Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Heavydrink
Artio
Level 38
God Stats
2W - 0L
1,711 SR
Queue Stats
65W - 61L
1,352 Elo+
Solo
Poseidon
Poseidon
kerby213
Poseidon
Level 35
God Stats
5W - 5L
1,708 SR
Queue Stats
156W - 203L
1,363 Elo+
Party 2
Vamana
Vamana
slambak07
Vamana
Level 35
God Stats
57W - 32L
1,543 SR
Queue Stats
103W - 97L
1,384 Elo+
Solo
Hades
Hades
toxic_dragon11
Hades
Level 68
God Stats
1W - 4L
1,162 SR
Queue Stats
178W - 174L
1,459 Elo+
Party 2
Team Averages
Level 49
1,525 SR
1,411 Elo+

VS

Team Averages
Level 39
1,517 SR
1,346 Elo+
Cernunnos
Cernunnos
Calikid710
Cernunnos
Level 27
God Stats
6W - 7L
1,455 SR
Queue Stats
6W - 7L
1,370 Elo+
Party 1
Cliodhna
Cliodhna
JUGADORS
Cliodhna
Level 36
God Stats
1W - 3L
1,640 SR
Queue Stats
13W - 17L
1,338 Elo+
Party 1
Set
Set
JëľľÿSwêåťš
Set
Level 48
God Stats
1W - 5L
1,712 SR
Queue Stats
60W - 66L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
Redblazein579
Gilgamesh
Level 59
God Stats
7W - 20L
1,413 SR
Queue Stats
39W - 57L
1,345 Elo+
Party 3
Ra
Ra
Skarterra
Ra
Level 26
God Stats
0W - 1L
1,363 SR
Queue Stats
6W - 14L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
11 / 1 / 2
9,593
600
11,157
8,371
3,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
12
1 / 2 / 11
8,134
508
5,038
13,914
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
kerby213
Poseidon
12
6 / 6 / 2
8,458
529
7,051
9,066
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
slambak07
Vamana
17
9 / 0 / 2
9,815
613
7,100
9,692
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 0 / 3
9,194
575
9,563
8,696
7,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Calikid710
Cernunnos
12
1 / 7 / 2
6,953
435
5,273
10,357
3,318
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
JUGADORS
Cliodhna
11
3 / 7 / 2
7,191
449
6,226
11,264
3,852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 0
6,891
431
1,774
8,962
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Redblazein579
Gilgamesh
11
3 / 6 / 3
6,985
437
9,054
13,500
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 8 / 3
6,384
399
4,903
9,567
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
32
Kills
9
9
Deaths
32
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
1
2
12
L
Cernunnos
Calikid710
Cernunnos
1
7
2
0.29
W
Artio
1
2
11
3.25
L
Cliodhna
JUGADORS
Cliodhna
3
7
2
0.57
L
0
4
0
0
L
Gilgamesh
Redblazein579
Gilgamesh
3
6
3
0.75
L
2
8
3
0.44
W
Poseidon
kerby213
Poseidon
6
6
2
1.17
W
Vamana
slambak07
Vamana
9
0
2
10
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,909
Damage
27,230
49,739
Taken
53,650
28,914
Mitigated
21,890
19,696
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,157
5,993
0
2,882
8,371
3,161
1,374
879
7,420
0
60,707
L
Cernunnos
Calikid710
Cernunnos
5,273
2,531
0
565
10,357
3,318
843
3,720
6,637
0
39,188
W
Artio
5,038
225
1,129
5,027
13,914
11,160
415
2,792
10,812
29,193
0
L
Cliodhna
JUGADORS
Cliodhna
6,226
1,828
0
83
11,264
3,852
0
6,100
5,164
0
32,082
L
1,774
714
0
1,156
8,962
4,270
624
4,870
4,092
0
41,564
L
Gilgamesh
Redblazein579
Gilgamesh
9,054
3,326
202
2,128
13,500
7,994
0
4,295
9,205
0
24,349
L
4,903
1,013
860
1,490
9,567
2,456
0
2,667
6,900
25,245
0
W
Poseidon
kerby213
Poseidon
7,051
1,535
0
1,602
9,066
2,517
1,141
246
8,780
43,012
0
W
Vamana
slambak07
Vamana
7,100
2,740
45
2,349
9,692
4,509
829
606
9,020
0
68,661
W
9,563
738
6
6,656
8,696
7,567
1,421
0
8,696
54,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,194
Gold Earned
34,404
479
Minions Killed
292
0
Camps Cleared
0
1,478,900
Distance Traveled
1,289,863
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,593
600
103
6
0
291,908
2
L
Cernunnos
6,953
435
88
6
0
251,844
0
W
Artio
8,134
508
42
3
0
304,330
0
L
Cliodhna
7,191
449
49
3
0
280,482
1
L
Set
6,891
431
81
5
0
282,027
0
L
Gilgamesh
6,985
437
33
2
0
268,078
2
L
Ra
6,384
399
41
3
0
207,432
3
W
Poseidon
8,458
529
84
5
0
235,450
2
W
Vamana
9,815
613
137
9
0
352,038
3
W
Hades
9,194
575
113
7
0
295,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role