Player Matchup

Tyr
Tyr
 
Tyr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Kishidanko
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Tactical_BTW
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Bellona
Bellona
Vault King 99
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
mondoly
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Team Averages
Level 7
1,500 SR
1,500 Elo+

VS

Team Averages
Level 22
1,327 SR
1,225 Elo+
Jormungandr
Jormungandr
Flow ZoZo
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,225 Elo+
Party 2
Cthulhu
Cthulhu
Hurunuyu
Cthulhu
Level 29
God Stats
1W - 6L
1,246 SR
Queue Stats
39W - 69L
1,257 Elo+
Party 1
Agni
Agni
Kurosaki_Shizuke
Agni
Level 25
God Stats
4W - 5L
1,340 SR
Queue Stats
19W - 34L
1,257 Elo+
Party 1
Cliodhna
Cliodhna
SwayZonGawd
Cliodhna
Level 22
God Stats
8W - 3L
1,274 SR
Queue Stats
51W - 60L
1,277 Elo+
Solo
Khepri
Khepri
botygod69
Khepri
Level 18
God Stats
1W - 1L
1,273 SR
Queue Stats
10W - 11L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 5 / 0
6,995
389
2,643
9,256
6,316
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Kishidanko
Artemis
10
2 / 9 / 1
7,451
414
9,380
10,899
3,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
8
0 / 7 / 0
6,063
337
1,880
8,949
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
11
2 / 6 / 0
7,872
437
8,628
14,310
10,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 11 / 0
6,161
342
4,187
8,388
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Flow ZoZo
Jormungandr
11
8 / 1 / 11
8,276
460
8,598
11,767
7,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Hurunuyu
Cthulhu
12
8 / 0 / 10
9,235
513
5,840
12,059
13,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
0 / 0 / 5
8,344
464
4,663
8,967
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
SwayZonGawd
Cliodhna
18
20 / 2 / 6
11,425
635
16,854
12,585
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
botygod69
Khepri
10
1 / 1 / 13
7,260
403
3,446
11,288
13,051
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
82
4
Kills
37
38
Deaths
4
1
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
0
0
W
Jormungandr
Flow ZoZo
Jormungandr
8
1
11
13.5
W
Cthulhu
Hurunuyu
Cthulhu
8
0
10
13
L
Artemis
Kishidanko
Artemis
2
9
1
0.28
W
0
0
5
2.5
W
Cliodhna
SwayZonGawd
Cliodhna
20
2
6
11.5
L
Osiris
0
7
0
0
L
Bellona
2
6
0
0.33
W
Khepri
botygod69
Khepri
1
1
13
7.5
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,718
Damage
39,401
51,802
Taken
56,666
26,288
Mitigated
43,543
4,338
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,643
1,041
0
591
9,256
6,316
1,136
3,276
5,980
0
30,317
W
Jormungandr
Flow ZoZo
Jormungandr
8,598
1,995
0
0
11,767
7,528
468
2,141
9,508
26,748
0
W
Cthulhu
Hurunuyu
Cthulhu
5,840
877
452
3,355
12,059
13,924
541
1,534
10,386
23,572
0
L
Artemis
Kishidanko
Artemis
9,380
5,443
0
759
10,899
3,626
952
5,072
5,827
0
27,848
W
4,663
571
0
2,221
8,967
2,751
2,547
677
8,250
45,736
0
W
Cliodhna
SwayZonGawd
Cliodhna
16,854
2,802
372
1,989
12,585
6,289
666
659
11,926
0
88,233
L
Osiris
1,880
516
0
612
8,949
4,148
0
4,304
4,645
0
15,168
L
Bellona
8,628
2,889
0
1,619
14,310
10,132
240
7,264
7,046
4,518
25,727
W
Khepri
botygod69
Khepri
3,446
663
0
0
11,288
13,051
593
709
10,487
12,727
0
L
4,187
862
277
480
8,388
2,066
0
2,631
5,757
20,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
44,540
205
Minions Killed
308
0
Camps Cleared
0
1,564,267
Distance Traveled
1,774,896
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,995
389
59
3
0
343,486
0
W
Jormungandr
8,276
460
30
2
0
358,439
2
W
Cthulhu
9,235
513
30
2
0
334,321
2
L
Artemis
7,451
414
46
3
0
264,953
1
W
Agni
8,344
464
77
4
0
317,240
0
W
Cliodhna
11,425
635
151
8
0
421,655
3
L
Osiris
6,063
337
30
2
0
346,350
2
L
Bellona
7,872
437
44
2
0
320,503
0
W
Khepri
7,260
403
20
1
0
343,241
4
L
Ra
6,161
342
26
1
0
288,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role