Player Matchup

Sun Wukong
Sun Wukong
EuSouAthenes
Sun Wukong
Level 104
God Stats
3W - 2L
1,738 SR
Queue Stats
32W - 32L
1,500 Elo+
Solo
Scylla
Scylla
GandalfTheQuack
Scylla
Level 140
God Stats
1W - 0L
1,656 SR
Queue Stats
15W - 16L
1,479 Elo+
Solo
Cerberus
Cerberus
SkRaPiE18
Cerberus
Level 149
God Stats
32W - 37L
1,636 SR
Queue Stats
426W - 439L
1,477 Elo+
Solo
Thanatos
Thanatos
Veil__Zero
Thanatos
Level 105
God Stats
62W - 53L
1,519 SR
Queue Stats
593W - 545L
1,489 Elo+
Solo
Rama
Rama
kozydrew
Rama
Level 89
God Stats
23W - 19L
1,527 SR
Queue Stats
416W - 440L
1,509 Elo+
Solo
Team Averages
Level 117
1,615 SR
1,491 Elo+

VS

Team Averages
Level 103
1,506 SR
1,455 Elo+
Bakasura
Bakasura
Dark-Assassin251
Bakasura
Level 85
God Stats
2W - 8L
1,464 SR
Queue Stats
264W - 246L
1,537 Elo+
Solo
Mulan
Mulan
DestroyerOwl
Mulan
Level 105
God Stats
8W - 6L
1,415 SR
Queue Stats
370W - 315L
1,516 Elo+
Solo
Jing Wei
Jing Wei
MermaidMama219
Jing Wei
Level 129
God Stats
19W - 32L
1,469 SR
Queue Stats
1,053W - 1,682L
1,391 Elo+
Party 1
Chang'e
Chang'e
S0M3 SK1TTL3
Chang'e
Level 116
God Stats
50W - 41L
1,587 SR
Queue Stats
414W - 566L
1,380 Elo+
Party 1
Sobek
Sobek
StagierArrow798
Sobek
Level 80
God Stats
3W - 6L
1,598 SR
Queue Stats
413W - 524L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EuSouAthenes
Sun Wukong
11
1 / 0 / 10
6,305
485
7,161
8,172
5,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 6
7,630
587
7,591
6,014
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SkRaPiE18
Cerberus
13
3 / 4 / 3
7,059
543
4,240
10,677
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Veil__Zero
Thanatos
13
8 / 2 / 4
7,893
607
6,630
9,450
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
12
3 / 0 / 4
6,624
510
5,852
7,144
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
7,994
615
8,503
11,153
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 1
7,305
562
3,792
7,470
2,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
10
0 / 4 / 0
5,702
439
3,230
7,705
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
S0M3 SK1TTL3
Chang'e
11
1 / 5 / 0
6,450
496
3,512
7,864
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 0
5,062
389
4,698
12,210
7,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
19
Kills
6
7
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
1
3
1
0.5
W
Sun Wukong
EuSouAthenes
Sun Wukong
1
0
10
6
W
4
1
6
7
L
Jing Wei
0
4
0
0
L
Chang'e
S0M3 SK1TTL3
Chang'e
1
5
0
0.2
W
Cerberus
SkRaPiE18
Cerberus
3
4
3
1.13
L
0
5
0
0
W
Thanatos
Veil__Zero
Thanatos
8
2
4
5
W
Rama
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,474
Damage
23,735
41,457
Taken
46,402
20,002
Mitigated
19,535
16,706
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,503
5,038
0
4,714
11,153
4,934
0
4,683
6,310
0
51,057
L
3,792
450
0
2,270
7,470
2,864
460
2,757
4,713
0
37,082
W
Sun Wukong
EuSouAthenes
Sun Wukong
7,161
838
0
1,792
8,172
5,889
0
2,744
5,148
4,984
28,872
W
7,591
1,250
0
1,137
6,014
1,786
180
1,658
4,036
41,048
0
L
Jing Wei
3,230
1,922
0
1,862
7,705
1,930
0
795
6,906
0
33,744
L
Chang'e
S0M3 SK1TTL3
Chang'e
3,512
42
323
2,226
7,864
2,369
0
2,204
5,506
35,584
0
W
Cerberus
SkRaPiE18
Cerberus
4,240
346
0
3,089
10,677
6,526
382
140
9,837
39,538
0
L
4,698
512
135
2,747
12,210
7,438
0
2,504
9,542
13,030
0
W
Thanatos
Veil__Zero
Thanatos
6,630
2,042
0
6,837
9,450
3,748
0
1,833
7,093
0
39,993
W
Rama
5,852
4,501
0
3,851
7,144
2,053
838
1,835
5,309
0
40,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
32,513
381
Minions Killed
345
0
Camps Cleared
0
1,272,918
Distance Traveled
1,249,908
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,994
615
110
8
0
306,168
3
L
Mulan
7,305
562
86
7
0
240,265
5
W
Sun Wukong
6,305
485
46
4
0
276,584
4
W
Scylla
7,630
587
86
7
0
256,604
4
L
Jing Wei
5,702
439
61
5
0
245,880
6
L
Chang'e
6,450
496
67
5
0
227,590
2
W
Cerberus
7,059
543
100
8
0
218,038
1
L
Sobek
5,062
389
21
2
0
230,005
9
W
Thanatos
7,893
607
77
6
0
298,589
4
W
Rama
6,624
510
72
6
0
223,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role