Player Matchup

Fenrir
Fenrir
FeathAngel888
Fenrir
Level 10
God Stats
11W - 13L
1,479 SR
Queue Stats
12W - 14L
1,398 Elo+
Party 1
Sol
Sol
Knibbelol
Sol
Level 11
God Stats
21W - 16L
1,613 SR
Queue Stats
22W - 17L
1,542 Elo+
Party 3
King Arthur
King Arthur
TheRainChaser
King Arthur
Level 49
God Stats
6W - 3L
1,330 SR
Queue Stats
93W - 97L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThunderxBringer
Morgan Le Fay
Level 19
God Stats
16W - 10L
1,330 SR
Queue Stats
64W - 50L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
galtavrölet
Kukulkan
Level 28
God Stats
3W - 0L
1,717 SR
Queue Stats
91W - 87L
1,417 Elo+
Party 3
Team Averages
Level 23
1,494 SR
1,447 Elo+

VS

Team Averages
Level 15
1,701 SR
1,425 Elo+
Neith
Neith
ApexKiller94
Neith
Level 13
God Stats
2W - 2L
1,695 SR
Queue Stats
33W - 17L
1,546 Elo+
Party 4
Ra
Ra
Bielenberg94
Ra
Level 7
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 9L
1,200 Elo+
Party 2
Ymir
Ymir
Dragonmaster100
Ymir
Level 24
God Stats
2W - 3L
1,693 SR
Queue Stats
148W - 111L
1,505 Elo+
Party 4
Da Ji
Da Ji
RadiantXyz
Da Ji
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 68L
1,532 Elo+
Party 4
Merlin
Merlin
Ssweetheart
Merlin
Level 16
God Stats
2W - 2L
1,909 SR
Queue Stats
21W - 30L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
9,385
939
5,376
7,624
3,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 2 / 11
10,208
1,021
14,230
7,486
2,560
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
TheRainChaser
King Arthur
16
4 / 1 / 15
9,965
997
7,119
8,884
5,071
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
ThunderxBringer
Morgan Le Fay
17
9 / 0 / 13
11,350
1,135
27,390
3,272
1,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
galtavrölet
Kukulkan
16
3 / 1 / 16
9,880
988
11,604
3,960
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

304

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,881
888
4,786
11,022
3,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 6 / 1
8,539
854
4,375
14,457
5,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 1
8,889
889
4,414
17,346
22,961
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
15
1 / 4 / 2
8,683
868
5,012
14,740
5,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
14
0 / 6 / 2
8,469
847
4,670
12,467
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
24
Kills
4
4
Deaths
24
63
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
0
6
1
0.08
L
2
7
1
0.36
W
3
0
8
7
W
5
2
11
5.25
L
Da Ji
1
4
2
0.5
L
Merlin
0
6
2
0.17
W
King Arthur
TheRainChaser
King Arthur
4
1
15
11.5
W
Morgan Le Fay
ThunderxBringer
Morgan Le Fay
9
0
13
15.5
W
Kukulkan
galtavrölet
Kukulkan
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,719
Damage
23,257
31,226
Taken
70,032
14,378
Mitigated
42,567
6,348
Healing
2,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,786
2,281
0
502
11,022
3,597
0
9,033
1,989
0
29,292
L
4,375
461
729
1,082
14,457
5,472
0
11,134
3,323
32,869
0
L
4,414
332
0
10
17,346
22,961
0
12,046
5,300
8,168
0
W
5,376
313
0
0
7,624
3,714
0
2,274
3,081
0
11,456
W
14,230
5,509
0
2,199
7,486
2,560
0
3,617
3,869
36,272
0
L
Da Ji
5,012
916
0
150
14,740
5,753
0
10,796
3,944
0
11,857
L
Merlin
4,670
342
0
500
12,467
4,784
0
10,215
2,252
26,779
0
W
King Arthur
TheRainChaser
King Arthur
7,119
611
0
2,126
8,884
5,071
0
4,962
3,922
0
14,805
W
Morgan Le Fay
ThunderxBringer
Morgan Le Fay
27,390
5,846
227
1,281
3,272
1,371
0
1,753
1,519
46,678
0
W
Kukulkan
galtavrölet
Kukulkan
11,604
629
0
515
3,960
1,662
0
853
3,107
30,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,788
Gold Earned
43,461
173
Minions Killed
187
6
Camps Cleared
4
957,656
Distance Traveled
867,959
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,881
888
44
4
3
184,077
1
L
Ra
8,539
854
70
7
0
165,122
0
L
Ymir
8,889
889
8
1
0
168,104
0
W
Fenrir
9,385
939
20
2
0
200,876
0
W
Sol
10,208
1,021
44
4
3
186,654
0
L
Da Ji
8,683
868
16
2
0
191,625
0
L
Merlin
8,469
847
49
5
1
159,031
0
W
King Arthur
9,965
997
25
3
1
183,877
0
W
Morgan Le Fay
11,350
1,135
47
5
1
205,438
0
W
Kukulkan
9,880
988
37
4
1
180,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role