Player Matchup

Sobek
Sobek
Silver_25bcn
Sobek
Level 126
God Stats
9W - 2L
1,616 SR
Queue Stats
299W - 236L
1,466 Elo+
Party 2
Odin
Odin
carletes1234
Odin
Level 160
God Stats
5W - 4L
1,620 SR
Queue Stats
562W - 486L
1,513 Elo+
Party 2
Discordia
Discordia
el_trenza_larga
Discordia
Level 29
God Stats
8W - 4L
1,851 SR
Queue Stats
59W - 27L
1,702 Elo+
Party 2
Olorun
Olorun
higordi
Olorun
Level 86
God Stats
8W - 5L
1,556 SR
Queue Stats
305W - 317L
1,454 Elo+
Solo
Thanatos
Thanatos
shaq_36-celtics
Thanatos
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
278W - 233L
1,578 Elo+
Party 2
Team Averages
Level 112
1,628 SR
1,542 Elo+

VS

Team Averages
Level 91
1,686 SR
1,502 Elo+
Eset
Eset
CuTionn
Eset
Level 143
God Stats
0W - 2L
1,643 SR
Queue Stats
19W - 23L
1,448 Elo+
Party 1
Tyr
Tyr
Qixzu
Tyr
Level 100
God Stats
3W - 5L
1,636 SR
Queue Stats
628W - 655L
1,539 Elo+
Party 1
Medusa
Medusa
Rambouny
Medusa
Level 158
God Stats
16W - 7L
1,791 SR
Queue Stats
567W - 548L
1,513 Elo+
Party 1
Ares
Ares
WryHeart3014
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,571 Elo+
Party 1
Cliodhna
Cliodhna
valimarashen
Cliodhna
Level 46
God Stats
4W - 2L
1,862 SR
Queue Stats
251W - 250L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 21
11,999
522
7,832
21,083
27,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 0 / 8
12,431
540
10,380
14,941
18,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
el_trenza_larga
Discordia
20
10 / 0 / 16
13,355
581
26,703
6,880
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
higordi
Olorun
20
5 / 4 / 6
14,467
629
10,124
17,665
8,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
20
13 / 2 / 6
13,426
584
14,180
14,809
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
CuTionn
Eset
14
0 / 10 / 0
9,018
392
6,049
15,205
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
Qixzu
Tyr
16
2 / 1 / 0
10,128
440
6,694
17,936
21,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Rambouny
Medusa
16
2 / 9 / 3
9,998
435
11,323
19,943
7,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 9 / 1
8,202
357
1,623
17,203
11,662
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
valimarashen
Cliodhna
14
3 / 7 / 2
9,335
406
11,370
18,096
9,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
13
36
Kills
7
7
Deaths
36
57
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
CuTionn
Eset
0
10
0
0
L
Tyr
Qixzu
Tyr
2
1
0
2
L
Medusa
Rambouny
Medusa
2
9
3
0.39
W
4
1
21
14.5
L
0
9
1
0.06
W
4
0
8
8
W
Discordia
el_trenza_larga
Discordia
10
0
16
18
W
Olorun
higordi
Olorun
5
4
6
2
W
Thanatos
13
2
6
8
L
Cliodhna
valimarashen
Cliodhna
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,219
Damage
37,059
75,378
Taken
88,383
65,845
Mitigated
56,425
44,120
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
CuTionn
Eset
6,049
486
203
2,458
15,205
5,706
0
6,962
7,699
57,579
0
L
Tyr
Qixzu
Tyr
6,694
870
0
5,890
17,936
21,720
0
6,946
9,901
0
57,880
L
Medusa
Rambouny
Medusa
11,323
2,895
0
852
19,943
7,811
0
12,904
6,741
0
86,639
W
7,832
311
428
7,631
21,083
27,671
33
2,653
18,226
24,930
0
L
1,623
155
0
498
17,203
11,662
0
8,243
8,451
10,345
0
W
10,380
848
0
7,275
14,941
18,618
0
1,085
13,722
0
68,042
W
Discordia
el_trenza_larga
Discordia
26,703
955
496
3,290
6,880
2,764
1,178
1,078
5,688
92,475
0
W
Olorun
higordi
Olorun
10,124
4,368
174
7,573
17,665
8,908
7,116
815
16,790
137,262
0
W
Thanatos
14,180
4,737
0
17,253
14,809
7,884
1,156
1,483
13,280
0
110,615
L
Cliodhna
valimarashen
Cliodhna
11,370
1,852
0
2,276
18,096
9,526
0
8,427
9,195
0
54,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,678
Gold Earned
46,681
689
Minions Killed
469
0
Camps Cleared
0
2,388,860
Distance Traveled
2,039,640
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,018
392
124
5
0
351,570
6
L
Tyr
10,128
440
100
4
0
473,549
0
L
Medusa
9,998
435
140
6
0
363,830
1
W
Sobek
11,999
522
30
1
0
503,971
7
L
Ares
8,202
357
26
1
0
393,982
4
W
Odin
12,431
540
133
6
0
488,116
3
W
Discordia
13,355
581
167
7
0
461,155
8
W
Olorun
14,467
629
219
10
0
408,210
3
W
Thanatos
13,426
584
140
6
0
527,408
7
L
Cliodhna
9,335
406
79
3
0
456,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role