Player Matchup

Heimdallr
Heimdallr
ErubielR
Heimdallr
Level 113
God Stats
2W - 1L
1,411 SR
Queue Stats
41W - 49L
1,335 Elo+
Solo
Hera
Hera
ThiagoBanks
Hera
Level 122
God Stats
19W - 20L
1,425 SR
Queue Stats
220W - 267L
1,386 Elo+
Solo
Cthulhu
Cthulhu
blechwarers
Cthulhu
Level 88
God Stats
1W - 1L
1,488 SR
Queue Stats
12W - 16L
1,343 Elo+
Solo
Team Averages
Level 108
1,441 SR
1,355 Elo+

VS

Team Averages
Level 47
1,456 SR
1,341 Elo+
Vulcan
Vulcan
Noel Matrix2385
Vulcan
Level 41
God Stats
1W - 3L
1,380 SR
Queue Stats
120W - 223L
1,283 Elo+
Party 1
Hades
Hades
PretendSign1254
Hades
Level 73
God Stats
10W - 12L
1,489 SR
Queue Stats
358W - 564L
1,344 Elo+
Party 1
Jing Wei
Jing Wei
ggjmr2
Jing Wei
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 21L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ErubielR
Heimdallr
14
4 / 3 / 8
11,213
701
9,427
11,993
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
13 / 4 / 4
12,826
802
18,602
11,764
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
blechwarers
Cthulhu
14
3 / 3 / 14
11,146
697
13,200
31,231
13,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
9,970
623
15,746
13,324
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 7 / 2
11,795
737
19,002
20,512
10,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
ggjmr2
Jing Wei
13
0 / 6 / 8
10,004
625
7,138
13,914
5,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
20
Kills
9
10
Deaths
20
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ErubielR
Heimdallr
4
3
8
2.67
L
3
7
4
0.71
L
6
7
2
1
W
13
4
4
3.75
W
Cthulhu
blechwarers
Cthulhu
3
3
14
3.33
L
Jing Wei
ggjmr2
Jing Wei
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,229
Damage
41,886
54,988
Taken
47,750
20,518
Mitigated
20,330
16,095
Healing
8,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ErubielR
Heimdallr
9,427
4,585
0
1,282
11,993
3,663
1,538
9,460
2,204
0
38,907
L
15,746
6,086
342
1,204
13,324
5,235
0
8,979
4,345
41,222
0
L
19,002
1,271
127
5,648
20,512
10,016
0
13,117
7,395
47,434
0
W
18,602
4,819
479
3,098
11,764
3,762
1,192
8,221
3,334
50,600
0
W
Cthulhu
blechwarers
Cthulhu
13,200
1,319
1,120
10,116
31,231
13,093
440
16,422
14,305
26,012
0
L
Jing Wei
ggjmr2
Jing Wei
7,138
4,270
358
1,254
13,914
5,079
788
10,239
3,675
0
30,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
31,769
173
Minions Killed
146
6
Camps Cleared
6
809,305
Distance Traveled
890,546
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,213
701
51
3
3
221,638
0
L
Vulcan
9,970
623
41
3
1
325,642
0
L
Hades
11,795
737
59
4
3
296,598
4
W
Hera
12,826
802
76
5
2
282,076
4
W
Cthulhu
11,146
697
46
3
1
305,591
2
L
Jing Wei
10,004
625
46
3
2
268,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role