Player Matchup

King Arthur
King Arthur
Agabeynebey
King Arthur
Level 45
God Stats
1W - 6L
1,500 SR
Queue Stats
13W - 27L
1,420 Elo+
Party 1
Cliodhna
Cliodhna
BkFodSalat
Cliodhna
Level 16
God Stats
3W - 5L
1,266 SR
Queue Stats
134W - 123L
1,451 Elo+
Solo
Artemis
Artemis
DorminLou
Artemis
Level 8
God Stats
0W - 2L
1,550 SR
Queue Stats
10W - 23L
1,420 Elo+
Party 1
Yemoja
Yemoja
Draniikk
Yemoja
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 20L
1,420 Elo+
Party 1
Merlin
Merlin
Vatrushkins
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,420 Elo+
Party 1
Team Averages
Level 23
1,463 SR
1,426 Elo+

VS

Team Averages
Level 18
1,479 SR
1,481 Elo+
Hel
Hel
 
Hel
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BreadCrusader
Raijin
Level 13
God Stats
2W - 2L
1,389 SR
Queue Stats
4W - 6L
1,367 Elo+
Party 2
Danzaburou
Danzaburou
GoreCore666
Danzaburou
Level 23
God Stats
72W - 76L
1,504 SR
Queue Stats
105W - 116L
1,425 Elo+
Solo
Bakasura
Bakasura
Turbobulken
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Agabeynebey
King Arthur
11
4 / 6 / 2
7,051
542
3,889
9,994
5,290
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
BkFodSalat
Cliodhna
10
2 / 7 / 0
6,313
486
7,357
10,371
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
DorminLou
Artemis
5
0 / 3 / 0
4,483
345
572
2,427
716
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Draniikk
Yemoja
6
0 / 5 / 1
5,176
398
1,370
5,673
2,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
10
1 / 5 / 2
6,143
473
3,584
9,048
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 0 / 10
7,125
548
4,712
3,315
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
 
Osiris
10
3 / 2 / 3
6,677
514
2,541
4,822
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
8 / 2 / 3
8,411
647
7,004
7,123
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
GoreCore666
Danzaburou
12
10 / 0 / 5
8,198
631
7,594
9,729
3,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Turbobulken
Bakasura
12
4 / 3 / 5
7,530
579
5,188
9,940
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
26
26
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
10
6
W
Osiris
 
Osiris
3
2
3
2.25
L
King Arthur
Agabeynebey
King Arthur
4
6
2
0.83
L
Cliodhna
BkFodSalat
Cliodhna
2
7
0
0.29
W
8
2
3
4.75
L
Artemis
DorminLou
Artemis
0
3
0
0
L
Yemoja
Draniikk
Yemoja
0
5
1
0.1
W
Danzaburou
GoreCore666
Danzaburou
10
0
5
12.5
W
Bakasura
Turbobulken
Bakasura
4
3
5
2.17
L
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,772
Damage
27,039
37,513
Taken
34,929
14,690
Mitigated
14,674
5,921
Healing
14,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,712
665
1,984
2,372
3,315
1,726
952
800
2,515
16,851
0
W
Osiris
 
Osiris
2,541
1,085
856
441
4,822
3,403
669
228
4,594
0
21,045
L
King Arthur
Agabeynebey
King Arthur
3,889
616
0
955
9,994
5,290
0
1,435
8,463
0
26,006
L
Cliodhna
BkFodSalat
Cliodhna
7,357
1,082
0
2,315
10,371
3,603
0
3,684
6,425
0
35,772
W
7,004
903
0
714
7,123
2,426
1,157
1,581
5,542
45,651
0
L
Artemis
DorminLou
Artemis
572
185
0
4
2,427
716
0
1,321
1,106
0
5,273
L
Yemoja
Draniikk
Yemoja
1,370
177
242
583
5,673
2,497
0
2,563
3,084
6,138
0
W
Danzaburou
GoreCore666
Danzaburou
7,594
4,119
0
5,323
9,729
3,013
1,991
1,394
8,335
0
45,520
W
Bakasura
Turbobulken
Bakasura
5,188
3,611
0
3,024
9,940
4,106
0
1,203
8,737
0
38,583
L
Merlin
3,584
299
50
1,772
9,048
2,584
206
2,434
6,207
34,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,166
Gold Earned
37,941
174
Minions Killed
329
0
Camps Cleared
0
990,419
Distance Traveled
1,276,875
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,125
548
25
2
0
245,368
0
W
Osiris
6,677
514
50
4
0
269,827
4
L
King Arthur
7,051
542
34
3
0
241,902
2
L
Cliodhna
6,313
486
62
5
0
238,373
0
W
Raijin
8,411
647
100
8
0
233,320
2
L
Artemis
4,483
345
19
1
0
78,849
1
L
Yemoja
5,176
398
6
0
0
197,187
0
W
Danzaburou
8,198
631
72
6
0
236,904
1
W
Bakasura
7,530
579
82
6
0
291,456
1
L
Merlin
6,143
473
53
4
0
234,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role