Player Matchup

Bacchus
Bacchus
BerlinDriver98
Bacchus
Level 120
God Stats
15W - 14L
1,608 SR
Queue Stats
86W - 87L
1,568 Elo+
Party 2
Chiron
Chiron
BlueDragonBH
Chiron
Level 122
God Stats
6W - 3L
1,639 SR
Queue Stats
137W - 79L
1,791 Elo+
Party 2
Ah Puch
Ah Puch
LunexosFalken
Ah Puch
Level 156
God Stats
5W - 0L
1,952 SR
Queue Stats
108W - 62L
1,736 Elo+
Party 2
Team Averages
Level 133
1,733 SR
1,698 Elo+

VS

Team Averages
Level 118
1,478 SR
1,641 Elo+
Cthulhu
Cthulhu
ComaBlack33
Cthulhu
Level 143
God Stats
11W - 6L
1,617 SR
Queue Stats
588W - 470L
1,638 Elo+
Party 1
Hou Yi
Hou Yi
FluX3
Hou Yi
Level 112
God Stats
29W - 15L
1,651 SR
Queue Stats
338W - 227L
1,635 Elo+
Party 1
Agni
Agni
NightFang97
Agni
Level 99
God Stats
1W - 3L
1,165 SR
Queue Stats
557W - 458L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 6
9,635
876
5,281
9,050
11,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
13
7 / 0 / 10
9,138
831
17,138
8,159
3,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
12
1 / 2 / 13
7,854
714
10,271
5,468
2,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ComaBlack33
Cthulhu
10
1 / 5 / 2
7,140
649
5,725
16,084
12,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
FluX3
Hou Yi
11
1 / 6 / 2
7,045
640
4,705
10,700
3,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 2
6,785
617
4,201
8,838
2,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
3
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
Chiron
7
0
10
12
L
Cthulhu
ComaBlack33
Cthulhu
1
5
2
0.4
L
Hou Yi
FluX3
Hou Yi
1
6
2
0.33
W
Ah Puch
1
2
13
3.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,690
Damage
14,631
22,677
Taken
35,622
17,612
Mitigated
19,012
6,711
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,281
434
0
2,109
9,050
11,930
0
2,806
6,244
8,474
0
W
Chiron
17,138
6,012
111
2,531
8,159
3,359
1,897
4,260
3,899
0
44,974
L
Cthulhu
ComaBlack33
Cthulhu
5,725
145
0
1,548
16,084
12,995
0
7,912
8,172
17,508
0
L
Hou Yi
FluX3
Hou Yi
4,705
1,568
492
1,282
10,700
3,187
0
3,737
6,963
0
19,128
W
Ah Puch
10,271
523
0
1,960
5,468
2,323
551
3,510
1,958
28,669
0
L
4,201
308
0
845
8,838
2,830
0
4,239
4,599
12,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,627
Gold Earned
20,970
119
Minions Killed
90
6
Camps Cleared
3
639,791
Distance Traveled
570,618
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,635
876
6
1
3
201,119
3
W
Chiron
9,138
831
69
6
3
222,825
5
L
Cthulhu
7,140
649
37
3
1
199,937
1
L
Hou Yi
7,045
640
31
3
2
192,192
2
W
Ah Puch
7,854
714
44
4
0
215,847
0
L
Agni
6,785
617
22
2
0
178,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role