Player Matchup

Nox
Nox
Gold V
 
Nox
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond V
ExSm0ky
Neith
Diamond V
Level 62
God Stats
1W - 0L
1,561 SR
Queue Stats
24W - 10L
2,391 MMR
Party 1
Chaac
Chaac
Platinum II
IsoIshh
Chaac
Platinum II
Level 125
God Stats
29W - 29L
1,707 SR
Queue Stats
46W - 53L
1,946 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,589 SR
1,946 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,476 SR
1,701 MMR
Ullr
Ullr
Diamond V
 
Ullr
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Platinum IV
BankaiSayka
Khepri
Platinum IV
Level 127
God Stats
1W - 4L
1,354 SR
Queue Stats
516W - 563L
1,699 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum III
Go0D TaLk
Morgan Le Fay
Platinum III
Level 122
God Stats
11W - 15L
1,573 SR
Queue Stats
382W - 467L
1,905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
8 / 0 / 8
11,027
735
14,357
9,392
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
ExSm0ky
Neith
15
8 / 0 / 8
10,680
712
17,539
10,937
5,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
IsoIshh
Chaac
14
3 / 2 / 11
9,877
658
15,779
16,603
15,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuGilgameshAthenaFenrirArtio

VS

Bans
SolCerberusThothGebAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 6 / 0
8,268
551
6,895
15,930
4,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
12
0 / 7 / 2
8,988
599
6,519
22,838
21,473
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Go0D TaLk
Morgan Le Fay
11
0 / 6 / 0
7,988
533
10,379
13,068
4,255
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
19
Kills
1
2
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
8
12
L
Ullr
 
Ullr
1
6
0
0.17
L
Khepri
0
7
2
0.14
W
Neith
ExSm0ky
Neith
8
0
8
12
L
Morgan Le Fay
Go0D TaLk
Morgan Le Fay
0
6
0
0
W
Chaac
IsoIshh
Chaac
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,675
Damage
23,793
36,932
Taken
51,836
24,767
Mitigated
30,259
12,494
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,357
911
0
2,214
9,392
3,763
380
4,661
4,731
33,535
0
L
Ullr
 
Ullr
6,895
1,454
0
1,384
15,930
4,531
0
3,731
11,377
0
28,365
L
Khepri
6,519
402
0
2,100
22,838
21,473
0
6,540
15,269
23,145
0
W
Neith
ExSm0ky
Neith
17,539
4,422
0
4,000
10,937
5,142
1,956
6,132
4,805
0
52,659
L
Morgan Le Fay
Go0D TaLk
Morgan Le Fay
10,379
1,048
0
1,557
13,068
4,255
0
3,268
9,449
34,447
0
W
Chaac
IsoIshh
Chaac
15,779
1,621
0
6,280
16,603
15,862
414
6,525
10,078
0
41,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,584
Gold Earned
25,244
187
Minions Killed
140
10
Camps Cleared
3
882,458
Distance Traveled
736,188
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,027
735
53
4
3
283,491
3
L
Ullr
8,268
551
47
3
1
260,651
1
L
Khepri
8,988
599
31
2
0
250,371
4
W
Neith
10,680
712
82
5
4
291,055
2
L
Morgan Le Fay
7,988
533
62
4
2
225,166
1
W
Chaac
9,877
658
52
3
3
307,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role