Player Matchup

Cliodhna
Cliodhna
CmyCrazyEyes
Cliodhna
Level 145
God Stats
2W - 3L
1,225 SR
Queue Stats
209W - 169L
1,566 Elo+
Solo
Cthulhu
Cthulhu
DIDADIDADI
Cthulhu
Level 68
God Stats
0W - 1L
1,758 SR
Queue Stats
12W - 4L
1,844 Elo+
Solo
Izanami
Izanami
Darklay
Izanami
Level 120
God Stats
18W - 25L
1,479 SR
Queue Stats
616W - 589L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Geckoguy6000
Morgan Le Fay
Level 85
God Stats
12W - 13L
1,590 SR
Queue Stats
388W - 379L
1,596 Elo+
Solo
Olorun
Olorun
TotemOfKoopa
Olorun
Level 83
God Stats
7W - 3L
1,938 SR
Queue Stats
236W - 184L
1,692 Elo+
Solo
Team Averages
Level 100
1,598 SR
1,658 Elo+

VS

Team Averages
Level 137
1,759 SR
1,624 Elo+
Cabrakan
Cabrakan
AT AT JRJ
Cabrakan
Level 129
God Stats
14W - 21L
1,520 SR
Queue Stats
334W - 319L
1,613 Elo+
Party 1
Cliodhna
Cliodhna
CHAOS DEMON 136
Cliodhna
Level 139
God Stats
3W - 0L
1,766 SR
Queue Stats
474W - 449L
1,589 Elo+
Party 1
Sylvanus
Sylvanus
GreenDemon1234
Sylvanus
Level 150
God Stats
10W - 1L
2,088 SR
Queue Stats
397W - 338L
1,651 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HokageSomeday
Morgan Le Fay
Level 125
God Stats
16W - 5L
1,682 SR
Queue Stats
249W - 240L
1,561 Elo+
Solo
King Arthur
King Arthur
TheKingLunar
King Arthur
Level 144
God Stats
112W - 84L
1,736 SR
Queue Stats
354W - 248L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CmyCrazyEyes
Cliodhna
17
6 / 5 / 1
10,554
528
8,805
17,189
7,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DIDADIDADI
Cthulhu
13
1 / 5 / 6
8,953
448
8,708
13,483
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Darklay
Izanami
14
0 / 12 / 2
8,980
449
6,401
17,588
3,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Geckoguy6000
Morgan Le Fay
15
3 / 5 / 6
9,390
470
8,059
11,113
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
19
6 / 3 / 5
12,514
626
15,660
16,517
15,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AT AT JRJ
Cabrakan
19
10 / 2 / 9
11,725
586
13,709
13,968
10,866
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
18
6 / 1 / 8
10,799
540
12,741
15,308
5,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
16
10 / 4 / 6
10,587
529
11,705
17,774
11,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
HokageSomeday
Morgan Le Fay
16
1 / 3 / 11
9,371
469
12,771
11,891
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
TheKingLunar
King Arthur
20
3 / 6 / 2
11,461
573
8,180
15,177
13,355
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
16
Kills
30
30
Deaths
16
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AT AT JRJ
Cabrakan
10
2
9
7.25
W
Cliodhna
6
1
8
10
L
Cliodhna
CmyCrazyEyes
Cliodhna
6
5
1
1.3
L
Cthulhu
DIDADIDADI
Cthulhu
1
5
6
0.8
L
Izanami
Darklay
Izanami
0
12
2
0.08
L
Morgan Le Fay
Geckoguy6000
Morgan Le Fay
3
5
6
1.2
W
Sylvanus
10
4
6
3.25
W
Morgan Le Fay
HokageSomeday
Morgan Le Fay
1
3
11
2.17
W
King Arthur
TheKingLunar
King Arthur
3
6
2
0.67
L
Olorun
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,633
Damage
59,106
75,890
Taken
74,118
42,499
Mitigated
45,668
20,359
Healing
24,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AT AT JRJ
Cabrakan
13,709
2,599
0
3,811
13,968
10,866
82
3,192
10,776
75,166
0
W
Cliodhna
12,741
854
0
5,516
15,308
5,657
0
4,049
11,259
0
95,082
L
Cliodhna
CmyCrazyEyes
Cliodhna
8,805
1,166
0
5,008
17,189
7,899
0
7,529
9,660
0
78,999
L
Cthulhu
DIDADIDADI
Cthulhu
8,708
575
656
1,948
13,483
12,361
0
7,501
5,982
30,973
0
L
Izanami
Darklay
Izanami
6,401
2,678
0
2,705
17,588
3,317
0
10,746
6,842
0
64,336
L
Morgan Le Fay
Geckoguy6000
Morgan Le Fay
8,059
313
0
805
11,113
3,904
0
7,980
3,133
45,690
0
W
Sylvanus
11,705
3,006
3,407
6,821
17,774
11,137
0
9,242
8,532
33,445
8,473
W
Morgan Le Fay
HokageSomeday
Morgan Le Fay
12,771
723
0
2,390
11,891
4,653
0
7,348
4,543
73,730
0
W
King Arthur
TheKingLunar
King Arthur
8,180
1,626
0
2,905
15,177
13,355
0
6,463
8,714
2,915
90,343
L
Olorun
15,660
7,464
266
8,971
16,517
15,018
62
4,160
12,357
90,765
9,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
53,943
574
Minions Killed
644
0
Camps Cleared
0
1,892,905
Distance Traveled
1,946,460
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,725
586
127
6
0
378,339
0
W
Cliodhna
10,799
540
129
6
0
469,117
1
L
Cliodhna
10,554
528
128
6
0
440,120
4
L
Cthulhu
8,953
448
65
3
0
397,306
7
L
Izanami
8,980
449
120
6
0
328,816
1
L
Morgan Le Fay
9,390
470
83
4
0
376,961
7
W
Sylvanus
10,587
529
62
3
0
337,430
2
W
Morgan Le Fay
9,371
469
130
7
0
354,392
10
W
King Arthur
11,461
573
196
10
0
407,182
4
L
Olorun
12,514
626
178
9
0
349,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role