Player Matchup

Kukulkan
Kukulkan
Avarkusleiu
Kukulkan
Level 23
God Stats
2W - 5L
1,230 SR
Queue Stats
35W - 48L
1,376 Elo+
Solo
Danzaburou
Danzaburou
Cachumbo22
Danzaburou
Level 27
God Stats
30W - 24L
1,565 SR
Queue Stats
162W - 152L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
PuntoMao
Tsukuyomi
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XxDeadkiller72xX
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
pavlovkf
Osiris
Level 18
God Stats
10W - 7L
1,457 SR
Queue Stats
20W - 26L
1,326 Elo+
Solo
Team Averages
Level 17
1,450 SR
1,443 Elo+

VS

Team Averages
Level 30
1,487 SR
1,413 Elo+
Osiris
Osiris
Blaxolotl
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChrisGReek
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,172 Elo+
Solo
Neith
Neith
Fabio0326
Neith
Level 6
God Stats
0W - 1L
1,276 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
RaltonTheGod
Sylvanus
Level 107
God Stats
4W - 5L
1,657 SR
Queue Stats
21W - 21L
1,442 Elo+
Party 1
Ra
Ra
krrauller
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 83L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avarkusleiu
Kukulkan
19
5 / 2 / 9
13,060
568
16,819
11,149
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Cachumbo22
Danzaburou
18
8 / 3 / 7
12,512
544
18,210
13,236
4,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
PuntoMao
Tsukuyomi
20
11 / 1 / 3
13,502
587
10,931
18,103
7,459
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

17
4 / 3 / 9
11,296
491
9,582
15,467
11,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
pavlovkf
Osiris
19
15 / 1 / 8
13,539
589
14,920
18,946
18,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blaxolotl
Osiris
14
0 / 12 / 1
9,333
406
5,207
17,097
10,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
ChrisGReek
Ne Zha
16
3 / 10 / 0
10,227
445
9,955
18,376
8,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Fabio0326
Neith
13
1 / 8 / 3
8,155
355
7,954
17,407
6,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
RaltonTheGod
Sylvanus
14
3 / 3 / 2
9,070
394
9,847
22,017
24,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
2 / 10 / 0
10,805
470
10,924
17,343
6,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
43
Kills
9
10
Deaths
43
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Avarkusleiu
Kukulkan
5
2
9
4.75
L
Osiris
Blaxolotl
Osiris
0
12
1
0.04
W
Danzaburou
Cachumbo22
Danzaburou
8
3
7
3.83
L
Ne Zha
ChrisGReek
Ne Zha
3
10
0
0.3
L
Neith
Fabio0326
Neith
1
8
3
0.31
W
Tsukuyomi
PuntoMao
Tsukuyomi
11
1
3
12.5
L
Sylvanus
RaltonTheGod
Sylvanus
3
3
2
1.33
W
4
3
9
2.83
L
2
10
0
0.2
W
Osiris
pavlovkf
Osiris
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,462
Damage
43,887
76,901
Taken
92,240
46,124
Mitigated
56,617
27,287
Healing
23,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Avarkusleiu
Kukulkan
16,819
574
0
2,500
11,149
4,628
2,206
4,916
5,794
91,146
0
L
Osiris
Blaxolotl
Osiris
5,207
1,898
0
1,318
17,097
10,958
1,043
42
16,975
0
40,870
W
Danzaburou
Cachumbo22
Danzaburou
18,210
10,285
0
4,512
13,236
4,067
4,550
4,292
8,944
0
71,867
L
Ne Zha
ChrisGReek
Ne Zha
9,955
3,989
0
4,117
18,376
8,062
0
4,244
14,022
0
69,218
L
Neith
Fabio0326
Neith
7,954
3,395
0
4,440
17,407
6,240
0
5,721
11,602
0
37,674
W
Tsukuyomi
PuntoMao
Tsukuyomi
10,931
3,038
0
7,728
18,103
7,459
2,834
591
17,472
0
108,554
L
Sylvanus
RaltonTheGod
Sylvanus
9,847
1,806
1,326
9,261
22,017
24,653
210
7,776
14,131
42,822
10,633
W
9,582
431
536
4,184
15,467
11,717
698
6,582
8,784
45,708
0
L
10,924
641
232
3,022
17,343
6,704
630
8,436
8,337
67,270
0
W
Osiris
pavlovkf
Osiris
14,920
7,437
0
7,827
18,946
18,253
3,566
3,727
15,071
331
62,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,909
Gold Earned
47,590
652
Minions Killed
473
0
Camps Cleared
0
2,081,599
Distance Traveled
1,835,952
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,060
568
194
8
0
422,411
1
L
Osiris
9,333
406
91
4
0
382,696
6
W
Danzaburou
12,512
544
112
5
0
404,819
3
L
Ne Zha
10,227
445
94
4
0
373,748
1
L
Neith
8,155
355
61
3
0
352,001
0
W
Tsukuyomi
13,502
587
164
7
0
423,211
2
L
Sylvanus
9,070
394
88
4
0
366,665
1
W
Cthulhu
11,296
491
75
3
0
421,130
5
L
Ra
10,805
470
139
6
0
360,842
0
W
Osiris
13,539
589
107
5
0
410,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role