Player Matchup

Aphrodite
Aphrodite
MaHiMySdE
Aphrodite
Level 49
God Stats
1W - 1L
1,497 SR
Queue Stats
53W - 57L
1,383 Elo+
Party 2
Nu Wa
Nu Wa
Sankill44
Nu Wa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,408 Elo+
Party 1
Cliodhna
Cliodhna
YaXo67
Cliodhna
Level 62
God Stats
18W - 22L
1,600 SR
Queue Stats
185W - 253L
1,412 Elo+
Party 1
Jing Wei
Jing Wei
jjopik
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,380 Elo+
Party 2
Osiris
Osiris
jopikZigzageR
Osiris
Level 17
God Stats
1W - 2L
1,718 SR
Queue Stats
17W - 28L
1,323 Elo+
Party 2
Team Averages
Level 37
1,563 SR
1,381 Elo+

VS

Team Averages
Level 59
1,604 SR
1,458 Elo+
Kukulkan
Kukulkan
GaruySprague
Kukulkan
Level 45
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 30L
1,422 Elo+
Party 4
Ymir
Ymir
Pa1n1
Ymir
Level 18
God Stats
2W - 4L
1,727 SR
Queue Stats
23W - 32L
1,381 Elo+
Party 3
Kali
Kali
pinotronic
Kali
Level 25
God Stats
3W - 1L
1,638 SR
Queue Stats
67W - 53L
1,524 Elo+
Party 4
Artemis
Artemis
КармаТвоя
Artemis
Level 49
God Stats
6W - 0L
1,566 SR
Queue Stats
56W - 51L
1,429 Elo+
Party 3
Skadi
Skadi
Сайтамаа
Skadi
Level 157
God Stats
14W - 5L
1,588 SR
Queue Stats
245W - 243L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MaHiMySdE
Aphrodite
10
1 / 6 / 2
6,011
501
2,023
10,995
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Sankill44
Nu Wa
10
2 / 3 / 0
5,927
494
5,269
6,554
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
YaXo67
Cliodhna
2
0 / 2 / 0
3,934
328
582
1,388
376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
jjopik
Jing Wei
10
2 / 6 / 1
5,655
471
5,950
10,384
2,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,600
467
1,064
6,177
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GaruySprague
Kukulkan
11
2 / 1 / 0
6,879
573
2,820
4,315
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Pa1n1
Ymir
11
2 / 2 / 11
7,181
598
2,612
6,297
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
7 / 1 / 8
8,481
707
8,638
11,002
5,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
8 / 1 / 6
7,691
641
12,086
5,093
1,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 0 / 0
8,096
675
2,757
3,045
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
20
20
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
GaruySprague
Kukulkan
2
1
0
2
L
Aphrodite
MaHiMySdE
Aphrodite
1
6
2
0.33
W
Ymir
Pa1n1
Ymir
2
2
11
3.75
L
Nu Wa
Sankill44
Nu Wa
2
3
0
0.67
L
Cliodhna
YaXo67
Cliodhna
0
2
0
0
L
Jing Wei
jjopik
Jing Wei
2
6
1
0.42
L
0
3
1
0.17
W
7
1
8
11
W
8
1
6
11
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,888
Damage
28,913
35,498
Taken
29,752
11,762
Mitigated
13,547
7,868
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
GaruySprague
Kukulkan
2,820
370
0
590
4,315
671
912
2,873
1,217
28,606
0
L
Aphrodite
MaHiMySdE
Aphrodite
2,023
735
2,518
3,541
10,995
4,970
297
1,849
9,104
19,284
0
W
Ymir
Pa1n1
Ymir
2,612
681
0
912
6,297
4,792
332
1,493
4,735
13,889
0
L
Nu Wa
Sankill44
Nu Wa
5,269
1,642
0
443
6,554
1,166
0
1,656
4,780
26,212
0
L
Cliodhna
YaXo67
Cliodhna
582
269
0
71
1,388
376
0
16
1,360
0
3,553
L
Jing Wei
jjopik
Jing Wei
5,950
4,085
0
777
10,384
2,116
633
1,056
9,328
0
29,292
L
1,064
28
0
518
6,177
3,134
0
633
5,494
0
20,115
W
8,638
4,269
0
5,278
11,002
5,381
744
1,271
9,680
0
45,828
W
12,086
6,190
0
1,910
5,093
1,494
2,174
963
4,101
0
40,332
W
2,757
1,143
0
1,106
3,045
1,209
2,680
326
2,690
0
53,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,127
Gold Earned
38,328
195
Minions Killed
334
0
Camps Cleared
0
924,776
Distance Traveled
1,182,409
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,879
573
68
6
0
213,897
0
L
Aphrodite
6,011
501
35
3
0
211,482
2
W
Ymir
7,181
598
20
2
0
242,922
0
L
Nu Wa
5,927
494
50
4
0
195,483
0
L
Cliodhna
3,934
328
8
1
0
43,969
0
L
Jing Wei
5,655
471
52
4
0
228,090
1
L
Osiris
5,600
467
50
4
0
245,752
1
W
Kali
8,481
707
70
6
0
266,732
0
W
Artemis
7,691
641
69
6
0
216,161
1
W
Skadi
8,096
675
107
9
0
242,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role