Player Matchup

Chaac
Chaac
GoonCutta
Chaac
Level 69
God Stats
2W - 2L
1,489 SR
Queue Stats
12W - 17L
1,385 Elo+
Party 1
Xbalanque
Xbalanque
Lucky_Tevin
Xbalanque
Level 84
God Stats
5W - 3L
1,494 SR
Queue Stats
197W - 174L
1,622 Elo+
Party 1
Hel
Hel
talld147
Hel
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 209L
1,625 Elo+
Party 1
Team Averages
Level 90
1,494 SR
1,544 Elo+

VS

Team Averages
Level 78
1,520 SR
1,561 Elo+
Jing Wei
Jing Wei
Carmelo_926
Jing Wei
Level 118
God Stats
4W - 5L
1,693 SR
Queue Stats
88W - 96L
1,549 Elo+
Party 2
Tiamat
Tiamat
Nauz2407
Tiamat
Level 22
God Stats
2W - 2L
1,366 SR
Queue Stats
49W - 38L
1,519 Elo+
Solo
Amaterasu
Amaterasu
PolarizedSamurai
Amaterasu
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 93L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GoonCutta
Chaac
13
3 / 1 / 8
9,014
693
8,000
10,244
8,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Lucky_Tevin
Xbalanque
13
2 / 2 / 9
8,937
687
13,428
11,162
3,659
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 0 / 4
9,808
754
8,838
7,973
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Carmelo_926
Jing Wei
9
0 / 7 / 2
7,197
554
6,523
13,750
6,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Nauz2407
Tiamat
12
1 / 2 / 1
8,144
626
8,013
6,847
3,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
12
2 / 4 / 1
8,063
620
5,548
16,903
11,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Carmelo_926
Jing Wei
0
7
2
0.14
W
Chaac
GoonCutta
Chaac
3
1
8
7
W
Xbalanque
Lucky_Tevin
Xbalanque
2
2
9
3.25
L
Tiamat
Nauz2407
Tiamat
1
2
1
0.75
L
Amaterasu
2
4
1
0.63
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,266
Damage
20,084
29,379
Taken
37,500
15,072
Mitigated
21,112
16,645
Healing
5,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Carmelo_926
Jing Wei
6,523
5,380
0
751
13,750
6,267
0
3,228
9,865
0
17,691
W
Chaac
GoonCutta
Chaac
8,000
1,249
0
3,781
10,244
8,528
776
2,562
7,205
0
20,967
W
Xbalanque
Lucky_Tevin
Xbalanque
13,428
6,640
0
3,131
11,162
3,659
1,665
2,935
7,563
0
50,925
L
Tiamat
Nauz2407
Tiamat
8,013
391
0
1,156
6,847
3,773
0
1,476
5,162
36,463
0
L
Amaterasu
5,548
1,991
0
3,847
16,903
11,072
0
3,894
12,255
0
14,510
W
8,838
271
4,603
5,130
7,973
2,885
585
2,708
4,811
24,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,759
Gold Earned
23,404
148
Minions Killed
120
7
Camps Cleared
5
694,586
Distance Traveled
693,822
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,197
554
24
2
0
227,354
5
W
Chaac
9,014
693
28
2
1
241,584
2
W
Xbalanque
8,937
687
68
5
2
230,472
5
L
Tiamat
8,144
626
77
6
3
215,521
3
L
Amaterasu
8,063
620
19
1
2
250,947
1
W
Hel
9,808
754
52
4
4
222,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role