Player Matchup

Morgan Le Fay
Morgan Le Fay
BLK-MESSIAH92
Morgan Le Fay
Level 16
God Stats
2W - 1L
1,515 SR
Queue Stats
31W - 26L
1,544 Elo+
Solo
Ymir
Ymir
Big-Mitch-Energy
Ymir
Level 127
God Stats
12W - 12L
1,566 SR
Queue Stats
432W - 382L
1,483 Elo+
Party 1
Nemesis
Nemesis
ChrisB1932
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,837 Elo+
Party 1
Charybdis
Charybdis
TeamMorales5211
Charybdis
Level 3
God Stats
3W - 1L
1,738 SR
Queue Stats
3W - 3L
1,685 Elo+
Solo
Neith
Neith
resolute-bet4
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,456 Elo+
Solo
Team Averages
Level 31
1,564 SR
1,601 Elo+

VS

Team Averages
Level 15
1,590 SR
1,586 Elo+
Chronos
Chronos
El Catrin8453
Chronos
Level 3
God Stats
2W - 1L
1,696 SR
Queue Stats
6W - 6L
1,687 Elo+
Solo
Chaac
Chaac
Zaki-zsom
Chaac
Level 25
God Stats
7W - 5L
1,804 SR
Queue Stats
138W - 154L
1,518 Elo+
Solo
Tiamat
Tiamat
scorplay7
Tiamat
Level 25
God Stats
5W - 12L
1,229 SR
Queue Stats
53W - 50L
1,559 Elo+
Solo
Cupid
Cupid
teteumfm
Cupid
Level 5
God Stats
2W - 1L
1,699 SR
Queue Stats
5W - 4L
1,648 Elo+
Solo
Kali
Kali
xElgranVIDUx
Kali
Level 15
God Stats
5W - 7L
1,524 SR
Queue Stats
23W - 19L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BLK-MESSIAH92
Morgan Le Fay
11
2 / 6 / 1
7,066
372
8,006
10,773
3,924
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 6 / 6
8,734
460
9,188
17,927
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
ChrisB1932
Nemesis
14
2 / 3 / 2
8,274
435
4,718
14,179
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
TeamMorales5211
Charybdis
14
5 / 7 / 3
9,274
488
14,382
12,217
3,475
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 6 / 1
6,249
329
2,052
7,979
2,024
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
2 / 3 / 8
8,253
434
7,026
8,175
2,409
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Zaki-zsom
Chaac
19
8 / 0 / 3
11,697
616
9,877
10,543
13,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
scorplay7
Tiamat
14
1 / 6 / 5
8,998
474
5,960
12,027
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
teteumfm
Cupid
15
8 / 4 / 4
9,812
516
8,652
13,025
3,841
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

18
8 / 0 / 3
11,140
586
13,595
19,659
9,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
13
Kills
27
28
Deaths
13
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BLK-MESSIAH92
Morgan Le Fay
2
6
1
0.42
L
4
6
6
1.17
L
Nemesis
ChrisB1932
Nemesis
2
3
2
1
W
Chronos
2
3
8
2
L
Charybdis
TeamMorales5211
Charybdis
5
7
3
0.93
W
Chaac
Zaki-zsom
Chaac
8
0
3
9.5
L
0
6
1
0.08
W
Tiamat
scorplay7
Tiamat
1
6
5
0.58
W
Cupid
teteumfm
Cupid
8
4
4
2.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,346
Damage
45,110
63,075
Taken
63,429
27,190
Mitigated
34,668
14,290
Healing
24,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BLK-MESSIAH92
Morgan Le Fay
8,006
548
60
1,655
10,773
3,924
266
2,147
8,150
37,853
0
L
9,188
1,389
0
4,122
17,927
13,311
0
5,772
11,853
29,042
0
L
Nemesis
ChrisB1932
Nemesis
4,718
1,230
0
6,020
14,179
4,456
0
2,353
11,631
0
55,005
W
Chronos
7,026
2,980
0
1,394
8,175
2,409
1,494
2,524
5,651
27,694
0
L
Charybdis
TeamMorales5211
Charybdis
14,382
8,115
0
1,594
12,217
3,475
1,632
2,781
9,257
0
61,782
W
Chaac
Zaki-zsom
Chaac
9,877
504
0
4,965
10,543
13,493
914
1,017
9,526
12,661
64,701
L
2,052
464
0
839
7,979
2,024
0
860
6,553
0
17,171
W
Tiamat
scorplay7
Tiamat
5,960
556
163
3,231
12,027
5,775
320
5,069
6,958
43,771
0
W
Cupid
teteumfm
Cupid
8,652
4,166
875
5,222
13,025
3,841
2,084
2,967
10,058
0
39,591
W
13,595
6,324
0
8,822
19,659
9,150
0
5,617
14,042
0
99,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
49,900
344
Minions Killed
482
0
Camps Cleared
0
1,623,546
Distance Traveled
1,732,406
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,066
372
63
3
0
315,150
0
L
Ymir
8,734
460
40
2
0
298,621
1
L
Nemesis
8,274
435
89
5
0
402,670
1
W
Chronos
8,253
434
37
2
0
333,786
0
L
Charybdis
9,274
488
119
6
0
301,096
1
W
Chaac
11,697
616
154
8
0
336,142
2
L
Neith
6,249
329
33
2
0
306,009
0
W
Tiamat
8,998
474
82
4
0
348,563
2
W
Cupid
9,812
516
73
4
0
307,109
2
W
Kali
11,140
586
136
7
0
406,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role