Player Matchup

Scylla
Scylla
Alrekr
Scylla
Level 102
God Stats
0W - 5L
1,500 SR
Queue Stats
79W - 95L
1,397 Elo+
Solo
Chronos
Chronos
Destructio
Chronos
Level 87
God Stats
0W - 1L
1,265 SR
Queue Stats
9W - 18L
1,385 Elo+
Solo
Bakasura
Bakasura
KaczySan
Bakasura
Level 139
God Stats
7W - 19L
1,143 SR
Queue Stats
1,501W - 1,602L
1,465 Elo+
Solo
Guan Yu
Guan Yu
Termitka
Guan Yu
Level 129
God Stats
0W - 2L
1,007 SR
Queue Stats
88W - 99L
1,489 Elo+
Solo
Tiamat
Tiamat
Zesieth
Tiamat
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,471 Elo+
Solo
Team Averages
Level 113
1,283 SR
1,441 Elo+

VS

Team Averages
Level 91
1,601 SR
1,437 Elo+
Cernunnos
Cernunnos
Fozo2
Cernunnos
Level 75
God Stats
12W - 5L
1,501 SR
Queue Stats
696W - 705L
1,458 Elo+
Solo
Pele
Pele
Grannendegar
Pele
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 113L
1,443 Elo+
Solo
Nu Wa
Nu Wa
Jadedee22
Nu Wa
Level 88
God Stats
10W - 3L
1,647 SR
Queue Stats
268W - 280L
1,378 Elo+
Party 1
Mercury
Mercury
Shandru
Mercury
Level 99
God Stats
2W - 0L
1,697 SR
Queue Stats
126W - 119L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
gynan
Sylvanus
Level 131
God Stats
3W - 2L
1,659 SR
Queue Stats
315W - 337L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alrekr
Scylla
17
7 / 6 / 15
10,350
796
21,075
13,467
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Destructio
Chronos
18
6 / 5 / 13
10,082
776
15,738
17,723
6,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
KaczySan
Bakasura
16
5 / 8 / 12
10,109
778
10,553
30,576
19,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Termitka
Guan Yu
18
7 / 4 / 17
10,495
807
5,828
20,465
23,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Zesieth
Tiamat
17
1 / 5 / 17
9,186
707
8,222
17,302
9,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fozo2
Cernunnos
19
9 / 4 / 12
11,758
904
24,923
15,072
8,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
6 / 8 / 15
11,577
891
20,333
16,383
7,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Jadedee22
Nu Wa
19
4 / 3 / 14
11,799
908
19,114
12,003
5,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
Shandru
Mercury
19
8 / 6 / 12
11,931
918
14,222
11,599
5,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
gynan
Sylvanus
15
1 / 5 / 15
9,330
718
9,768
18,928
22,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
96
26
Kills
28
28
Deaths
26
74
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alrekr
Scylla
7
6
15
2.42
L
Chronos
Destructio
Chronos
6
5
13
2.5
W
Cernunnos
Fozo2
Cernunnos
9
4
12
3.75
W
6
8
15
1.69
W
Nu Wa
Jadedee22
Nu Wa
4
3
14
3.67
L
Bakasura
KaczySan
Bakasura
5
8
12
1.38
W
Mercury
Shandru
Mercury
8
6
12
2.33
L
Guan Yu
Termitka
Guan Yu
7
4
17
3.88
L
Tiamat
Zesieth
Tiamat
1
5
17
1.9
W
Sylvanus
gynan
Sylvanus
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,416
Damage
88,360
99,533
Taken
73,985
64,765
Mitigated
49,643
44,139
Healing
29,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alrekr
Scylla
21,075
524
1,424
1,886
13,467
4,845
367
4,059
9,408
34,799
0
L
Chronos
Destructio
Chronos
15,738
4,020
1,554
2,839
17,723
6,676
349
5,724
11,999
46,600
0
W
Cernunnos
Fozo2
Cernunnos
24,923
9,649
1,272
4,217
15,072
8,367
1,870
10,115
4,729
0
52,293
W
20,333
5,885
839
2,788
16,383
7,587
727
11,103
4,515
0
34,085
W
Nu Wa
Jadedee22
Nu Wa
19,114
5,775
1,619
2,693
12,003
5,525
1,374
6,305
4,918
38,181
0
L
Bakasura
KaczySan
Bakasura
10,553
6,651
1,281
8,814
30,576
19,784
504
8,052
22,524
0
12,674
W
Mercury
Shandru
Mercury
14,222
6,117
967
2,065
11,599
5,665
1,240
7,212
3,967
0
28,638
L
Guan Yu
Termitka
Guan Yu
5,828
860
10,767
10,055
20,465
23,562
160
5,832
14,633
0
10,998
L
Tiamat
Zesieth
Tiamat
8,222
773
1,578
3,941
17,302
9,898
74
5,215
12,087
23,800
0
W
Sylvanus
gynan
Sylvanus
9,768
1,475
6,224
6,549
18,928
22,499
180
10,300
7,534
12,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,222
Gold Earned
56,395
156
Minions Killed
149
0
Camps Cleared
0
1,141,035
Distance Traveled
1,179,869
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,350
796
32
2
0
222,855
0
L
Chronos
10,082
776
55
4
0
209,598
0
W
Cernunnos
11,758
904
58
4
0
214,131
1
W
Pele
11,577
891
32
2
0
234,642
0
W
Nu Wa
11,799
908
35
3
0
217,126
0
L
Bakasura
10,109
778
25
2
0
221,422
1
W
Mercury
11,931
918
17
1
0
277,398
2
L
Guan Yu
10,495
807
11
1
0
251,879
0
L
Tiamat
9,186
707
33
3
0
235,281
0
W
Sylvanus
9,330
718
7
1
0
236,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role