Player Matchup

Eset
Eset
Eráto
Eset
Level 109
God Stats
5W - 7L
1,471 SR
Queue Stats
494W - 525L
1,357 Elo+
Party 2
Ymir
Ymir
Fanco200023
Ymir
Level 142
God Stats
0W - 1L
1,496 SR
Queue Stats
16W - 27L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
GhostLetter5436
Nu Wa
Level 67
God Stats
1W - 2L
1,543 SR
Queue Stats
219W - 195L
1,464 Elo+
Solo
Chaac
Chaac
MenGam
Chaac
Level 54
God Stats
4W - 3L
1,463 SR
Queue Stats
86W - 103L
1,379 Elo+
Party 2
Fafnir
Fafnir
Stonesthrow_
Fafnir
Level 94
God Stats
2W - 3L
1,270 SR
Queue Stats
274W - 287L
1,383 Elo+
Solo
Team Averages
Level 93
1,448 SR
1,416 Elo+

VS

Team Averages
Level 63
1,488 SR
1,465 Elo+
Ne Zha
Ne Zha
CutestEevee
Ne Zha
Level 100
God Stats
1W - 0L
1,690 SR
Queue Stats
25W - 17L
1,582 Elo+
Party 1
Nemesis
Nemesis
Hiperpanda123
Nemesis
Level 48
God Stats
1W - 3L
1,395 SR
Queue Stats
74W - 73L
1,409 Elo+
Party 1
Ganesha
Ganesha
Lazabel
Ganesha
Level 69
God Stats
1W - 0L
1,263 SR
Queue Stats
104W - 120L
1,448 Elo+
Party 1
Janus
Janus
TTV driftzys
Janus
Level 49
God Stats
4W - 1L
1,745 SR
Queue Stats
64W - 71L
1,450 Elo+
Solo
Thor
Thor
xDevilsKing
Thor
Level 49
God Stats
2W - 0L
1,346 SR
Queue Stats
58W - 56L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Eráto
Eset
15
3 / 9 / 10
9,737
696
7,332
14,829
3,616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 5 / 13
12,355
883
17,369
30,814
31,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 8 / 11
10,686
763
13,997
13,700
4,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
MenGam
Chaac
19
6 / 6 / 10
11,541
824
14,358
24,990
22,332
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
17
2 / 5 / 18
10,567
755
9,553
21,234
33,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
18 / 5 / 14
13,042
932
31,230
20,638
9,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
16
4 / 5 / 12
10,241
732
10,289
16,940
13,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Lazabel
Ganesha
18
0 / 4 / 26
10,842
774
5,924
16,547
17,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
1 / 6 / 17
10,642
760
25,169
8,661
3,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
10 / 5 / 16
12,309
879
16,261
14,094
6,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
118
25
Kills
33
33
Deaths
25
62
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
18
5
14
5
L
Eset
Eráto
Eset
3
9
10
0.89
L
9
5
13
3.1
L
5
8
11
1.31
W
Nemesis
4
5
12
2
W
Ganesha
Lazabel
Ganesha
0
4
26
3.25
L
Chaac
MenGam
Chaac
6
6
10
1.83
L
Fafnir
2
5
18
2.2
W
1
6
17
1.58
W
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,609
Damage
88,873
105,567
Taken
76,880
94,440
Mitigated
50,903
32,346
Healing
24,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
31,230
11,837
717
8,141
20,638
9,972
1,780
11,732
8,906
0
62,307
L
Eset
Eráto
Eset
7,332
824
2,324
2,514
14,829
3,616
529
2,206
12,581
17,088
0
L
17,369
3,650
1,712
9,453
30,814
31,279
780
10,555
19,946
22,549
0
L
13,997
3,269
1,098
1,184
13,700
4,165
1,712
2,285
11,330
26,282
0
W
Nemesis
10,289
3,470
737
5,047
16,940
13,471
851
10,337
6,603
81
14,971
W
Ganesha
Lazabel
Ganesha
5,924
1,020
3,145
2,372
16,547
17,910
219
11,273
5,274
12,098
0
L
Chaac
MenGam
Chaac
14,358
2,165
1,834
7,895
24,990
22,332
1,320
8,718
15,915
0
39,060
L
Fafnir
9,553
3,202
465
3,867
21,234
33,048
72
7,410
13,246
12,735
0
W
25,169
2,224
0
338
8,661
3,343
1,003
5,710
2,951
45,317
0
W
16,261
3,491
1,729
2,197
14,094
6,207
1,707
9,199
4,895
0
27,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,886
Gold Earned
57,076
123
Minions Killed
134
0
Camps Cleared
0
1,080,610
Distance Traveled
1,263,163
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,042
932
45
3
0
233,412
0
L
Eset
9,737
696
26
2
0
213,115
1
L
Ymir
12,355
883
14
1
0
214,413
0
L
Nu Wa
10,686
763
26
2
0
184,353
0
W
Nemesis
10,241
732
18
1
0
262,156
0
W
Ganesha
10,842
774
0
0
0
285,235
0
L
Chaac
11,541
824
49
4
0
243,869
4
L
Fafnir
10,567
755
8
1
0
224,860
0
W
Janus
10,642
760
50
4
0
231,368
3
W
Thor
12,309
879
21
2
0
250,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role