Player Matchup

Ra
Ra
CinemaJr
Ra
Level 11
God Stats
14W - 6L
1,626 SR
Queue Stats
37W - 21L
1,510 Elo+
Solo
Persephone
Persephone
Emann1012
Persephone
Level 6
God Stats
7W - 9L
1,637 SR
Queue Stats
20W - 22L
1,593 Elo+
Solo
Fenrir
Fenrir
Sgtervin
Fenrir
Level 8
God Stats
0W - 2L
1,374 SR
Queue Stats
9W - 10L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Stroker1981
Gilgamesh
Level 26
God Stats
7W - 8L
1,391 SR
Queue Stats
142W - 188L
1,349 Elo+
Solo
Agni
Agni
xXFAZE_BOOCE5Xx
Agni
Level 16
God Stats
4W - 2L
1,876 SR
Queue Stats
55W - 40L
1,500 Elo+
Solo
Team Averages
Level 13
1,581 SR
1,484 Elo+

VS

Team Averages
Level 21
1,568 SR
1,476 Elo+
Cthulhu
Cthulhu
Criztt0
Cthulhu
Level 17
God Stats
17W - 8L
1,705 SR
Queue Stats
60W - 50L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
FluffleRuffles
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 162L
1,489 Elo+
Solo
Ne Zha
Ne Zha
Hadanya2233
Ne Zha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,460 Elo+
Party 1
Chang'e
Chang'e
aimnssy
Chang'e
Level 26
God Stats
33W - 23L
1,605 SR
Queue Stats
117W - 98L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
zonary123
Tsukuyomi
Level 17
God Stats
17W - 7L
1,529 SR
Queue Stats
47W - 37L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 6
14,212
1,015
24,834
22,292
15,543
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
Emann1012
Persephone
20
5 / 5 / 11
14,447
1,032
16,270
18,854
4,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sgtervin
Fenrir
20
7 / 15 / 8
14,333
1,024
19,007
29,806
23,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Stroker1981
Gilgamesh
20
0 / 3 / 13
13,781
984
14,987
25,716
23,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
5 / 9 / 14
14,564
1,040
32,368
24,144
7,796
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Criztt0
Cthulhu
20
2 / 2 / 36
15,766
1,126
19,114
30,894
34,282
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
FluffleRuffles
Aphrodite
20
2 / 0 / 19
13,469
962
13,173
12,820
9,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
20
3 / 10 / 19
13,423
959
10,138
25,978
10,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
aimnssy
Chang'e
20
10 / 3 / 15
15,120
1,080
28,651
27,644
9,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
zonary123
Tsukuyomi
20
25 / 7 / 12
18,203
1,300
44,685
19,546
7,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
143
22
Kills
42
41
Deaths
22
52
Assists
101
Player
Kills
Deaths
Assists
KDA
L
5
9
6
0.89
W
Cthulhu
Criztt0
Cthulhu
2
2
36
10
L
Persephone
Emann1012
Persephone
5
5
11
2.1
W
Aphrodite
FluffleRuffles
Aphrodite
2
0
19
11.5
W
Ne Zha
3
10
19
1.25
L
Fenrir
Sgtervin
Fenrir
7
15
8
0.73
L
Gilgamesh
Stroker1981
Gilgamesh
0
3
13
2.17
W
Chang'e
aimnssy
Chang'e
10
3
15
5.83
L
5
9
14
1.33
W
Tsukuyomi
zonary123
Tsukuyomi
25
7
12
4.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,466
Damage
115,761
120,812
Taken
116,882
74,382
Mitigated
71,134
10,701
Healing
44,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,834
885
2,020
3,215
22,292
15,543
0
12,131
9,305
79,108
0
W
Cthulhu
Criztt0
Cthulhu
19,114
1,251
1,366
8,845
30,894
34,282
0
21,475
9,419
41,625
0
L
Persephone
Emann1012
Persephone
16,270
1,526
0
1,633
18,854
4,680
0
6,726
11,824
31,998
0
W
Aphrodite
FluffleRuffles
Aphrodite
13,173
1,415
7,943
7,794
12,820
9,221
0
8,812
4,008
35,798
0
W
Ne Zha
10,138
4,259
0
777
25,978
10,275
0
14,122
11,856
0
30,537
L
Fenrir
Sgtervin
Fenrir
19,007
3,217
0
522
29,806
23,042
0
12,557
16,478
1,316
32,856
L
Gilgamesh
Stroker1981
Gilgamesh
14,987
2,823
1,556
919
25,716
23,321
0
13,288
11,579
0
30,850
W
Chang'e
aimnssy
Chang'e
28,651
2,400
7,034
10,617
27,644
9,435
0
19,553
8,091
47,225
0
L
32,368
2,256
0
836
24,144
7,796
0
12,620
10,685
56,999
0
W
Tsukuyomi
zonary123
Tsukuyomi
44,685
10,179
0
401
19,546
7,921
0
10,414
9,132
0
73,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,337
Gold Earned
75,981
276
Minions Killed
267
7
Camps Cleared
6
1,371,054
Distance Traveled
1,400,972
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,212
1,015
130
9
4
264,859
0
W
Cthulhu
15,766
1,126
47
3
0
310,128
0
L
Persephone
14,447
1,032
37
3
0
277,804
1
W
Aphrodite
13,469
962
62
4
3
282,974
0
W
Ne Zha
13,423
959
48
3
0
238,923
0
L
Fenrir
14,333
1,024
29
2
1
277,901
0
L
Gilgamesh
13,781
984
28
2
0
268,047
1
W
Chang'e
15,120
1,080
45
3
1
286,450
0
L
Agni
14,564
1,040
52
4
2
282,443
0
W
Tsukuyomi
18,203
1,300
65
5
2
282,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role