Player Matchup

Hercules
Hercules
BlingoDJ
Hercules
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
9W - 7L
1,455 Elo+
Solo
Anubis
Anubis
GustavoOliver
Anubis
Level 15
God Stats
3W - 2L
1,485 SR
Queue Stats
3W - 5L
967 Elo+
Solo
Nemesis
Nemesis
Nestym2f
Nemesis
Level 24
God Stats
3W - 3L
1,442 SR
Queue Stats
32W - 68L
1,228 Elo+
Solo
Kumbhakarna
Kumbhakarna
PatsFan567
Kumbhakarna
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,382 Elo+
Party 1
Neith
Neith
Soobie37
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 32
1,532 SR
1,306 Elo+

VS

Team Averages
Level 17
1,415 SR
1,308 Elo+
Ymir
Ymir
Duvie1012
Ymir
Level 8
God Stats
0W - 1L
1,303 SR
Queue Stats
34W - 44L
1,214 Elo+
Solo
Hun Batz
Hun Batz
RetroGoodzilla
Hun Batz
Level 27
God Stats
0W - 3L
1,195 SR
Queue Stats
43W - 49L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
TallestArrow874
Gilgamesh
Level 22
God Stats
6W - 5L
1,408 SR
Queue Stats
53W - 56L
1,390 Elo+
Solo
Persephone
Persephone
mayanksinha13
Persephone
Level 23
God Stats
2W - 3L
1,667 SR
Queue Stats
40W - 53L
1,361 Elo+
Solo
Apollo
Apollo
zakiin
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlingoDJ
Hercules
12
4 / 2 / 5
7,676
480
9,037
15,180
8,190
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 1 / 0
4,790
299
163
1,088
212
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Nestym2f
Nemesis
12
8 / 4 / 2
7,991
499
9,545
12,128
4,099
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
PatsFan567
Kumbhakarna
12
5 / 0 / 8
7,661
479
7,650
14,599
8,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Soobie37
Neith
11
3 / 3 / 8
7,307
457
7,671
6,186
1,948
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 2
6,627
414
1,859
12,115
10,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
11
3 / 6 / 2
7,236
452
5,706
12,606
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TallestArrow874
Gilgamesh
13
4 / 3 / 3
7,915
495
14,388
13,143
9,932
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
mayanksinha13
Persephone
11
2 / 6 / 4
7,500
469
5,844
10,877
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
zakiin
Apollo
3
1 / 1 / 0
4,942
309
369
697
133
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
20
Kills
10
10
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
BlingoDJ
Hercules
4
2
5
3.25
L
Ymir
0
5
2
0.2
W
0
1
0
0
W
Nemesis
Nestym2f
Nemesis
8
4
2
2.25
W
Kumbhakarna
PatsFan567
Kumbhakarna
5
0
8
9
L
Hun Batz
3
6
2
0.67
W
Neith
Soobie37
Neith
3
3
8
2.33
L
Gilgamesh
TallestArrow874
Gilgamesh
4
3
3
1.83
L
Persephone
mayanksinha13
Persephone
2
6
4
0.67
L
Apollo
zakiin
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
28,166
49,181
Taken
49,438
22,474
Mitigated
27,805
17,506
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BlingoDJ
Hercules
9,037
3,284
0
5,201
15,180
8,190
444
2,372
12,654
0
32,805
L
Ymir
1,859
346
0
1,307
12,115
10,330
0
2,039
10,076
16,937
0
W
163
0
0
399
1,088
212
0
110
978
2,200
0
W
Nemesis
Nestym2f
Nemesis
9,545
4,248
0
4,043
12,128
4,099
27
1,325
10,688
0
37,754
W
Kumbhakarna
PatsFan567
Kumbhakarna
7,650
916
379
6,373
14,599
8,025
237
5,332
9,089
26,670
0
L
Hun Batz
5,706
2,189
0
4,240
12,606
4,086
0
1,118
11,488
0
31,688
W
Neith
Soobie37
Neith
7,671
5,245
0
1,111
6,186
1,948
428
1,142
4,914
0
34,655
L
Gilgamesh
TallestArrow874
Gilgamesh
14,388
2,874
0
2,039
13,143
9,932
0
2,429
10,714
7,634
33,735
L
Persephone
mayanksinha13
Persephone
5,844
193
66
1,947
10,877
3,324
734
2,062
8,810
34,030
0
L
Apollo
zakiin
Apollo
369
351
0
55
697
133
243
163
534
0
1,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
34,220
216
Minions Killed
216
0
Camps Cleared
0
1,146,701
Distance Traveled
1,184,524
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,676
480
57
4
0
317,117
0
L
Ymir
6,627
414
30
2
0
290,468
0
W
Anubis
4,790
299
4
0
0
27,165
0
W
Nemesis
7,991
499
53
3
0
268,615
0
W
Kumbhakarna
7,661
479
33
2
0
301,426
2
L
Hun Batz
7,236
452
64
4
0
272,304
0
W
Neith
7,307
457
69
4
0
232,378
0
L
Gilgamesh
7,915
495
62
4
0
285,415
1
L
Persephone
7,500
469
58
4
0
304,479
3
L
Apollo
4,942
309
2
0
0
31,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role