Player Matchup

Nemesis
Nemesis
MaoDaiNhan
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Rapcio2020
Guan Yu
Level 11
God Stats
3W - 2L
1,381 SR
Queue Stats
24W - 21L
1,326 Elo+
Party 1
Scylla
Scylla
ScaryAx
Scylla
Level 18
God Stats
11W - 12L
1,630 SR
Queue Stats
78W - 67L
1,436 Elo+
Party 1
Ymir
Ymir
ScaryAxpl
Ymir
Level 13
God Stats
5W - 5L
1,478 SR
Queue Stats
50W - 44L
1,433 Elo+
Party 1
Chernobog
Chernobog
ania21777
Chernobog
Level 15
God Stats
10W - 7L
1,507 SR
Queue Stats
91W - 73L
1,472 Elo+
Party 1
Team Averages
Level 12
1,499 SR
1,434 Elo+

VS

Team Averages
Level 15
1,532 SR
1,314 Elo+
Neith
Neith
JEANKIING
Neith
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 18L
1,192 Elo+
Solo
Geb
Geb
RubberDuckyBoi
Geb
Level 6
God Stats
28W - 19L
1,629 SR
Queue Stats
122W - 108L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
dasix69
Tsukuyomi
Level 29
God Stats
8W - 8L
1,491 SR
Queue Stats
92W - 113L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
jo7pedro
Baron Samedi
Level 28
God Stats
9W - 7L
1,542 SR
Queue Stats
93W - 111L
1,333 Elo+
Party 2
Osiris
Osiris
saulinho10
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MaoDaiNhan
Nemesis
14
0 / 9 / 11
8,761
438
4,963
15,065
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Rapcio2020
Guan Yu
14
3 / 4 / 1
9,093
455
7,518
14,809
14,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
ScaryAx
Scylla
16
4 / 2 / 5
10,252
513
14,389
10,256
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
1 / 1 / 9
8,981
449
4,124
10,034
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
ania21777
Chernobog
17
16 / 5 / 4
11,517
576
21,491
13,140
4,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JEANKIING
Neith
14
3 / 7 / 5
8,922
446
9,678
11,751
3,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 2 / 4
8,075
404
4,932
16,761
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
dasix69
Tsukuyomi
16
10 / 6 / 3
10,956
548
13,699
15,573
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
jo7pedro
Baron Samedi
17
6 / 5 / 4
10,483
524
10,774
15,511
8,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
saulinho10
Osiris
12
0 / 5 / 3
7,785
389
5,407
13,371
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
24
Kills
20
21
Deaths
25
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
JEANKIING
Neith
3
7
5
0.79
W
Nemesis
MaoDaiNhan
Nemesis
0
9
11
0.61
W
Guan Yu
Rapcio2020
Guan Yu
3
4
1
0.88
L
1
2
4
1.5
W
Scylla
ScaryAx
Scylla
4
2
5
3.25
W
Ymir
1
1
9
5.5
W
Chernobog
ania21777
Chernobog
16
5
4
3.6
L
Tsukuyomi
dasix69
Tsukuyomi
10
6
3
1.92
L
Baron Samedi
jo7pedro
Baron Samedi
6
5
4
1.6
L
Osiris
saulinho10
Osiris
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,485
Damage
44,490
63,304
Taken
72,967
37,386
Mitigated
40,712
13,497
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
JEANKIING
Neith
9,678
4,192
0
2,337
11,751
3,725
1,046
1,388
10,329
0
53,190
W
Nemesis
MaoDaiNhan
Nemesis
4,963
1,934
0
1,067
15,065
5,755
1,202
2,782
12,283
0
32,045
W
Guan Yu
Rapcio2020
Guan Yu
7,518
1,410
0
4,599
14,809
14,532
1,161
1,182
13,627
0
37,788
L
4,932
739
217
5,692
16,761
13,267
28
4,901
11,760
22,732
0
W
Scylla
ScaryAx
Scylla
14,389
1,157
235
3,348
10,256
3,606
954
6,417
3,839
65,877
0
W
Ymir
4,124
786
0
2,207
10,034
8,750
486
2,363
7,671
18,544
0
W
Chernobog
ania21777
Chernobog
21,491
13,212
0
2,041
13,140
4,743
659
2,962
10,178
0
67,973
L
Tsukuyomi
dasix69
Tsukuyomi
13,699
3,697
0
1,442
15,573
7,246
0
3,708
11,735
0
50,031
L
Baron Samedi
jo7pedro
Baron Samedi
10,774
285
1,511
4,619
15,511
8,281
818
6,927
8,186
60,064
0
L
Osiris
saulinho10
Osiris
5,407
2,802
0
168
13,371
8,193
610
887
12,444
0
28,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,604
Gold Earned
46,221
359
Minions Killed
338
0
Camps Cleared
0
1,696,923
Distance Traveled
1,731,547
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,922
446
74
4
0
330,880
0
W
Nemesis
8,761
438
61
3
0
320,048
1
W
Guan Yu
9,093
455
72
4
0
343,908
0
L
Geb
8,075
404
29
1
0
308,129
6
W
Scylla
10,252
513
103
5
0
329,413
0
W
Ymir
8,981
449
32
2
0
355,262
0
W
Chernobog
11,517
576
91
5
0
348,292
0
L
Tsukuyomi
10,956
548
74
4
0
404,480
2
L
Baron Samedi
10,483
524
122
6
0
325,720
2
L
Osiris
7,785
389
39
2
0
362,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role