Player Matchup

Loki
Loki
 
Loki
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CelticElephant
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,811 Elo+
Party 2
Medusa
Medusa
KhcTheThird
Medusa
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 40L
1,615 Elo+
Solo
Fafnir
Fafnir
MayorMuffins
Fafnir
Level 30
God Stats
26W - 21L
1,549 SR
Queue Stats
138W - 181L
1,435 Elo+
Party 2
Janus
Janus
Vodrick7875
Janus
Level 73
God Stats
7W - 12L
1,472 SR
Queue Stats
105W - 136L
1,438 Elo+
Party 2
Team Averages
Level 29
1,504 SR
1,560 Elo+

VS

Team Averages
Level 14
1,484 SR
1,555 Elo+
Artemis
Artemis
 
Artemis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
OcculusRift01
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,279 Elo+
Party 1
The Morrigan
The Morrigan
TonyTonyChopper1
The Morrigan
Level 28
God Stats
0W - 3L
1,289 SR
Queue Stats
74W - 79L
1,459 Elo+
Solo
Hercules
Hercules
V2V2
Hercules
Level 8
God Stats
1W - 5L
1,402 SR
Queue Stats
3W - 5L
1,809 Elo+
Solo
Arachne
Arachne
unravl
Arachne
Level 18
God Stats
4W - 2L
1,731 SR
Queue Stats
62W - 29L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 5 / 4
10,878
640
10,651
12,875
4,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 7
9,224
543
4,861
11,481
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
14
7 / 4 / 7
9,217
542
16,235
10,461
4,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
13
4 / 2 / 9
9,082
534
4,604
10,861
11,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 7
8,640
508
5,945
8,730
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 4 / 2
6,826
402
7,411
9,261
2,490
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 2
6,983
411
4,705
12,471
7,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
TonyTonyChopper1
The Morrigan
14
3 / 6 / 6
8,911
524
7,048
10,268
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
V2V2
Hercules
10
0 / 7 / 2
6,337
373
1,701
14,239
10,320
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
unravl
Arachne
16
17 / 4 / 2
10,638
626
17,560
14,086
7,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
25
Kills
21
22
Deaths
26
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
5
4
2
L
Artemis
 
Artemis
0
4
2
0.25
W
4
5
7
1.5
W
Medusa
7
4
7
2.63
W
Fafnir
4
2
9
4.25
L
1
5
2
0.4
L
The Morrigan
TonyTonyChopper1
The Morrigan
3
6
6
1
L
Hercules
V2V2
Hercules
0
7
2
0.14
W
2
6
7
0.92
L
Arachne
unravl
Arachne
17
4
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,296
Damage
38,425
54,408
Taken
60,325
27,364
Mitigated
31,631
11,580
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,651
4,273
0
1,884
12,875
4,847
0
1,709
11,166
0
72,597
L
Artemis
 
Artemis
7,411
2,424
0
1,517
9,261
2,490
360
1,557
7,704
0
48,657
W
4,861
1,361
0
3,116
11,481
4,000
0
1,888
9,593
0
51,316
W
Medusa
16,235
7,776
0
2,686
10,461
4,337
284
2,930
7,531
0
68,066
W
Fafnir
4,604
1,266
0
3,294
10,861
11,775
100
2,128
8,733
25,435
0
L
4,705
752
0
1,146
12,471
7,071
48
2,452
9,849
15,901
0
L
The Morrigan
TonyTonyChopper1
The Morrigan
7,048
1,084
0
883
10,268
4,403
506
3,138
7,130
46,132
4,096
L
Hercules
V2V2
Hercules
1,701
785
0
1,647
14,239
10,320
232
1,971
12,268
0
17,845
W
5,945
297
0
600
8,730
2,405
304
2,120
6,610
52,178
0
L
Arachne
unravl
Arachne
17,560
11,289
0
4,081
14,086
7,347
0
1,508
12,578
0
56,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,041
Gold Earned
39,695
473
Minions Killed
313
0
Camps Cleared
0
1,680,509
Distance Traveled
1,536,489
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,878
640
130
8
0
324,070
2
L
Artemis
6,826
402
92
5
0
283,376
4
W
Thor
9,224
543
98
6
0
354,717
2
W
Medusa
9,217
542
110
6
0
307,549
10
W
Fafnir
9,082
534
41
2
0
346,031
10
L
Geb
6,983
411
14
1
0
342,002
3
L
The Morrigan
8,911
524
93
5
0
265,183
5
L
Hercules
6,337
373
35
2
0
321,225
0
W
Janus
8,640
508
94
6
0
348,142
2
L
Arachne
10,638
626
79
5
0
324,703
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role