Player Matchup

Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Ciliares
Anubis
Level 96
God Stats
15W - 12L
1,646 SR
Queue Stats
199W - 263L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaXoFrenzy
Tsukuyomi
Level 115
God Stats
67W - 68L
1,487 SR
Queue Stats
391W - 408L
1,363 Elo+
Party 3
Ares
Ares
Torque0007
Ares
Level 62
God Stats
56W - 58L
1,473 SR
Queue Stats
182W - 243L
1,446 Elo+
Party 3
Medusa
Medusa
steviewievie
Medusa
Level 45
God Stats
81W - 106L
1,429 SR
Queue Stats
104W - 170L
1,347 Elo+
Party 3
Team Averages
Level 69
1,507 SR
1,407 Elo+

VS

Team Averages
Level 43
1,472 SR
1,344 Elo+
Sun Wukong
Sun Wukong
Mashonka
Sun Wukong
Level 49
God Stats
3W - 2L
1,748 SR
Queue Stats
14W - 9L
1,394 Elo+
Solo
Ra
Ra
N14tr0
Ra
Level 17
God Stats
1W - 3L
1,072 SR
Queue Stats
5W - 15L
1,199 Elo+
Party 4
Loki
Loki
Nasenbärmischung
Loki
Level 76
God Stats
2W - 0L
1,688 SR
Queue Stats
7W - 17L
1,262 Elo+
Party 4
Chaac
Chaac
P4trickBANG
Chaac
Level 29
God Stats
5W - 7L
1,514 SR
Queue Stats
45W - 52L
1,507 Elo+
Party 1
Neith
Neith
PatrickBANG65
Neith
Level 44
God Stats
2W - 1L
1,339 SR
Queue Stats
16W - 24L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
7 / 9 / 4
11,547
462
13,359
28,053
34,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Ciliares
Anubis
20
8 / 4 / 2
12,661
506
29,710
24,477
16,703
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
SaXoFrenzy
Tsukuyomi
7
0 / 4 / 0
7,222
289
1,700
5,671
2,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 6 / 5
10,265
411
7,619
25,964
35,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
1 / 6 / 3
9,428
377
6,942
16,288
7,129
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mashonka
Sun Wukong
17
0 / 2 / 11
10,436
417
10,010
23,160
15,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
19
1 / 3 / 9
13,131
525
16,099
12,941
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 3 / 6
13,859
554
14,438
21,812
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
13 / 4 / 4
15,190
608
25,153
26,621
31,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 5 / 7
11,966
479
15,390
17,353
5,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
17
Kills
29
29
Deaths
17
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
7
9
4
1
L
Anubis
Ciliares
Anubis
8
4
2
2.25
W
Sun Wukong
Mashonka
Sun Wukong
0
2
11
2.75
W
Ra
1
3
9
1.83
W
10
3
6
4.33
W
13
4
4
3.75
W
5
5
7
1.7
L
Tsukuyomi
SaXoFrenzy
Tsukuyomi
0
4
0
0
L
1
6
5
0.58
L
Medusa
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,330
Damage
81,090
100,453
Taken
101,887
96,036
Mitigated
66,318
26,871
Healing
34,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
13,359
2,538
0
2,188
28,053
34,927
507
3,941
22,349
49,376
0
L
Anubis
Ciliares
Anubis
29,710
2,816
986
13,705
24,477
16,703
590
4,959
18,758
117,958
0
W
Sun Wukong
Mashonka
Sun Wukong
10,010
2,437
0
1,048
23,160
15,513
393
11,849
11,311
576
46,426
W
Ra
16,099
1,752
3,132
5,566
12,941
3,963
1,258
9,743
3,198
89,183
0
W
14,438
4,773
0
5,773
21,812
9,262
2,139
6,907
14,905
0
111,198
W
25,153
6,363
0
14,914
26,621
31,794
1,814
12,004
14,617
0
103,815
W
15,390
8,788
0
4,521
17,353
5,786
2,787
11,094
6,259
0
71,279
L
Tsukuyomi
SaXoFrenzy
Tsukuyomi
1,700
390
0
461
5,671
2,277
18
303
5,328
0
18,095
L
7,619
230
0
3,748
25,964
35,000
321
4,276
20,692
33,827
0
L
Medusa
6,942
2,676
562
5,221
16,288
7,129
793
2,223
13,913
0
62,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,123
Gold Earned
64,582
453
Minions Killed
665
0
Camps Cleared
0
1,785,435
Distance Traveled
2,353,110
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,547
462
73
3
0
332,948
3
L
Anubis
12,661
506
186
7
0
397,789
7
W
Sun Wukong
10,436
417
44
2
0
454,943
3
W
Ra
13,131
525
203
8
0
508,484
4
W
Loki
13,859
554
156
6
0
532,677
4
W
Chaac
15,190
608
157
6
0
467,611
0
W
Neith
11,966
479
105
4
0
389,395
2
L
Tsukuyomi
7,222
289
37
1
0
185,721
2
L
Ares
10,265
411
44
2
0
437,640
4
L
Medusa
9,428
377
113
5
0
431,337
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role