Player Matchup

Merlin
Merlin
Agentrich
Merlin
Level 11
God Stats
2W - 5L
1,343 SR
Queue Stats
2W - 7L
1,205 Elo+
Party 1
Aphrodite
Aphrodite
Häherfeder
Aphrodite
Level 29
God Stats
10W - 14L
1,395 SR
Queue Stats
34W - 54L
1,341 Elo+
Party 1
Fenrir
Fenrir
ZestyIGalaxy
Fenrir
Level 28
God Stats
18W - 16L
1,434 SR
Queue Stats
25W - 20L
1,412 Elo+
Solo
Sylvanus
Sylvanus
Zyon_Almatrix
Sylvanus
Level 31
God Stats
3W - 2L
1,545 SR
Queue Stats
37W - 44L
1,335 Elo+
Solo
Kukulkan
Kukulkan
mitchlecric
Kukulkan
Level 7
God Stats
0W - 2L
1,325 SR
Queue Stats
2W - 5L
1,244 Elo+
Solo
Team Averages
Level 21
1,409 SR
1,308 Elo+

VS

Team Averages
Level 25
1,524 SR
1,340 Elo+
Fenrir
Fenrir
Checko8949
Fenrir
Level 29
God Stats
52W - 48L
1,528 SR
Queue Stats
127W - 154L
1,365 Elo+
Solo
Merlin
Merlin
Corrsive Dog
Merlin
Level 25
God Stats
1W - 1L
1,519 SR
Queue Stats
25W - 24L
1,390 Elo+
Solo
Artemis
Artemis
Freyja_468
Artemis
Level 24
God Stats
42W - 52L
1,458 SR
Queue Stats
102W - 140L
1,330 Elo+
Solo
Arachne
Arachne
Luzt lX
Arachne
Level 28
God Stats
4W - 3L
1,672 SR
Queue Stats
16W - 24L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
ShAdOwalker419
Sun Wukong
Level 17
God Stats
1W - 0L
1,444 SR
Queue Stats
5W - 6L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Agentrich
Merlin
13
0 / 11 / 5
9,501
328
5,231
16,309
4,690
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Häherfeder
Aphrodite
15
2 / 7 / 11
10,323
356
9,035
22,282
18,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
19
17 / 7 / 3
14,232
491
26,198
24,164
25,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Zyon_Almatrix
Sylvanus
17
7 / 10 / 6
12,084
417
19,514
34,111
28,049
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
mitchlecric
Kukulkan
16
2 / 19 / 3
10,646
367
7,076
20,733
6,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Checko8949
Fenrir
20
15 / 4 / 14
14,825
511
19,917
23,084
9,931
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
20
12 / 5 / 13
15,315
528
35,762
16,354
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Freyja_468
Artemis
18
7 / 7 / 10
13,876
478
13,345
17,078
5,821
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Luzt lX
Arachne
20
16 / 5 / 10
14,643
505
22,283
22,481
7,980
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ShAdOwalker419
Sun Wukong
16
1 / 9 / 17
11,342
391
4,250
20,064
10,805
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
115
28
Kills
51
54
Deaths
30
28
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Merlin
Agentrich
Merlin
0
11
5
0.23
W
Fenrir
Checko8949
Fenrir
15
4
14
5.5
W
Merlin
12
5
13
3.7
W
Artemis
Freyja_468
Artemis
7
7
10
1.71
L
Aphrodite
Häherfeder
Aphrodite
2
7
11
1.07
W
Arachne
Luzt lX
Arachne
16
5
10
4.2
W
Sun Wukong
ShAdOwalker419
Sun Wukong
1
9
17
1.06
L
Fenrir
17
7
3
2.64
L
Sylvanus
Zyon_Almatrix
Sylvanus
7
10
6
1
L
Kukulkan
mitchlecric
Kukulkan
2
19
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,054
Damage
95,557
117,599
Taken
99,061
82,872
Mitigated
40,961
32,647
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Agentrich
Merlin
5,231
1,064
0
570
16,309
4,690
332
7,276
9,033
40,502
0
W
Fenrir
Checko8949
Fenrir
19,917
7,891
934
4,143
23,084
9,931
461
5,957
16,999
0
93,311
W
Merlin
35,762
1,304
0
3,417
16,354
6,424
2,451
9,162
7,116
137,568
0
W
Artemis
Freyja_468
Artemis
13,345
5,679
0
4,451
17,078
5,821
6,403
10,023
6,979
0
61,770
L
Aphrodite
Häherfeder
Aphrodite
9,035
467
5,724
8,002
22,282
18,003
54
9,273
13,009
43,936
0
W
Arachne
Luzt lX
Arachne
22,283
16,809
979
6,651
22,481
7,980
1,716
7,678
14,803
0
75,167
W
Sun Wukong
ShAdOwalker419
Sun Wukong
4,250
750
0
1,287
20,064
10,805
1,045
8,506
11,382
0
28,962
L
Fenrir
26,198
6,535
0
3,952
24,164
25,329
0
2,945
21,219
1,595
75,390
L
Sylvanus
Zyon_Almatrix
Sylvanus
19,514
6,491
3,938
10,461
34,111
28,049
0
11,648
22,463
50,830
0
L
Kukulkan
mitchlecric
Kukulkan
7,076
461
0
0
20,733
6,801
92
4,620
16,113
41,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,786
Gold Earned
70,001
373
Minions Killed
611
0
Camps Cleared
0
2,296,051
Distance Traveled
2,630,221
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,501
328
77
3
0
388,399
3
W
Fenrir
14,825
511
128
4
0
542,875
2
W
Merlin
15,315
528
214
7
0
497,044
0
W
Artemis
13,876
478
109
4
0
470,011
0
L
Aphrodite
10,323
356
69
2
0
475,372
0
W
Arachne
14,643
505
107
4
0
607,695
1
W
Sun Wukong
11,342
391
53
2
0
512,596
0
L
Fenrir
14,232
491
84
3
0
535,398
0
L
Sylvanus
12,084
417
57
2
0
494,644
0
L
Kukulkan
10,646
367
86
3
0
402,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role