Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Jfolkkz
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,099 Elo+
Party 2
Osiris
Osiris
Steele Sponge
Osiris
Level 126
God Stats
2W - 2L
1,585 SR
Queue Stats
89W - 72L
1,540 Elo+
Solo
Cthulhu
Cthulhu
This1sRuff
Cthulhu
Level 45
God Stats
1W - 1L
1,487 SR
Queue Stats
77W - 72L
1,520 Elo+
Solo
Hera
Hera
sailor_V2
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,334 Elo+
Party 2
Team Averages
Level 76
1,514 SR
1,399 Elo+

VS

Team Averages
Level 97
1,568 SR
1,501 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Agarpowwer
Kali
Level 15
God Stats
2W - 3L
1,753 SR
Queue Stats
144W - 154L
1,470 Elo+
Solo
The Morrigan
The Morrigan
CoNduXiTyDelato
The Morrigan
Level 158
God Stats
22W - 20L
1,667 SR
Queue Stats
758W - 772L
1,509 Elo+
Party 1
Hachiman
Hachiman
ESFLACHAMP
Hachiman
Level 148
God Stats
6W - 8L
1,420 SR
Queue Stats
486W - 487L
1,526 Elo+
Party 1
Cerberus
Cerberus
aspentopaz
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
8 / 7 / 21
15,051
717
20,957
41,115
63,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Jfolkkz
Arachne
18
5 / 10 / 15
12,921
615
10,281
20,718
10,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 6 / 18
16,154
769
25,179
39,111
60,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cthulhu
This1sRuff
Cthulhu
20
6 / 7 / 24
16,274
775
26,740
32,028
52,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hera
17
3 / 12 / 11
12,148
578
10,028
18,743
8,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
13 / 9 / 16
15,956
760
44,569
22,536
9,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 8 / 20
16,526
787
23,281
29,049
16,128
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Morrigan
CoNduXiTyDelato
The Morrigan
20
10 / 9 / 17
14,086
671
24,411
17,537
8,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
ESFLACHAMP
Hachiman
20
10 / 5 / 27
15,394
733
27,200
19,376
8,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
aspentopaz
Cerberus
19
0 / 6 / 22
12,842
612
7,550
22,155
21,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
144
36
Kills
42
42
Deaths
37
89
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
8
7
21
2.64
W
Zeus
 
Zeus
13
9
16
2.33
W
9
8
20
2.38
W
The Morrigan
CoNduXiTyDelato
The Morrigan
10
9
17
2.06
W
Hachiman
ESFLACHAMP
Hachiman
10
5
27
4.7
L
Arachne
Jfolkkz
Arachne
5
10
15
1.25
L
14
6
18
3.83
L
Cthulhu
This1sRuff
Cthulhu
6
7
24
2.57
W
Cerberus
aspentopaz
Cerberus
0
6
22
1.83
L
Hera
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,185
Damage
127,011
151,715
Taken
110,653
195,690
Mitigated
64,797
42,714
Healing
37,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
20,957
848
5,163
9,787
41,115
63,859
633
19,249
21,866
48,234
0
W
Zeus
 
Zeus
44,569
3,714
1,765
5,050
22,536
9,126
1,001
12,278
9,833
80,969
0
W
23,281
12,262
3,897
10,496
29,049
16,128
2,185
15,317
12,984
0
52,360
W
The Morrigan
CoNduXiTyDelato
The Morrigan
24,411
5,546
2,852
2,992
17,537
8,876
1,009
11,049
6,069
47,769
0
W
Hachiman
ESFLACHAMP
Hachiman
27,200
16,604
2,035
4,964
19,376
8,931
1,534
10,474
8,718
0
65,163
L
Arachne
Jfolkkz
Arachne
10,281
7,311
2,669
2,807
20,718
10,846
2,095
12,903
7,815
0
19,101
L
25,179
7,142
4,628
5,245
39,111
60,331
2,367
21,684
17,427
9,820
35,065
L
Cthulhu
This1sRuff
Cthulhu
26,740
317
6,380
4,697
32,028
52,202
522
12,978
19,050
67,019
0
W
Cerberus
aspentopaz
Cerberus
7,550
311
0
3,558
22,155
21,736
156
13,102
8,766
23,446
0
L
Hera
10,028
3,730
847
491
18,743
8,452
754
9,716
9,027
27,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,548
Gold Earned
74,804
195
Minions Killed
263
0
Camps Cleared
0
1,702,946
Distance Traveled
1,614,044
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
15,051
717
42
2
0
369,111
0
W
Zeus
15,956
760
72
3
0
282,246
0
W
Kali
16,526
787
40
2
0
375,658
0
W
The Morrigan
14,086
671
51
2
0
280,677
1
W
Hachiman
15,394
733
71
3
0
360,335
1
L
Arachne
12,921
615
27
1
0
298,310
0
L
Osiris
16,154
769
28
1
0
362,452
2
L
Cthulhu
16,274
775
62
3
0
389,778
0
W
Cerberus
12,842
612
29
1
0
315,128
0
L
Hera
12,148
578
36
2
0
283,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role