Player Matchup

Geb
Geb
AndrewPohuliai
Geb
Level 29
God Stats
85W - 75L
1,608 SR
Queue Stats
216W - 180L
1,484 Elo+
Solo
Jing Wei
Jing Wei
ShyGuyZero
Jing Wei
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,413 Elo+
Party 1
Susano
Susano
Tenebus
Susano
Level 18
God Stats
4W - 2L
1,809 SR
Queue Stats
50W - 51L
1,369 Elo+
Party 1
Odin
Odin
boiml92
Odin
Level 18
God Stats
13W - 4L
1,547 SR
Queue Stats
57W - 51L
1,325 Elo+
Party 1
Hades
Hades
knsReq
Hades
Level 27
God Stats
14W - 12L
1,508 SR
Queue Stats
131W - 172L
1,408 Elo+
Solo
Team Averages
Level 22
1,595 SR
1,400 Elo+

VS

Team Averages
Level 12
1,507 SR
1,293 Elo+
Odin
Odin
Dinnao
Odin
Level 14
God Stats
9W - 11L
1,475 SR
Queue Stats
32W - 28L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
Kiwiezs
Cthulhu
Level 16
God Stats
2W - 2L
1,479 SR
Queue Stats
37W - 30L
1,428 Elo+
Party 2
Persephone
Persephone
bbaai
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,153 Elo+
Solo
Neith
Neith
temp-813149
Neith
Level 15
God Stats
0W - 1L
1,583 SR
Queue Stats
5W - 13L
1,214 Elo+
Party 3
Hun Batz
Hun Batz
wsgooner
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 5
5,668
567
1,728
4,433
2,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
ShyGuyZero
Jing Wei
10
4 / 0 / 1
5,905
591
3,158
3,309
898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Tenebus
Susano
8
2 / 0 / 1
5,047
505
1,322
4,622
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
boiml92
Odin
9
0 / 0 / 1
5,158
516
1,751
4,372
2,196
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
knsReq
Hades
11
7 / 0 / 1
6,820
682
3,393
5,133
2,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Dinnao
Odin
9
0 / 0 / 0
4,941
494
1,571
4,229
2,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Kiwiezs
Cthulhu
8
0 / 0 / 0
4,444
444
1,797
2,216
1,039
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
bbaai
Persephone
6
0 / 8 / 0
4,402
440
2,720
6,163
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 5 / 0
4,001
400
1,385
5,045
947
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
wsgooner
Hun Batz
5
0 / 2 / 0
3,994
399
401
4,210
1,322
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
15
Kills
0
0
Deaths
15
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Odin
Dinnao
Odin
0
0
0
0
L
Cthulhu
Kiwiezs
Cthulhu
0
0
0
0
W
Jing Wei
ShyGuyZero
Jing Wei
4
0
1
4.5
W
Susano
Tenebus
Susano
2
0
1
2.5
L
Persephone
bbaai
Persephone
0
8
0
0
W
Odin
boiml92
Odin
0
0
1
0.5
W
Hades
knsReq
Hades
7
0
1
7.5
L
0
5
0
0
L
Hun Batz
wsgooner
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,352
Damage
7,874
21,869
Taken
21,863
8,733
Mitigated
7,431
10,305
Healing
2,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,728
192
0
1,549
4,433
2,376
0
842
3,591
11,916
0
L
Odin
Dinnao
Odin
1,571
675
0
455
4,229
2,390
0
0
3,949
0
17,366
L
Cthulhu
Kiwiezs
Cthulhu
1,797
112
0
558
2,216
1,039
0
161
2,055
12,017
0
W
Jing Wei
ShyGuyZero
Jing Wei
3,158
2,360
0
730
3,309
898
0
955
2,354
0
29,104
W
Susano
Tenebus
Susano
1,322
406
0
1,993
4,622
1,257
242
0
4,622
0
21,423
L
Persephone
bbaai
Persephone
2,720
75
0
323
6,163
1,733
0
4,163
1,992
15,752
0
W
Odin
boiml92
Odin
1,751
438
0
1,695
4,372
2,196
405
0
4,372
0
19,868
W
Hades
knsReq
Hades
3,393
938
121
4,217
5,133
2,006
131
2,446
2,413
37,441
0
L
1,385
862
0
497
5,045
947
0
789
4,256
0
15,289
L
Hun Batz
wsgooner
Hun Batz
401
251
0
416
4,210
1,322
0
0
4,210
0
15,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,598
Gold Earned
21,782
257
Minions Killed
148
0
Camps Cleared
0
921,589
Distance Traveled
916,873
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,668
567
16
2
0
184,289
3
L
Odin
4,941
494
41
4
0
202,227
0
L
Cthulhu
4,444
444
25
3
0
194,885
3
W
Jing Wei
5,905
591
70
7
0
191,216
1
W
Susano
5,047
505
49
5
0
177,013
3
L
Persephone
4,402
440
21
2
0
133,691
0
W
Odin
5,158
516
44
4
0
175,210
1
W
Hades
6,820
682
78
8
0
193,861
2
L
Neith
4,001
400
32
3
0
189,561
0
L
Hun Batz
3,994
399
29
3
0
196,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role