Player Matchup

Bellona
Bellona
AvAnCuSS91
Bellona
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 15L
1,470 Elo+
Solo
Cliodhna
Cliodhna
LegendsAndySan
Cliodhna
Level 13
God Stats
2W - 1L
1,845 SR
Queue Stats
12W - 9L
1,577 Elo+
Solo
Janus
Janus
Riidle
Janus
Level 27
God Stats
15W - 13L
1,685 SR
Queue Stats
86W - 87L
1,551 Elo+
Party 3
Artemis
Artemis
TopMelee
Artemis
Level 29
God Stats
3W - 6L
1,397 SR
Queue Stats
162W - 162L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
TycaFV
Cthulhu
Level 28
God Stats
1W - 3L
1,367 SR
Queue Stats
43W - 49L
1,452 Elo+
Solo
Team Averages
Level 22
1,559 SR
1,514 Elo+

VS

Team Averages
Level 43
1,639 SR
1,405 Elo+
Jing Wei
Jing Wei
FaceYourself
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,036 Elo+
Party 2
Bakasura
Bakasura
ST4RG4ZE
Bakasura
Level 127
God Stats
2W - 1L
1,752 SR
Queue Stats
213W - 201L
1,590 Elo+
Party 2
Bellona
Bellona
Wiggesarus
Bellona
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
18W - 20L
1,466 Elo+
Party 1
Ares
Ares
Ytopia20
Ares
Level 18
God Stats
2W - 0L
1,703 SR
Queue Stats
18W - 15L
1,392 Elo+
Solo
Anubis
Anubis
Zoolix
Anubis
Level 58
God Stats
13W - 10L
1,743 SR
Queue Stats
99W - 97L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AvAnCuSS91
Bellona
13
1 / 7 / 2
8,790
463
7,805
18,888
13,397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
16
12 / 6 / 3
11,170
588
16,057
18,092
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Riidle
Janus
13
3 / 9 / 6
9,304
490
9,292
12,155
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
TopMelee
Artemis
13
1 / 11 / 1
8,473
446
4,909
12,286
2,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
TycaFV
Cthulhu
12
0 / 8 / 8
7,686
405
5,973
17,892
12,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FaceYourself
Jing Wei
16
5 / 7 / 13
10,302
542
9,140
14,382
5,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
ST4RG4ZE
Bakasura
20
18 / 0 / 7
12,858
677
25,722
17,980
10,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Wiggesarus
Bellona
15
2 / 2 / 7
9,182
483
6,597
10,512
11,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
13
7 / 4 / 13
10,316
543
10,307
17,563
17,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Zoolix
Anubis
17
9 / 4 / 6
10,577
557
12,045
10,408
4,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
17
Kills
41
41
Deaths
17
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
AvAnCuSS91
Bellona
1
7
2
0.29
W
Jing Wei
FaceYourself
Jing Wei
5
7
13
1.64
L
Cliodhna
12
6
3
2.25
L
Janus
Riidle
Janus
3
9
6
0.67
W
Bakasura
ST4RG4ZE
Bakasura
18
0
7
21.5
L
Artemis
TopMelee
Artemis
1
11
1
0.14
L
Cthulhu
TycaFV
Cthulhu
0
8
8
0.5
W
Bellona
Wiggesarus
Bellona
2
2
7
2.75
W
Ares
7
4
13
3.38
W
Anubis
Zoolix
Anubis
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,036
Damage
63,811
79,313
Taken
70,845
38,663
Mitigated
48,709
8,542
Healing
26,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AvAnCuSS91
Bellona
7,805
2,613
0
2,317
18,888
13,397
0
5,915
12,266
0
50,275
W
Jing Wei
FaceYourself
Jing Wei
9,140
6,582
0
3,496
14,382
5,147
2,861
2,787
11,507
0
63,533
L
Cliodhna
16,057
2,810
0
2,248
18,092
6,268
0
5,850
11,563
0
82,399
L
Janus
Riidle
Janus
9,292
143
0
514
12,155
3,359
608
4,351
7,336
49,685
0
W
Bakasura
ST4RG4ZE
Bakasura
25,722
17,135
0
13,007
17,980
10,576
353
3,539
14,269
0
104,973
L
Artemis
TopMelee
Artemis
4,909
3,209
0
408
12,286
2,717
2,347
2,973
8,349
0
36,398
L
Cthulhu
TycaFV
Cthulhu
5,973
89
0
3,055
17,892
12,922
0
4,814
12,216
29,256
0
W
Bellona
Wiggesarus
Bellona
6,597
1,160
0
862
10,512
11,189
445
1,031
9,383
7,611
30,053
W
Ares
10,307
553
0
3,590
17,563
17,489
1,153
4,742
12,585
28,033
0
W
Anubis
Zoolix
Anubis
12,045
561
0
5,359
10,408
4,308
2,405
2,743
7,460
57,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,423
Gold Earned
53,235
421
Minions Killed
500
0
Camps Cleared
0
1,657,166
Distance Traveled
1,947,234
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,790
463
94
5
0
275,357
0
W
Jing Wei
10,302
542
113
6
0
356,200
0
L
Cliodhna
11,170
588
105
6
0
377,046
1
L
Janus
9,304
490
104
5
0
338,502
6
W
Bakasura
12,858
677
192
10
0
466,670
3
L
Artemis
8,473
446
83
4
0
294,738
1
L
Cthulhu
7,686
405
35
2
0
371,523
3
W
Bellona
9,182
483
76
4
0
391,534
0
W
Ares
10,316
543
31
2
0
378,970
1
W
Anubis
10,577
557
88
5
0
353,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role