Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Itrustn0Body
Erlang Shen
Level 159
God Stats
4W - 4L
1,495 SR
Queue Stats
672W - 704L
1,455 Elo+
Solo
Ra
Ra
WeAreLeague
Ra
Level 88
God Stats
1W - 5L
1,354 SR
Queue Stats
281W - 248L
1,549 Elo+
Solo
Team Averages
Level 137
1,470 SR
1,501 Elo+

VS

Team Averages
Level 123
1,549 SR
1,426 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ramireez027
Horus
Level 74
God Stats
0W - 1L
1,336 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Nu Wa
Nu Wa
n1neinchtoenails
Nu Wa
Level 127
God Stats
12W - 12L
1,532 SR
Queue Stats
771W - 777L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
skyguy23
Tsukuyomi
Level 115
God Stats
2W - 1L
1,876 SR
Queue Stats
240W - 255L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
8 / 1 / 7
12,168
811
12,123
12,586
4,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
 
Rama
18
1 / 2 / 10
10,511
701
12,111
16,876
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
 
Hades
16
3 / 4 / 9
10,210
681
9,048
14,290
10,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Itrustn0Body
Erlang Shen
18
3 / 4 / 10
10,628
709
10,817
31,837
19,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
2 / 1 / 14
11,708
781
14,569
14,248
4,682
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
6 / 5 / 4
11,383
759
22,606
11,363
5,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
 
Jing Wei
12
0 / 0 / 2
8,140
543
3,266
3,529
1,175
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 5 / 8
9,218
615
8,319
20,483
19,846
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 3 / 9
10,593
706
25,507
9,404
4,123
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
skyguy23
Tsukuyomi
19
3 / 4 / 7
10,347
690
17,812
22,216
10,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
17
Kills
12
12
Deaths
17
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
1
7
11.5
W
Rama
 
Rama
1
2
10
3
W
Hades
 
Hades
3
4
9
1.88
L
Anubis
 
Anubis
6
5
4
1.6
L
Jing Wei
 
Jing Wei
0
0
2
1
W
Erlang Shen
Itrustn0Body
Erlang Shen
3
4
10
2
L
0
5
8
0.8
W
2
1
14
9
L
3
3
9
2.5
L
Tsukuyomi
skyguy23
Tsukuyomi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,668
Damage
77,510
89,837
Taken
66,995
45,052
Mitigated
40,802
50,672
Healing
27,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,123
1,693
2,861
4,427
12,586
4,060
2,441
7,044
5,500
0
29,849
W
Rama
 
Rama
12,111
9,387
1,784
4,992
16,876
7,131
843
8,878
7,998
0
46,064
W
Hades
 
Hades
9,048
385
3,196
4,854
14,290
10,107
680
10,429
3,861
22,022
0
L
Anubis
 
Anubis
22,606
935
1,792
1,270
11,363
5,652
575
4,932
6,431
50,791
0
L
Jing Wei
 
Jing Wei
3,266
2,706
614
2,040
3,529
1,175
0
1,482
2,047
0
10,510
W
Erlang Shen
Itrustn0Body
Erlang Shen
10,817
1,890
1,450
12,891
31,837
19,072
191
13,960
17,877
6,951
16,208
L
8,319
4,400
4,506
7,987
20,483
19,846
192
7,775
12,708
0
11,764
W
14,569
1,179
9,200
5,017
14,248
4,682
1,239
7,760
6,488
65,143
0
L
25,507
8,993
1,465
824
9,404
4,123
769
3,080
6,324
48,217
0
L
Tsukuyomi
skyguy23
Tsukuyomi
17,812
2,479
536
6,758
22,216
10,006
0
8,915
13,301
0
28,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,225
Gold Earned
49,681
253
Minions Killed
158
0
Camps Cleared
0
1,293,616
Distance Traveled
1,182,900
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,168
811
33
2
0
274,548
0
W
Rama
10,511
701
84
6
0
230,098
7
W
Hades
10,210
681
30
2
0
250,490
5
L
Anubis
11,383
759
73
5
0
242,452
4
L
Jing Wei
8,140
543
22
1
0
116,028
1
W
Erlang Shen
10,628
709
9
1
0
248,748
0
L
Horus
9,218
615
9
1
0
251,076
0
W
Ra
11,708
781
97
6
0
289,732
3
L
Nu Wa
10,593
706
40
3
0
252,641
2
L
Tsukuyomi
10,347
690
14
1
0
320,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role