Player Matchup

Kukulkan
Kukulkan
Its a TraP x
Kukulkan
Level 29
God Stats
10W - 6L
1,456 SR
Queue Stats
28W - 29L
1,407 Elo+
Solo
Ne Zha
Ne Zha
genial-ghost0
Ne Zha
Level 29
God Stats
1W - 3L
1,341 SR
Queue Stats
152W - 174L
1,407 Elo+
Solo
Chaac
Chaac
luvjoshhh
Chaac
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,636 Elo+
Party 1
Ares
Ares
luvphil
Ares
Level 5
God Stats
3W - 2L
1,769 SR
Queue Stats
3W - 3L
1,636 Elo+
Party 1
Nemesis
Nemesis
theyhatechrissa
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 1
Team Averages
Level 15
1,513 SR
1,517 Elo+

VS

Team Averages
Level 17
1,478 SR
1,392 Elo+
Hun Batz
Hun Batz
Chaos Xyrem
Hun Batz
Level 25
God Stats
13W - 17L
1,186 SR
Queue Stats
50W - 69L
1,247 Elo+
Solo
Chronos
Chronos
FaDeImmortal228
Chronos
Level 29
God Stats
5W - 5L
1,804 SR
Queue Stats
140W - 157L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
Genezis201
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,479 Elo+
Party 2
Hades
Hades
rM-Symp
Hades
Level 19
God Stats
25W - 21L
1,402 SR
Queue Stats
58W - 64L
1,338 Elo+
Solo
Guan Yu
Guan Yu
xxCatnipxx
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Its a TraP x
Kukulkan
16
6 / 4 / 7
11,700
509
12,745
13,766
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 2 / 5
12,936
562
10,608
17,207
5,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
luvjoshhh
Chaac
17
4 / 5 / 2
11,749
511
5,699
14,448
10,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
luvphil
Ares
14
2 / 8 / 4
10,204
444
6,423
18,142
7,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
4 / 9 / 2
11,352
494
4,269
12,683
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chaos Xyrem
Hun Batz
16
7 / 9 / 2
10,527
458
11,592
16,375
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 5 / 2
9,722
423
7,048
14,955
5,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Genezis201
Cthulhu
2
0 / 1 / 0
5,953
259
0
1,084
562
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
rM-Symp
Hades
17
10 / 6 / 4
11,600
504
15,893
21,051
10,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
xxCatnipxx
Guan Yu
5
1 / 6 / 1
6,556
285
1,847
5,553
1,552
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
25
Kills
22
28
Deaths
27
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Chaos Xyrem
Hun Batz
7
9
2
0.89
L
4
5
2
1
L
Cthulhu
Genezis201
Cthulhu
0
1
0
0
W
Kukulkan
Its a TraP x
Kukulkan
6
4
7
2.38
W
9
2
5
5.75
W
Chaac
luvjoshhh
Chaac
4
5
2
1
W
Ares
luvphil
Ares
2
8
4
0.5
L
Hades
rM-Symp
Hades
10
6
4
2
W
4
9
2
0.56
L
Guan Yu
xxCatnipxx
Guan Yu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,744
Damage
36,380
76,246
Taken
59,018
36,779
Mitigated
22,774
12,077
Healing
13,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Chaos Xyrem
Hun Batz
11,592
3,483
0
2,414
16,375
5,427
0
2,226
14,099
0
52,820
L
7,048
3,540
0
3,620
14,955
5,106
0
6,541
8,290
36,063
0
L
Cthulhu
Genezis201
Cthulhu
0
0
0
59
1,084
562
0
0
1,084
1,692
0
W
Kukulkan
Its a TraP x
Kukulkan
12,745
1,533
0
1,058
13,766
7,538
2,383
4,071
9,695
61,997
0
W
10,608
4,118
0
5,335
17,207
5,675
829
5,655
11,552
0
105,237
W
Chaac
luvjoshhh
Chaac
5,699
1,722
0
1,314
14,448
10,259
5,288
1,707
12,741
0
46,918
W
Ares
luvphil
Ares
6,423
1,117
174
3,570
18,142
7,972
669
8,355
9,787
26,880
0
L
Hades
rM-Symp
Hades
15,893
1,552
93
6,990
21,051
10,127
0
7,638
13,086
45,204
0
W
4,269
1,978
0
626
12,683
5,335
8,173
3,153
9,530
0
43,276
L
Guan Yu
xxCatnipxx
Guan Yu
1,847
679
22
249
5,553
1,552
0
2,084
3,291
0
5,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,941
Gold Earned
44,358
440
Minions Killed
236
0
Camps Cleared
0
2,081,099
Distance Traveled
1,344,529
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,527
458
88
4
0
266,630
3
L
Chronos
9,722
423
60
3
0
484,698
0
L
Cthulhu
5,953
259
8
0
0
52,503
0
W
Kukulkan
11,700
509
83
4
0
408,219
2
W
Ne Zha
12,936
562
137
6
0
457,991
0
W
Chaac
11,749
511
101
4
0
421,153
1
W
Ares
10,204
444
31
1
0
372,585
4
L
Hades
11,600
504
66
3
0
378,051
0
W
Nemesis
11,352
494
88
4
0
421,151
0
L
Guan Yu
6,556
285
14
1
0
162,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role