Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cryptickill93
Ares
Level 29
God Stats
7W - 5L
1,624 SR
Queue Stats
23W - 26L
1,504 Elo+
Solo
Set
Set
GreyLitch
Set
Level 5
God Stats
0W - 1L
1,263 SR
Queue Stats
4W - 5L
1,181 Elo+
Solo
Olorun
Olorun
magigwazardo
Olorun
Level 5
God Stats
5W - 8L
1,432 SR
Queue Stats
6W - 11L
1,326 Elo+
Solo
Izanami
Izanami
wardadoo
Izanami
Level 20
God Stats
1W - 3L
1,236 SR
Queue Stats
32W - 45L
1,389 Elo+
Solo
Team Averages
Level 18
1,411 SR
1,380 Elo+

VS

Team Averages
Level 25
1,535 SR
1,485 Elo+
Amaterasu
Amaterasu
Baconismygod
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ZedAlexander
Cernunnos
Level 18
God Stats
1W - 0L
1,531 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Terra
Terra
eclipticruins
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 57L
1,433 Elo+
Solo
Ra
Ra
fathertime1992
Ra
Level 26
God Stats
7W - 2L
1,538 SR
Queue Stats
59W - 55L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
sndolh
Gilgamesh
Level 29
God Stats
65W - 54L
1,608 SR
Queue Stats
291W - 256L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 5 / 1
6,715
517
5,015
10,703
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
4,092
315
0
0
0
8
1 / 10 / 0
5,911
455
4,054
11,931
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
10
0 / 5 / 0
6,160
474
1,152
6,788
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
wardadoo
Izanami
11
0 / 4 / 0
6,506
500
5,619
8,578
1,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Baconismygod
Amaterasu
14
12 / 1 / 1
8,950
688
10,774
9,117
5,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
ZedAlexander
Cernunnos
2
0 / 0 / 0
4,489
345
0
0
0
14
2 / 0 / 6
8,166
628
3,357
9,719
4,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 1
9,215
709
8,019
8,019
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
sndolh
Gilgamesh
14
3 / 0 / 5
8,121
625
4,386
4,240
2,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
24
24
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
1
0.3
W
Amaterasu
Baconismygod
Amaterasu
12
1
1
12.5
L
0
0
0
0
L
1
10
0
0.1
W
Cernunnos
ZedAlexander
Cernunnos
0
0
0
0
W
2
0
6
5
W
7
2
1
3.75
L
Olorun
0
5
0
0
W
Gilgamesh
sndolh
Gilgamesh
3
0
5
5.5
L
Izanami
wardadoo
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,840
Damage
26,536
38,000
Taken
31,095
11,032
Mitigated
14,496
6,165
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,015
702
0
2,160
10,703
3,906
0
4,293
6,410
34,496
0
W
Amaterasu
Baconismygod
Amaterasu
10,774
4,905
0
3,004
9,117
5,103
1,010
2,279
6,838
0
51,027
L
0
0
0
0
0
0
0
0
0
0
0
L
4,054
1,717
0
1,310
11,931
3,397
0
4,073
7,858
0
18,342
W
Cernunnos
ZedAlexander
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
3,357
404
1,653
1,707
9,719
4,211
93
448
9,271
33,395
0
W
8,019
1,356
498
4,019
8,019
2,890
3,768
2,975
5,044
65,071
0
L
Olorun
1,152
394
57
1,161
6,788
1,748
864
534
6,254
32,645
0
W
Gilgamesh
sndolh
Gilgamesh
4,386
1,489
0
1,706
4,240
2,292
118
579
3,661
0
45,785
L
Izanami
wardadoo
Izanami
5,619
3,485
0
1,477
8,578
1,981
344
2,542
6,036
0
44,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,384
Gold Earned
38,941
256
Minions Killed
398
0
Camps Cleared
0
884,757
Distance Traveled
1,055,193
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,715
517
63
5
0
233,321
2
W
Amaterasu
8,950
688
90
7
0
290,174
2
L
Ares
4,092
315
0
0
0
0
0
L
Set
5,911
455
35
3
0
198,414
0
W
Cernunnos
4,489
345
0
0
0
0
0
W
Terra
8,166
628
76
6
0
275,354
1
W
Ra
9,215
709
141
11
0
232,198
5
L
Olorun
6,160
474
73
6
0
202,860
0
W
Gilgamesh
8,121
625
91
7
0
257,467
0
L
Izanami
6,506
500
85
7
0
250,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role