - 10L
1,500 SR
Queue Stats
189W - 186L
1,398 Elo+
Party 1
Team Averages
Level 19
1,546 SR
1,555 Elo+

VS

Team Averages
Level 23
1,511 SR
1,528 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Lelouchfol
Chaac
Level 18
God Stats
13W - 7L
1,457 SR
Queue Stats
57W - 52L
1,566 Elo+
Solo
Bastet
Bastet
PimpDrizzle
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
lordpanduh
Cthulhu
Level 25
God Stats
5W - 1L
1,598 SR
Queue Stats
88W - 97L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mapuche99
Arachne
11
3 / 4 / 0
7,162
448
4,579
11,154
4,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
PlatFleece
Scylla
10
1 / 9 / 1
6,405
400
3,384
11,074
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
playisme
Danzaburou
12
4 / 7 / 1
7,258
454
9,481
12,149
4,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
plowy
Amaterasu
12
0 / 5 / 1
6,362
398
3,548
10,019
7,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
syosetsu
Horus
10
0 / 6 / 4
6,525
408
1,926
12,733
7,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
13 / 0 / 2
11,082
693
13,648
10,037
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
 
Hou Yi
15
11 / 3 / 5
10,178
636
12,665
10,064
3,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
17
3 / 0 / 3
10,393
650
7,560
7,944
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
11
2 / 4 / 6
7,734
483
3,923
9,618
3,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
lordpanduh
Cthulhu
12
2 / 1 / 9
8,632
540
6,216
11,549
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
31
31
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
13
0
2
14
W
Hou Yi
 
Hou Yi
11
3
5
4.5
W
Chaac
3
0
3
4.5
L
Arachne
Mapuche99
Arachne
3
4
0
0.75
W
Bastet
2
4
6
1.25
L
Scylla
PlatFleece
Scylla
1
9
1
0.17
W
Cthulhu
lordpanduh
Cthulhu
2
1
9
6.5
L
Danzaburou
playisme
Danzaburou
4
7
1
0.64
L
Amaterasu
plowy
Amaterasu
0
5
1
0.1
L
Horus
syosetsu
Horus
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,918
Damage
44,012
57,129
Taken
49,212
26,288
Mitigated
34,885
16,395
Healing
21,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,648
2,840
0
7,497
10,037
5,448
0
323
9,714
81,775
13,850
W
Hou Yi
 
Hou Yi
12,665
6,075
0
4,195
10,064
3,561
4,128
336
9,728
0
56,175
W
Chaac
7,560
1,242
0
4,563
7,944
9,180
1,398
0
7,944
12,238
60,683
L
Arachne
Mapuche99
Arachne
4,579
2,522
0
4,470
11,154
4,309
0
2,330
8,824
0
42,149
W
Bastet
3,923
1,954
0
3,177
9,618
3,238
61
1,774
7,844
0
16,009
L
Scylla
PlatFleece
Scylla
3,384
1,416
0
1,377
11,074
2,981
0
4,695
6,379
26,276
0
W
Cthulhu
lordpanduh
Cthulhu
6,216
156
217
2,334
11,549
13,458
0
951
10,598
26,419
0
L
Danzaburou
playisme
Danzaburou
9,481
6,117
0
1,675
12,149
4,210
132
4,941
7,208
0
47,717
L
Amaterasu
plowy
Amaterasu
3,548
1,408
0
2,505
10,019
7,054
0
2,342
7,677
0
28,676
L
Horus
syosetsu
Horus
1,926
1,118
2,985
3,383
12,733
7,734
0
6,603
6,130
0
7,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
48,019
285
Minions Killed
454
0
Camps Cleared
0
1,382,951
Distance Traveled
1,496,636
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,082
693
145
9
0
355,067
0
W
Hou Yi
10,178
636
100
6
0
271,739
3
W
Chaac
10,393
650
151
9
0
273,580
4
L
Arachne
7,162
448
83
5
0
279,041
5
W
Bastet
7,734
483
31
2
0
293,696
0
L
Scylla
6,405
400
48
3
0
228,081
4
W
Cthulhu
8,632
540
27
2
0
302,554
8
L
Danzaburou
7,258
454
84
5
0
253,017
1
L
Amaterasu
6,362
398
59
4
0
311,794
2
L
Horus
6,525
408
11
1
0
311,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role