Player Matchup

Danzaburou
Danzaburou
Darbo15
Danzaburou
Level 15
God Stats
5W - 10L
1,405 SR
Queue Stats
8W - 14L
1,427 Elo+
Party 3
Cthulhu
Cthulhu
RikkaniChan
Cthulhu
Level 11
God Stats
2W - 0L
1,734 SR
Queue Stats
5W - 4L
1,556 Elo+
Party 3
Olorun
Olorun
YaBOG24
Olorun
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,464 Elo+
Party 3
Cliodhna
Cliodhna
enzodmnguezz
Cliodhna
Level 22
God Stats
4W - 5L
1,370 SR
Queue Stats
51W - 71L
1,418 Elo+
Party 2
Bellona
Bellona
pacomarteel
Bellona
Level 15
God Stats
4W - 0L
1,716 SR
Queue Stats
26W - 40L
1,385 Elo+
Party 2
Team Averages
Level 16
1,545 SR
1,450 Elo+

VS

Team Averages
Level 21
1,568 SR
1,510 Elo+
Janus
Janus
Beltazar
Janus
Level 23
God Stats
2W - 3L
1,533 SR
Queue Stats
64W - 67L
1,422 Elo+
Party 1
Erlang Shen
Erlang Shen
GetWireLess
Erlang Shen
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 39L
1,671 Elo+
Party 1
Charybdis
Charybdis
LegendsAndySan
Charybdis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,537 Elo+
Solo
Cliodhna
Cliodhna
Shezy92
Cliodhna
Level 60
God Stats
11W - 11L
1,806 SR
Queue Stats
165W - 190L
1,422 Elo+
Party 1
Ares
Ares
jms2004852
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darbo15
Danzaburou
11
4 / 5 / 1
8,106
477
3,303
7,299
1,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RikkaniChan
Cthulhu
12
4 / 5 / 3
8,400
494
4,470
12,306
10,367
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
YaBOG24
Olorun
14
5 / 10 / 4
9,330
549
9,000
15,550
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
enzodmnguezz
Cliodhna
19
10 / 0 / 5
11,253
662
15,170
12,395
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
pacomarteel
Bellona
16
5 / 5 / 4
9,849
579
8,592
9,474
7,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Beltazar
Janus
14
4 / 3 / 4
9,044
532
9,290
8,588
2,414
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
GetWireLess
Erlang Shen
14
4 / 6 / 4
8,615
507
9,289
14,183
9,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
LegendsAndySan
Charybdis
14
10 / 5 / 4
9,426
554
13,365
9,556
3,549
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
Shezy92
Cliodhna
15
4 / 5 / 1
8,924
525
5,696
11,516
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 9 / 3
6,682
393
2,185
13,740
8,084
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
28
Kills
24
25
Deaths
28
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
Beltazar
Janus
4
3
4
2
W
Danzaburou
Darbo15
Danzaburou
4
5
1
0.9
L
Erlang Shen
GetWireLess
Erlang Shen
4
6
4
1
L
Charybdis
LegendsAndySan
Charybdis
10
5
4
2.4
W
Cthulhu
RikkaniChan
Cthulhu
4
5
3
1.1
L
Cliodhna
Shezy92
Cliodhna
4
5
1
0.9
W
Olorun
YaBOG24
Olorun
5
10
4
0.7
W
Cliodhna
enzodmnguezz
Cliodhna
10
0
5
12.5
L
2
9
3
0.39
W
Bellona
pacomarteel
Bellona
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,535
Damage
39,825
57,024
Taken
57,583
29,642
Mitigated
28,542
13,205
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Beltazar
Janus
9,290
1,004
0
1,199
8,588
2,414
762
1,143
7,445
57,567
0
W
Danzaburou
Darbo15
Danzaburou
3,303
1,202
0
117
7,299
1,990
1,094
1,889
5,242
0
33,026
L
Erlang Shen
GetWireLess
Erlang Shen
9,289
5,311
0
2,932
14,183
9,140
626
2,875
11,308
0
40,535
L
Charybdis
LegendsAndySan
Charybdis
13,365
7,916
0
1,649
9,556
3,549
1,014
5,900
3,656
0
52,191
W
Cthulhu
RikkaniChan
Cthulhu
4,470
352
110
1,416
12,306
10,367
110
2,608
9,609
23,818
0
L
Cliodhna
Shezy92
Cliodhna
5,696
553
0
2,590
11,516
5,355
0
927
10,589
0
67,048
W
Olorun
YaBOG24
Olorun
9,000
5,017
0
3,628
15,550
4,827
522
1,441
14,027
38,508
0
W
Cliodhna
enzodmnguezz
Cliodhna
15,170
5,593
0
6,830
12,395
4,678
381
3,754
8,535
0
87,511
L
2,185
595
0
32
13,740
8,084
0
2,625
11,115
7,511
0
W
Bellona
pacomarteel
Bellona
8,592
3,720
0
1,104
9,474
7,780
2,507
1,450
7,902
0
45,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,938
Gold Earned
42,691
399
Minions Killed
413
0
Camps Cleared
0
1,542,961
Distance Traveled
1,492,975
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,044
532
129
8
0
319,600
1
W
Danzaburou
8,106
477
62
4
0
284,892
0
L
Erlang Shen
8,615
507
75
4
0
313,224
1
L
Charybdis
9,426
554
85
5
0
255,829
1
W
Cthulhu
8,400
494
38
2
0
291,850
1
L
Cliodhna
8,924
525
114
7
0
344,698
0
W
Olorun
9,330
549
71
4
0
234,629
0
W
Cliodhna
11,253
662
149
9
0
394,134
1
L
Ares
6,682
393
10
1
0
259,624
3
W
Bellona
9,849
579
79
5
0
337,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role