Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BlackScar
Danzaburou
Level 160
God Stats
19W - 7L
1,786 SR
Queue Stats
493W - 243L
1,792 Elo+
Party 2
Skadi
Skadi
Square
Skadi
Level 160
God Stats
112W - 43L
1,851 SR
Queue Stats
646W - 297L
1,813 Elo+
Party 2
Awilix
Awilix
Yoggoh
Awilix
Level 39
God Stats
7W - 6L
1,524 SR
Queue Stats
300W - 284L
1,568 Elo+
Solo
Team Averages
Level 111
1,632 SR
1,635 Elo+

VS

Team Averages
Level 78
1,645 SR
1,534 Elo+
Arachne
Arachne
CheapScrub
Arachne
Level 39
God Stats
5W - 7L
1,308 SR
Queue Stats
180W - 151L
1,495 Elo+
Party 3
Ah Puch
Ah Puch
DOUBLEoTRIPPLEo
Ah Puch
Level 136
God Stats
0W - 1L
1,761 SR
Queue Stats
97W - 111L
1,545 Elo+
Party 1
Sol
Sol
HotGirlFartzYUM
Sol
Level 68
God Stats
2W - 2L
1,525 SR
Queue Stats
259W - 237L
1,547 Elo+
Party 1
Izanami
Izanami
Mоrf
Izanami
Level 118
God Stats
12W - 4L
1,771 SR
Queue Stats
440W - 309L
1,587 Elo+
Party 3
Cerberus
Cerberus
Ticonderoga99
Cerberus
Level 29
God Stats
0W - 1L
1,858 SR
Queue Stats
65W - 76L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 0 / 7
6,836
684
6,470
2,993
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
 
Gilgamesh
9
3 / 1 / 9
6,177
618
7,047
7,069
3,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
BlackScar
Danzaburou
11
2 / 1 / 2
6,444
644
3,328
4,951
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Skadi
Square
Skadi
12
3 / 1 / 0
6,507
651
6,070
4,620
2,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
Yoggoh
Awilix
11
5 / 1 / 2
5,972
597
3,440
4,822
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CheapScrub
Arachne
8
1 / 3 / 0
5,195
520
1,979
7,877
2,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
5,055
506
2,106
6,244
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 0
5,946
595
3,739
7,996
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Mоrf
Izanami
11
1 / 2 / 0
5,900
590
3,335
4,922
1,129
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Ticonderoga99
Cerberus
8
1 / 4 / 0
4,990
499
1,466
7,820
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
17
Kills
4
4
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
7
7.5
W
Gilgamesh
 
Gilgamesh
3
1
9
7.5
W
Danzaburou
BlackScar
Danzaburou
2
1
2
3
L
Arachne
CheapScrub
Arachne
1
3
0
0.33
L
0
4
1
0.13
L
1
4
0
0.25
L
Izanami
Mоrf
Izanami
1
2
0
0.5
W
Skadi
Square
Skadi
3
1
0
3
L
Cerberus
Ticonderoga99
Cerberus
1
4
0
0.25
W
Awilix
Yoggoh
Awilix
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
12,625
24,455
Taken
34,859
8,967
Mitigated
11,982
8,194
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,470
767
0
729
2,993
922
0
564
2,429
45,228
0
W
Gilgamesh
 
Gilgamesh
7,047
2,569
0
1,921
7,069
3,094
0
2,582
4,487
0
22,145
W
Danzaburou
BlackScar
Danzaburou
3,328
1,785
0
2,177
4,951
1,352
0
49
4,902
0
38,932
L
Arachne
CheapScrub
Arachne
1,979
1,206
0
2,130
7,877
2,489
0
1,990
5,747
0
24,537
L
2,106
220
0
1,690
6,244
2,017
0
2,002
4,106
32,726
0
L
3,739
989
0
2,808
7,996
3,188
268
0
7,996
29,004
3,525
L
Izanami
Mоrf
Izanami
3,335
2,129
0
1,087
4,922
1,129
177
830
4,060
0
43,330
W
Skadi
Square
Skadi
6,070
3,028
0
875
4,620
2,136
50
2,987
1,633
0
38,715
L
Cerberus
Ticonderoga99
Cerberus
1,466
157
0
2,061
7,820
3,159
0
1,262
6,480
5,712
0
W
Awilix
Yoggoh
Awilix
3,440
975
0
2,492
4,822
1,463
41
885
3,937
0
28,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
27,086
394
Minions Killed
292
0
Camps Cleared
0
1,017,201
Distance Traveled
977,577
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,836
684
116
12
0
201,679
3
W
Gilgamesh
6,177
618
28
3
0
200,556
1
W
Danzaburou
6,444
644
99
10
0
193,715
3
L
Arachne
5,195
520
55
6
0
230,636
1
L
Ah Puch
5,055
506
65
7
0
189,266
3
L
Sol
5,946
595
68
7
0
162,366
1
L
Izanami
5,900
590
95
10
0
197,963
4
W
Skadi
6,507
651
90
9
0
187,442
0
L
Cerberus
4,990
499
9
1
0
197,346
0
W
Awilix
5,972
597
61
6
0
233,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role